- Update v1.0.2.20980:
- BUG FIXES & IMPROVEMENTS
- - Teammate revive interaction now doesn't reset the progress when you're interrupted
- - Fixed an issue causing the cutscene for finishing all the hidden stories to not play
- - Increased the text size of UI in several places
- - Added more text to be modified by the Text Size option
- - Audio improvements on weapons
- - The cat in the Goon Brenn DLC Menu Background now has improved animations
- LOCALISATION UPDATE
- - Fixed an issue causing the upside down question mark (¿) to not appear in Spanish localization
- Update v.1.0.1 - Hotfixes 22/05/2024:
- BUG FIXES & UPDATES
- - Added Text Size option
- - Increased damage of "The Plague" from 210-190 max-min to 280-250 max-min
- - Changed the Damaged Graphic that appears on the screen to make it more obvious that you're at lower health
- - Names of Trial Objecties now appear as red
- - Trial Objectives now always appear at the bottom of the objective lists
- - Improved text scaling in objective texts
- - Perk Upgrade menu now shows the main description with it's upgraded values
- - Teammates death timer now pauses during Spirit Revives
- - Menu Options with sliders now move faster after holding the button for a few seconds
- - Audio improvements across all weapons
- - Fixed an issue causing the Killerwatt enemy to cause massive framerate drop when going over a certain number on screen, specifically in "The Ashes of Sker Hotel"
- - Fixed an issue causing the Party Code Input to stay highlighted after deselecting
- - Fixed an issue causing area of effect abilities to break the movement of the gantry objective in "Sewers of the Dead"
- - Fixed an issue causing players to receive messages from other players that have previously disconnected and just rejoined
- - Fixed missing localization in several objectives and enemies in "Deadly Lover's Fortress"
- - Fixed an issue which allowed you to push "The Stranger" around as while you're a spirit
- - Fixed an issue causing the teleporter particle effect to cause framerate drops
- - Removed Abraham's health reset when he exits the room by accident
- - Fixed a bug causing one of the cylinders to not be interactable in "Cursed Lands of Lavernock"
- Update v.1.0.1 - Hotfixes 10/05/2024:
- NEWLY ADDED & IMPROVED
- - Added Controller Deadzone Sliders
- - Added Colors to Perk Icons on the HUD and an option to use the white versions
- - Added Camera Animation toggle to disable camera shakes for users with motion sickness issues
- - Added Disturbing Content Toggle for Audio
- - Added NoahJ456 Voice Lines
- - Improved footstep audio
- - Improved Audio Reverb Zones
- - Improved playing audio limiting performance
- - Improved performance in all levels
- BUG FIXES & UPDATES
- - Fixed an issue causing interacting with the Godkiller Pillar Sigils to be awkward
- - Fixed performance issue caused from spawning more impact particles than intended
- - Fixed performance issue caused by UI updating all the time
- - Fixed an issue causing Molotovs to inherit the properties of an equipped weapon and sometimes shoot like a gun
- - Fixed an issue causing the game to not unpause if you've been left solo in an online game
- - Fixed an issue causing the Poison Fog Miracle to behave incorrectly
- - Fixed an issue causing the Perk Upgrade menu to always revert the menu background to the default
- - Fixed an issue causing the hidden story achievements to be rewarded before when you exit the game instead of when you finish the objective
- - Fixed a memory leak caused by the Invisible enemies
- - Fixed a memory leak caused by enemies not being completely destroyed
- - Fixed an issue causing some areas to not count as explored
- - Fixed an issue causing Shock N Load to trigger too many times when quick swapping between Godkiller
- - Potential fix for enemy abilities inheriting the damage of the player abilities and causing one shots
- - Potential fix for certain weapons inheriting the shooting abilities of other weapons, specifically the Godkiller
- - Fixed an issue causing critical damage increases to not apply to critical body shots
- - Added a way to respawn in case you get stuck by not moving & holding the voice line button for 2 minutes
- - Fixed an issue causing the Welsh language to disappear sometimes
- - Fixed an issue causing the Join Code entry to break when having to type W or S
- Update v.1.0.1 - 03/05/2024:
- ADDITIONS & IMPROVEMENTS
- - Added 8 New Leaderboards, Fastest Completion of Main Story & Fastest Completion of Hidden Story for each map (PC only)
- - Improved stability on consoles at high waves
- - Added Aim-Down Sight Sensitivity sliders for Mouse & Controller
- - Added a Flip Trigger option for Controllers
- - Added an animation to the Miracle Selection in-game so the text can become bigger
- - Added 2 audio volume sliders for Player Footsteps & Enemy Footsteps
- - Using your Ultimate Ability no longer puts the weapon down
- - You can now pause if you're the host of an online game and everyone has quit the game
- - Reduced volume of footsteps
- - Improved audio mix clarity by prioritising player focused actions and reducing clutter
