1. Update v2.1.3:
  2. Fixed - Additional fixes for duplicating Tribes (also for existing save files)
  3. Fixed - Fixed Tribe Weapons hanging in the air in co-op games
  4. Fixed - Player's input no longer can get blocked when receiving damage while drinking
  5. Fixed - Game no longer crashes when Player saves the game with a lot of unfinished construction ghosts
  6. Fixed - Game no longer crashes when starting a game when using a Controller
  7. Fixed - Fixed Weapon UI on Controller sometimes not loading in properly
  8. Fixed - Credits can now be skipped using the Controller
  9. Fixed - Fixed a stuck cursor appearing on screen when disconnecting Controller
  10. Fixed - Bow can now be shot without pressing LT every time on Controller
  11. Fixed - Fixed baby Tapir body not being visible to co-op Players in some situations
  12. Fixed - Drink option is now gone from empty water containers
  13. Fixed - Fish can no longer be caught using traps in poisoned water
  14. Fixed - Player is no longer able to water plants using poisoned water
  15. Fixed - Shaking off bees animation can no longer play during knockback animation
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  17. Update v2.1.2:
  18. Fixed - Fixed duplicating Tribes and Patrols
  19. Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
  20. Fixed - Player can no longer place ghosts inside pre-built structures
  21. Fixed - No weird sound can be heard when pausing the game during a dialogue
  22. Fixed - AIs no longer walk underwater in some places
  23. Fixed - Tribesman from small camps are no longer standing when not being attacked
  24. Fixed - Leeches no longer disappear from limbs while still reducing sanity
  25. Fixed - Quassia Amara flowers are now visible in Dryers
  26. Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
  27. Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
  28. Fixed - AI's can now reach all parts of Cartel and Harbor locations
  29. Fixed - Fixed TPP animation for Tribal Axe when crouching
  30. Fixed - Reputation for healing Wounded tribe is no longer doubled
  31. Fixed - Fixed animation for Tribal Axe when jumping from the TPP
  32. Fixed - Fixed animation for invisible radio when observing in TPP
  33. Fixed - Fixed attack animation when hitting object above waist level
  34. Fixed - Elder voice have now larger range for Co-op Players
  35. Fixed - Tribal Axe has now smoother animation when hitting tree
  36. Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
  37. Fixed - Fixed LODs of Fire from toxic wastes
  38. Fixed - All AI camps have now proper structures
  39. Fixed - Amount of Infolog messages for a joining player is reduced
  40. Fixed - Drums respond quicker to players input
  41. Fixed - Poisoned Water no longer deals damage to Player
  42. Fixed - Fever has now limit of 10 stacks
  43. Fixed - Fixed FPP idle animation when holding Tribal Axe
  44. Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
  45. Fixed - New TPP Low stamina animation for tribal axe
  46. Fixed - Drums no longer give the 'In use' prompt
  47. Fixed - Tribal Axe draw distance is increased
  48. Fixed - Hunter ranged attack fixed
  49. Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
  50. Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
  51. Fixed - Fixed low stamina state idle animation for Tribal Axe
  52. Fixed - Player no longer receives double effects when moving in the Poisoned water
  53. Fixed - Player can now repeatedly attack objects with continuous attacks
  54. Fixed - Player should be able to collect all toxic wastes
  55. Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
  56. Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance
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  58. Update v2.1.1:
  59. Fever has a limit of 10 stacks now