1. Update v1.0.48274:
  2. No changelog was posted.
  3.  
  4. Update v1.0.48149:
  5. Bug Fix
  6. Fixed an issue where Korean and Chinese characters appeared as “?”. They now display correctly
  7.  
  8. Update v1.0.48068:
  9. Features & Changes
  10. "The Lair"
  11. A whole new Point of Interest for criminal activities. In "The lair", you'll have the ability to:
  12. Sell stolen items
  13. Purchase weapons and armour
  14. Reduce your troop’s Suspicion.
  15. Accept contracts suited to criminal bands.
  16. Rest
  17. Check out our post for more information
  18. New Prisoner Class and Skill Tree
  19. Prisoners are receiving a major update with several new and reworked systems:
  20. Prisoners now have needs of their own.
  21. Information about their needs is now clearer, helping you understand how to earn their trust.
  22. The detention system has been reworked to make the consequences of your decisions easier to understand.
  23. Prisoner escapes can now have several outcomes:
  24. They may ambush your troop with reinforcements.
  25. They may attack your camp after you rest.
  26. They may end up behind bars in prison.
  27. Prisoners now have their own dedicated Skill Tree.
  28. Check out our post for more information
  29. Personal Quests
  30. Personal requests that your mercenaries may have under certain circumstances, offering a reward and entailing minor consequences in the event of failure.
  31. UI Adjustments
  32. New character inspection panel with separate tabs for statistics, equipment, relationships, and special units like werewolves.
  33. New post-battle report panel.
  34. New panel for group bonuses and passives.
  35. New separate food counters for mercenaries, prisoners and excess at rest and travel.
  36. Other
  37. Battle Improvements:
  38. End round button
  39. Improved IA calculation
  40. Movement speed
  41. Smoother Camera transition
  42. 6 New Battle Maps.
  43. New bounty type: Capture and delivery to prison.
  44. New bug reporter in game to replace the upvote feature
  45. Bug Fixes
  46. Major
  47. Fixed roamings pathfinding in Belerion (Guards, Pirates, Bosses...)
  48. Fixed enemies that sometimes doesn’t end turn in sieges battle in Skelmar
  49. Fixed crash when a crate in the water is taken in Belerion
  50. Fixed crash after using "One step beyond" with a dying unit
  51. Fixed return button in sing mode with a gamepad
  52. Fixed the units level up points in the Fief
  53. Fixed the crash for the quest “Rambling Animals” in Rigel
  54. Fixed the crash when werewolves use the rope on boat battles and land
  55. Fixed the inquisition’s thaumaturge spawn
  56. Fixed arena softlocks by making champions escape with a werewolf
  57. Fixed Fief audiences tutorial that can’t be skipped with a gamepad
  58. Fixed dialogue choices tooltips hiding the dialogue box with a gamepad
  59. Fixed a softlock with the prison siege quest chain in Skelmar
  60. Fixed a crash when the player accept the quest in the inquisition camp at Drombach
  61. Fixed the crash when the troop is aggressed after a rest and a unit wanted to leave the troop
  62. Fixed “The Plague-ridden Wife” quest softlock in Ludern
  63. Fixed the crash when a player interacts with the alchemy table in Rigel
  64. Fixed the possibility to trigger both Isandrin endings
  65. Fixed “Wandering Souls” contracts that can’t be completed in Rigel
  66. Minor
  67. Fixed several issues with the pugilist “Focus” passive
  68. Fixed the pugillist “Focus” passive not triggering on killing blows
  69. Fixed the pugillist “Focus” passive not triggering in defensive stance
  70. Fixed the pugillist “Focus” passive not triggering after using “Animal Cooperation”
  71. Fixed the reinforcement crossbow that can’t attack after deployment
  72. Fixed wrong icons in Gosenberg for the university and the guard post
  73. Fixed wrong chains prop state in the Fief prison (with and without prisoners attached)
  74. Fixed the high probability to gain the “Heavy Sleeper” trait
  75. Fixed several typographical and localizations errors in texts
  76. Fixed cooking unit orientation in camp
  77. Fixed “Sticky Oil” that didn’t guarantee Deflection at the battle beginning
  78. Fixed “Backup Shield” only activating once per battle
  79. Fixed Gunbald and Heleth confessions
  80. Fixed several worldmap holes in mountains and flying props
  81. Fixed background music playing during bard minigames
  82. Fixed environment scene when interacting with merchants in Belerion
  83. Fixed Guardian’s Heather Shield upgrade
  84. Fixed the 500 krowns that wasn’t deducted after respecialization
  85. Fixed two guards having their legs through the ground in a quest dialogue in Isandrin
  86. Fixed Censer’s lanterns visual effect being at their foot