- Co-Op & Children Arrive!
- Hey folks, today we've released and update that brings local co-op and children to Mirthwood!
- Everything in solo mode can now be enjoyed with company, including marriage and starting a family. Players will retain their own levels, skills, and inventories when switching between co-op and single-player modes, maintaining each player’s unique attributes.
- This marks the first phase of co-op implementation, with full online co-op also planned for this year. Here are some of the additions in this update:
- Co-Op
- Local Co-op Play. Play together with your friends locally or using Steam Remote Play.
- Drop-in/Drop-out Local co-op
- Players can marry their co-op partner
- Player 2 retains own inventory and levels their own skills
- New “Downed†state, Revive mechanic
- Shared camera centered between Player 1 and 2 (dynamically zooms out as players move apart)
- Children
- If the player is married, they can try for a child with their partner
- Players will need to procure a Crib in order to attempt having a baby
- Children generate appearance & traits from a mix of their parents
- Children grow in stages (baby, toddler, youth, adult)
- In later stages, children will have requests for the player
- In later stages, children will occasionally help on the farm
- Upon reaching adulthood, children will leave the farm and move into a nearby town
- Other
- New Guest House farm structure
- New child themed items
- New attack direction indicator and enemy lock on indicator
- Various combat adjustments
- Minor optimization improvements
- We hope you enjoy the update and playing together. And remember, we're working on more ways to play together soon. Join the Discord to hangout and give us your feedback!
- There's still much more planned for Mirthwood this year!