- Update v1.0.48274:
- No changelog was posted.
- Update v1.0.48149:
- Bug Fix
- Fixed an issue where Korean and Chinese characters appeared as “?â€. They now display correctly
- Update v1.0.48068:
- Features & Changes
- "The Lair"
- A whole new Point of Interest for criminal activities. In "The lair", you'll have the ability to:
- Sell stolen items
- Purchase weapons and armour
- Reduce your troop’s Suspicion.
- Accept contracts suited to criminal bands.
- Rest
- Check out our post for more information
- New Prisoner Class and Skill Tree
- Prisoners are receiving a major update with several new and reworked systems:
- Prisoners now have needs of their own.
- Information about their needs is now clearer, helping you understand how to earn their trust.
- The detention system has been reworked to make the consequences of your decisions easier to understand.
- Prisoner escapes can now have several outcomes:
- They may ambush your troop with reinforcements.
- They may attack your camp after you rest.
- They may end up behind bars in prison.
- Prisoners now have their own dedicated Skill Tree.
- Check out our post for more information
- Personal Quests
- Personal requests that your mercenaries may have under certain circumstances, offering a reward and entailing minor consequences in the event of failure.
- UI Adjustments
- New character inspection panel with separate tabs for statistics, equipment, relationships, and special units like werewolves.
- New post-battle report panel.
- New panel for group bonuses and passives.
- New separate food counters for mercenaries, prisoners and excess at rest and travel.
- Other
- Battle Improvements:
- End round button
- Improved IA calculation
- Movement speed
- Smoother Camera transition
- 6 New Battle Maps.
- New bounty type: Capture and delivery to prison.
- New bug reporter in game to replace the upvote feature
- Bug Fixes
- Major
- Fixed roamings pathfinding in Belerion (Guards, Pirates, Bosses...)
- Fixed enemies that sometimes doesn’t end turn in sieges battle in Skelmar
- Fixed crash when a crate in the water is taken in Belerion
- Fixed crash after using "One step beyond" with a dying unit
- Fixed return button in sing mode with a gamepad
- Fixed the units level up points in the Fief
- Fixed the crash for the quest “Rambling Animals†in Rigel
- Fixed the crash when werewolves use the rope on boat battles and land
- Fixed the inquisition’s thaumaturge spawn
- Fixed arena softlocks by making champions escape with a werewolf
- Fixed Fief audiences tutorial that can’t be skipped with a gamepad
- Fixed dialogue choices tooltips hiding the dialogue box with a gamepad
- Fixed a softlock with the prison siege quest chain in Skelmar
- Fixed a crash when the player accept the quest in the inquisition camp at Drombach
- Fixed the crash when the troop is aggressed after a rest and a unit wanted to leave the troop
- Fixed “The Plague-ridden Wife†quest softlock in Ludern
- Fixed the crash when a player interacts with the alchemy table in Rigel
- Fixed the possibility to trigger both Isandrin endings
- Fixed “Wandering Souls†contracts that can’t be completed in Rigel
- Minor
- Fixed several issues with the pugilist “Focus†passive
- Fixed the pugillist “Focus†passive not triggering on killing blows
- Fixed the pugillist “Focus†passive not triggering in defensive stance
- Fixed the pugillist “Focus†passive not triggering after using “Animal Cooperationâ€
- Fixed the reinforcement crossbow that can’t attack after deployment
- Fixed wrong icons in Gosenberg for the university and the guard post
- Fixed wrong chains prop state in the Fief prison (with and without prisoners attached)
- Fixed the high probability to gain the “Heavy Sleeper†trait
- Fixed several typographical and localizations errors in texts
- Fixed cooking unit orientation in camp
- Fixed “Sticky Oil†that didn’t guarantee Deflection at the battle beginning
- Fixed “Backup Shield†only activating once per battle
- Fixed Gunbald and Heleth confessions
- Fixed several worldmap holes in mountains and flying props
- Fixed background music playing during bard minigames
- Fixed environment scene when interacting with merchants in Belerion
- Fixed Guardian’s Heather Shield upgrade
- Fixed the 500 krowns that wasn’t deducted after respecialization
- Fixed two guards having their legs through the ground in a quest dialogue in Isandrin
- Fixed Censer’s lanterns visual effect being at their foot