- DLC5 Survival Mode Update,Other languages to be added in the future
- It's been a while, everyone. We've spent about a year from DLC5's release to today for the Survival Mode we promised.
- We had to prioritize some agreements for the Switch version, so we pretty much had our hands tied with that until July. Then, this new gamemode just kept getting bigger and bigger, and in the end...
- we made something that more or less had the same amount of content as a DLC.
- Naturally, as this is content we've promised from the very beginning, this update will also be part of DLC5 and will come at no additional charges, and we hope everyone can have fun with this new gamemode. Please report any bugs to our discord or email us at langqiaoemeng@qq.com and we'll fix it to the best of our ability.
- As it was only released recently, there will certainly be some quirks that will require a week of player feedback to iron out.
- We plan to add the gamemode to the Switch port around a month after it's stable.
- Changelogs below.
- New Content
- Owners of DLC5 can now play the new update, Mystia's Izakaya Survival Mode challenge, by interacting with the rocket control panel in the Lunar Capital!
- The recipe for Mooncake has been added to Kourindou's misc catergory. (x5 frog coins)
- Improvements
- Regarding Pure Hell being unable to be stopped under the effect of certain spell cards: now whenever your trays cannot pick up any new dishes, swapping with it will now stop the effect and the kitchen will return to normal.
- Improved Sanae, Parsee, Okuu and Ellen's spell card VFX.
- Improved the display of results screen at the end of each night.
- Slightly increased the stock of the Kappa Merchant on Youkai Mountain.
- Scores from DLC2.5 can now be uploaded to the Steam Cloud.
- Now, in challenges where you need to reset your menu, the Stardust Boom, provided it has not been moved, can retain its original cook time.
- Fixes
- Fixed an issue where pressing ctrl when adding ingredients that can't make any current dishes but CAN make dishes the player does not have the recipe to would crash the game.
- Fixed an issue where turning off DLC5 during the Lunar Capital story-lock and defeating Yuuma would crash the game.
- Fixed an issue where quitting to the main menu and returning after losing to Yuyuko would result in the player being unable to move.
- Fixed an issue with some saves where having "events that trigger upon leaving the hut after entering day time" and "events that trigger upon entering the hut" at the same time would crash the game.
- Fixed an issue in the dialogue screen where pressing confirm and scrolling up at the same time on the last sentence would crash the game.
- Fixed an issue where, if "Greasy" is trending, Suika ordering when possessed by Mizuchi would crash the game.
- Fixed an issue where giving a rare guest a drink which satisfies multiple liked tags would only unlock the corresponding liked drink tags.
- Fixed a discrepancy between the text and actual value in Doremy's hot springs buff.
- Fixed an issue where the "Divine Punishment" would appear during the third phase of Koishi's boss battle.
- Fixed an issue where autoscroll would break when framerate is uncapped.
- Fixed some UI placement issues in translated versions of the game.