1. Update v1.0.2.20980:
  2. BUG FIXES & IMPROVEMENTS
  3. - Teammate revive interaction now doesn't reset the progress when you're interrupted
  4. - Fixed an issue causing the cutscene for finishing all the hidden stories to not play
  5. - Increased the text size of UI in several places
  6. - Added more text to be modified by the Text Size option
  7. - Audio improvements on weapons
  8. - The cat in the Goon Brenn DLC Menu Background now has improved animations
  9.  
  10. LOCALISATION UPDATE
  11. - Fixed an issue causing the upside down question mark (¿) to not appear in Spanish localization
  12.  
  13. Update  v.1.0.1 - Hotfixes 22/05/2024:
  14. BUG FIXES & UPDATES
  15. - Added Text Size option
  16. - Increased damage of "The Plague" from 210-190 max-min to 280-250 max-min
  17. - Changed the Damaged Graphic that appears on the screen to make it more obvious that you're at lower health
  18. - Names of Trial Objecties now appear as red
  19. - Trial Objectives now always appear at the bottom of the objective lists
  20. - Improved text scaling in objective texts
  21. - Perk Upgrade menu now shows the main description with it's upgraded values
  22. - Teammates death timer now pauses during Spirit Revives
  23. - Menu Options with sliders now move faster after holding the button for a few seconds
  24. - Audio improvements across all weapons
  25. - Fixed an issue causing the Killerwatt enemy to cause massive framerate drop when going over a certain number on screen, specifically in "The Ashes of Sker Hotel"
  26. - Fixed an issue causing the Party Code Input to stay highlighted after deselecting
  27. - Fixed an issue causing area of effect abilities to break the movement of the gantry objective in "Sewers of the Dead"
  28. - Fixed an issue causing players to receive messages from other players that have previously disconnected and just rejoined
  29. - Fixed missing localization in several objectives and enemies in "Deadly Lover's Fortress"
  30. - Fixed an issue which allowed you to push "The Stranger" around as while you're a spirit
  31. - Fixed an issue causing the teleporter particle effect to cause framerate drops
  32. - Removed Abraham's health reset when he exits the room by accident
  33. - Fixed a bug causing one of the cylinders to not be interactable in "Cursed Lands of Lavernock"
  34.  
  35. Update v.1.0.1 - Hotfixes 10/05/2024:
  36. NEWLY ADDED & IMPROVED
  37. - Added Controller Deadzone Sliders
  38. - Added Colors to Perk Icons on the HUD and an option to use the white versions
  39. - Added Camera Animation toggle to disable camera shakes for users with motion sickness issues
  40. - Added Disturbing Content Toggle for Audio
  41. - Added NoahJ456 Voice Lines
  42. - Improved footstep audio
  43. - Improved Audio Reverb Zones
  44. - Improved playing audio limiting performance
  45. - Improved performance in all levels
  46.  
  47. BUG FIXES & UPDATES
  48. - Fixed an issue causing interacting with the Godkiller Pillar Sigils to be awkward
  49. - Fixed performance issue caused from spawning more impact particles than intended
  50. - Fixed performance issue caused by UI updating all the time
  51. - Fixed an issue causing Molotovs to inherit the properties of an equipped weapon and sometimes shoot like a gun
  52. - Fixed an issue causing the game to not unpause if you've been left solo in an online game
  53. - Fixed an issue causing the Poison Fog Miracle to behave incorrectly
  54. - Fixed an issue causing the Perk Upgrade menu to always revert the menu background to the default
  55. - Fixed an issue causing the hidden story achievements to be rewarded before when you exit the game instead of when you finish the objective
  56. - Fixed a memory leak caused by the Invisible enemies
  57. - Fixed a memory leak caused by enemies not being completely destroyed
  58. - Fixed an issue causing some areas to not count as explored
  59. - Fixed an issue causing Shock N Load to trigger too many times when quick swapping between Godkiller
  60. - Potential fix for enemy abilities inheriting the damage of the player abilities and causing one shots
  61. - Potential fix for certain weapons inheriting the shooting abilities of other weapons, specifically the Godkiller
  62. - Fixed an issue causing critical damage increases to not apply to critical body shots
  63. - Added a way to respawn in case you get stuck by not moving & holding the voice line button for 2 minutes
  64. - Fixed an issue causing the Welsh language to disappear sometimes
  65. - Fixed an issue causing the Join Code entry to break when having to type W or S
  66.  
  67. Update v.1.0.1 - 03/05/2024:
  68. ADDITIONS & IMPROVEMENTS
  69. - Added 8 New Leaderboards, Fastest Completion of Main Story & Fastest Completion of Hidden Story for each map (PC only)
  70. - Improved stability on consoles at high waves
  71. - Added Aim-Down Sight Sensitivity sliders for Mouse & Controller
  72. - Added a Flip Trigger option for Controllers
  73. - Added an animation to the Miracle Selection in-game so the text can become bigger
  74. - Added 2 audio volume sliders for Player Footsteps & Enemy Footsteps
  75. - Using your Ultimate Ability no longer puts the weapon down
  76. - You can now pause if you're the host of an online game and everyone has quit the game
  77. - Reduced volume of footsteps
  78. - Improved audio mix clarity by prioritising player focused actions and reducing clutter
  79. - Stopped the mouse cursor to disappearing if the player dies while in menus
  80. - Improved performance when a lot of enemies are on the screen
  81. - Improved performance when spawning enemies
  82. - Improved performance when using dynamic resolution
  83. - Changed Volumetric Fog setting to now have quality settings instead of on/off (PC only)
  84.  
