- Update v2.1.3:
- Fixed - Additional fixes for duplicating Tribes (also for existing save files)
- Fixed - Fixed Tribe Weapons hanging in the air in co-op games
- Fixed - Player's input no longer can get blocked when receiving damage while drinking
- Fixed - Game no longer crashes when Player saves the game with a lot of unfinished construction ghosts
- Fixed - Game no longer crashes when starting a game when using a Controller
- Fixed - Fixed Weapon UI on Controller sometimes not loading in properly
- Fixed - Credits can now be skipped using the Controller
- Fixed - Fixed a stuck cursor appearing on screen when disconnecting Controller
- Fixed - Bow can now be shot without pressing LT every time on Controller
- Fixed - Fixed baby Tapir body not being visible to co-op Players in some situations
- Fixed - Drink option is now gone from empty water containers
- Fixed - Fish can no longer be caught using traps in poisoned water
- Fixed - Player is no longer able to water plants using poisoned water
- Fixed - Shaking off bees animation can no longer play during knockback animation
- Update v2.1.2:
- Fixed - Fixed duplicating Tribes and Patrols
- Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
- Fixed - Player can no longer place ghosts inside pre-built structures
- Fixed - No weird sound can be heard when pausing the game during a dialogue
- Fixed - AIs no longer walk underwater in some places
- Fixed - Tribesman from small camps are no longer standing when not being attacked
- Fixed - Leeches no longer disappear from limbs while still reducing sanity
- Fixed - Quassia Amara flowers are now visible in Dryers
- Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
- Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
- Fixed - AI's can now reach all parts of Cartel and Harbor locations
- Fixed - Fixed TPP animation for Tribal Axe when crouching
- Fixed - Reputation for healing Wounded tribe is no longer doubled
- Fixed - Fixed animation for Tribal Axe when jumping from the TPP
- Fixed - Fixed animation for invisible radio when observing in TPP
- Fixed - Fixed attack animation when hitting object above waist level
- Fixed - Elder voice have now larger range for Co-op Players
- Fixed - Tribal Axe has now smoother animation when hitting tree
- Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
- Fixed - Fixed LODs of Fire from toxic wastes
- Fixed - All AI camps have now proper structures
- Fixed - Amount of Infolog messages for a joining player is reduced
- Fixed - Drums respond quicker to players input
- Fixed - Poisoned Water no longer deals damage to Player
- Fixed - Fever has now limit of 10 stacks
- Fixed - Fixed FPP idle animation when holding Tribal Axe
- Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
- Fixed - New TPP Low stamina animation for tribal axe
- Fixed - Drums no longer give the 'In use' prompt
- Fixed - Tribal Axe draw distance is increased
- Fixed - Hunter ranged attack fixed
- Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
- Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
- Fixed - Fixed low stamina state idle animation for Tribal Axe
- Fixed - Player no longer receives double effects when moving in the Poisoned water
- Fixed - Player can now repeatedly attack objects with continuous attacks
- Fixed - Player should be able to collect all toxic wastes
- Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
- Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance
- Update v2.1.1:
- Fever has a limit of 10 stacks now