- - Stopped the mouse cursor to disappearing if the player dies while in menus
- - Improved performance when a lot of enemies are on the screen
- - Improved performance when spawning enemies
- - Improved performance when using dynamic resolution
- - Changed Volumetric Fog setting to now have quality settings instead of on/off (PC only)
- BUG FIXES
- - Collision fixes across all levels based on community reports
- - Fixed an issue causing the online teammate nameplates to look delayed
- - Fixed some objective markers not re-enabling on some objectives if you fail them
- - Fixed an issue causing the scoreboard to update the kills incorrectly
- - Fixed playtime statistic in the menu showing time incorrectly if it went above 24 hours
- - Fixed an issue causing you to equip your weapons right after you die and walk around dead with weapons
- - Fixed an issue causing the Supercharger to take your weapon and never give it back
- - Fixed an issue causing recoil and some weapon springs to be too fast if your framerate is too fast
- - Fixed footsteps on metal surfaces
- - Fixed footsteps being framerate dependant
- - Fixed footsteps playing twice
- Update v.1.0.0.20458 - 26/04/2024:
- BUG FIXES & UPDATES
- - Added a Party Code System that can be used with cross-play enabled platforms to create private parties (PC, Xbox)
- - Increased Damage of the Joseph Heavy Automatic, from 45-30 to 75-45
- - Removed the obscuring scope from the Joseph Heavy Automatic
- - Fixed an issue causing users to join other games or to be joined by other games while they're in online play
- - Fixed many collision issues & glitches in all levels
- - Fixed a bug causing the combination lock puzzle in "Cursed Lands of Lavernock" to get stuck
- - Fixed a bug causing the Game Summary screen to not appear if you've been disconnected by the host
- - Reduced the number of Abominations that spawn during the hidden story in "The Void" in "The Ashes of Sker Hotel"
- - Increase the radius of how close you need to be next to the lamb to escort it in "Cursed Lands of Lavernock"
- - Fix an issue causing duration to scale incorrectly for the "Critical Mass" miracle
- - Fixed an issue causing the visual for the Shattering Edge to not appear in the Upgrade machine when upgrading
- - Fixed an issue causing the environment hazards to not reset properly during the hidden story in "Deadly Lover's Fortress"
- - Fixed position of the sword in the furnace in "Deadly Lover's Fortress"
- Update v.1.0.0.20378 Hotfixes - 23/04/2024:
- BUG FIXES & UPDATES
- Fixed an issue that caused the in-game camera to render at 60 frames a second even if your game is running at 300 FPS
- Fixed an issue causing the footsteps to play more often if you were playing at higher than 60 FPS
- Fixed an issue causing some "Kill Enemies within an area" objectives not to count if you kill a lot of enemies at once, it now counts every kill towards the credit
- Fixed an issue causing the party UI to error
- Fixed an issue causing matchmaking to be stuck
- Fixed an issue with the Frostfire Miracle causing it to make enemies you hit quicker if you upgrade it instead of slower
- Fixed an issue where using the Auto-Aim Miracle caused errors if the enemy had no head
- Fixed an issue where Aim Assist using a controller would get stuck on enemies that disappear when you kill them unti you look at another enemy
- Lowered volume of footsteps, will add a slider in a future patch so users can modify it
- Update v.1.0.0.20323 Hotfixes - 19/04/2024 - 21/04/2024:
- BUG FIXES & UPDATES
- - Improved CPU performance from texture loading and other small changes
- - Fixed multiple issues caused by other players leaving during a multiplayer game
- - Fixed an issue that caused the game not to end when everybody dies and has no token if someone has left the game
- - Fixed an issue that caused the scoreboard & game over screen to show people who are no longer in the game
- - Fixed an issue that caused Steam Deck to not show the Game Over screen when leaving the level
- - Fixed an issue that caused the game to break when swapping between Sker Passes automatically
- - Added icons for people who rebind actions to the middle mouse button and extra mouse buttons
- - Fixed a memory leak caused by the damage text
- - Fixed a memory leak caused by caching NPCs
- - Fixed a memory leak caused by points added notifications
- - Improved CPU performance of levels with loads of flickering lights
- - Videos should now skip if they fail to play, also added "ignoreVideos" as a launch option on Steam in case any other issues are caused by videos failing to play
- - Removed Aim Assist targets from fake NPCs in "Deadly Lover's Fortress"
- - Fixed an issue causing conflict in lobby names and sometimes making people join other random rooms
- - Fixed the Abraham boss fight sometimes leaving the room and resetting
- - Increased size of the teammate revive interact so you don't get interrupted when you get hit
- - Fixed some errors causing some abilities to sometimes break
- - Fixed the Diver Helmet enemy sometimes forgetting to leave the spawn zone