  85. BUG FIXES
  86. - Collision fixes across all levels based on community reports
  87. - Fixed an issue causing the online teammate nameplates to look delayed
  88. - Fixed some objective markers not re-enabling on some objectives if you fail them
  89. - Fixed an issue causing the scoreboard to update the kills incorrectly
  90. - Fixed playtime statistic in the menu showing time incorrectly if it went above 24 hours
  91. - Fixed an issue causing you to equip your weapons right after you die and walk around dead with weapons
  92. - Fixed an issue causing the Supercharger to take your weapon and never give it back
  93. - Fixed an issue causing recoil and some weapon springs to be too fast if your framerate is too fast
  94. - Fixed footsteps on metal surfaces
  95. - Fixed footsteps being framerate dependant
  96. - Fixed footsteps playing twice
  97.  
  98. Update v.1.0.0.20458 - 26/04/2024:
  99. BUG FIXES & UPDATES
  100. - Added a Party Code System that can be used with cross-play enabled platforms to create private parties (PC, Xbox)
  101. - Increased Damage of the Joseph Heavy Automatic, from 45-30 to 75-45
  102. - Removed the obscuring scope from the Joseph Heavy Automatic
  103. - Fixed an issue causing users to join other games or to be joined by other games while they're in online play
  104. - Fixed many collision issues & glitches in all levels
  105. - Fixed a bug causing the combination lock puzzle in "Cursed Lands of Lavernock" to get stuck
  106. - Fixed a bug causing the Game Summary screen to not appear if you've been disconnected by the host
  107. - Reduced the number of Abominations that spawn during the hidden story in "The Void" in "The Ashes of Sker Hotel"
  108. - Increase the radius of how close you need to be next to the lamb to escort it in "Cursed Lands of Lavernock"
  109. - Fix an issue causing duration to scale incorrectly for the "Critical Mass" miracle
  110. - Fixed an issue causing the visual for the Shattering Edge to not appear in the Upgrade machine when upgrading
  111. - Fixed an issue causing the environment hazards to not reset properly during the hidden story in "Deadly Lover's Fortress"
  112. - Fixed position of the sword in the furnace in "Deadly Lover's Fortress"
  113.  
  114. Update v.1.0.0.20378 Hotfixes - 23/04/2024:
  115. BUG FIXES & UPDATES
  116. Fixed an issue that caused the in-game camera to render at 60 frames a second even if your game is running at 300 FPS
  117. Fixed an issue causing the footsteps to play more often if you were playing at higher than 60 FPS
  118. Fixed an issue causing some "Kill Enemies within an area" objectives not to count if you kill a lot of enemies at once, it now counts every kill towards the credit
  119. Fixed an issue causing the party UI to error
  120. Fixed an issue causing matchmaking to be stuck
  121. Fixed an issue with the Frostfire Miracle causing it to make enemies you hit quicker if you upgrade it instead of slower
  122. Fixed an issue where using the Auto-Aim Miracle caused errors if the enemy had no head
  123. Fixed an issue where Aim Assist using a controller would get stuck on enemies that disappear when you kill them unti you look at another enemy
  124. Lowered volume of footsteps, will add a slider in a future patch so users can modify it
  125.  
  126. Update v.1.0.0.20323 Hotfixes - 19/04/2024 - 21/04/2024:
  127. BUG FIXES & UPDATES
  128. - Improved CPU performance from texture loading and other small changes
  129. - Fixed multiple issues caused by other players leaving during a multiplayer game
  130. - Fixed an issue that caused the game not to end when everybody dies and has no token if someone has left the game
  131. - Fixed an issue that caused the scoreboard & game over screen to show people who are no longer in the game
  132. - Fixed an issue that caused Steam Deck to not show the Game Over screen when leaving the level
  133. - Fixed an issue that caused the game to break when swapping between Sker Passes automatically
  134. - Added icons for people who rebind actions to the middle mouse button and extra mouse buttons
  135. - Fixed a memory leak caused by the damage text
  136. - Fixed a memory leak caused by caching NPCs
  137. - Fixed a memory leak caused by points added notifications
  138. - Improved CPU performance of levels with loads of flickering lights
  139. - Videos should now skip if they fail to play, also added "ignoreVideos" as a launch option on Steam in case any other issues are caused by videos failing to play
  140. - Removed Aim Assist targets from fake NPCs in "Deadly Lover's Fortress"
  141. - Fixed an issue causing conflict in lobby names and sometimes making people join other random rooms
  142. - Fixed the Abraham boss fight sometimes leaving the room and resetting
  143. - Increased size of the teammate revive interact so you don't get interrupted when you get hit
  144. - Fixed some errors causing some abilities to sometimes break
  145. - Fixed the Diver Helmet enemy sometimes forgetting to leave the spawn zone