1. Update v1.3.20:
  2. Fixes:
  3.  
  4. Improved key and button remapping in the Controls menu, mapping your input devices should now be much smoother.
  5.  
  6. Fixed pacenotes on:
  7.  
  8. Holzberg: stages 4, 14, 15, 21
  9.  
  10. Tofuyama: stages 21, 22, 23
  11.  
  12. Changes:
  13.  
  14. Based on community feedback, we’ve updated the requirements for selected achievements:
  15.  
  16. King of the Road – reduced to 250 stages.
  17.  
  18. Two Hours Later – reduced to 2 hours of playtime.
  19.  
  20. Just Getting Started – reduced to 5 hours.
  21.  
  22. Are We There Yet? – reduced to 10 hours.
  23.  
  24. I’m Too Old for This – reduced to 15 hours.
  25.  
  26. Minor adjustments to car suspension visuals.
  27.  
  28. Update v1.3.17:
  29. Fixes:
  30.  
  31. Fixed memory leaks for car meshes.
  32.  
  33. Fixed car flickering on loading on scene.
  34.  
  35. Fixed SFX being turned off after finishing the race.
  36.  
  37. Fixed car selection in Party Mode.
  38.  
  39. Changes:
  40.  
  41. Improved cars loading times in main menu.
  42.  
  43. Added new car suspension visuals.
  44.  
  45. Added missing localization.
  46.  
  47. Added image preview for steering type curves.
  48.  
  49. Updated Car and Part Unlock Screen.
  50.  
  51. Update v1.3.12:
  52. Bug Fixes:
  53.  
  54. Fixed an issue where the game would not launch for macOS users.
  55.  
  56. Fixed ghost materials loading during the race countdown, which could lead to rare crashes.
  57.  
  58. Fixed the Tofuyama map volumetric lighting issue that could cause a rare blue-tinted screen.
  59.  
  60. Fixed missing in-game localizations for various languages.
  61.  
  62. Fixed mismatched Yoshiro subtitles and voice-overs.
  63.  
  64. Update v1.3.8:
  65. Smoother, more natural vehicle movement, especially noticeable in the CL class cars.
  66.  
  67. Improved drifting control, better slide stability and drift duration.
  68.  
  69. More realistic jumping & landing behavior.
  70.  
  71. Reduced grip on dirt and asphalt to promote more balanced driving and braking.
  72.  
  73. Improved Car suspension height to match more realistic fitment.
  74.  
  75. Improved height in Chase Camera.
  76.  
  77. Improved Motion Blur.
  78.  
  79. Optimization across the board. Textures, meshes, collisions, audio sources… little bits everywhere to help with loading and micro-lags.
  80.  
  81. Fixes to car spring behavior during car collisions. (tires, fences, walls etc.)
  82.  
  83. Fixes to game Quality Settings to show only POTATO, MEDIUM, ULTRA.
  84.  
  85. Fixes to disabled Volumetric Lighting on map load.
  86.  
  87. Added decals to XR wheels.
  88.  
  89. Added new car Bento.
  90.  
  91. Wiped Online Leaderboards
  92.  
  93. Update v1.3.4:
  94. Smoother, more natural vehicle movement, especially noticeable in the CL class cars.
  95.  
  96. Improved drifting control, better slide stability and drift duration.
  97.  
  98. More realistic jumping & landing behavior.
  99.  
  100. Reduced grip on dirt and asphalt to promote more balanced driving and braking.
  101.  
  102. Improved Car suspension height to match more realistic fitment.
  103.  
  104. Improved height in Chase Camera.
  105.  
  106. Improved Motion Blur.
  107.  
  108. Optimization across the board. Textures, meshes, collisions, audio sources… little bits everywhere to help with loading and micro-lags.