- Update v1.4:
- Now available in Japan!
- We hope that The Invincible adventure will be as captivating, slightly eerie, and unforgettable for players in Japan as it is for others. We have high hopes that every Japanese fan of Stanisław Lem will feel the spirit of this brilliant science fiction master and futurologist oozing from every part of this astromission.
- Space Agency Skin
- You can now enhance your exploration experience with the Space Agency, a new NASA inspired rover skin celebrating humanity’s boundless curiosity and will to discover. You can easily switch between your skins and pennants in the Customization tab within the Settings menu.
- Update v1.3:
- Now, your exploration with dedicated cosmic designs!
- Enhance the joy of cosmic exploration and stand out on your adventures with our new Rover Customization feature! Personalize your rover with unique skins and pennants:
- Standard Edition: Get started with one exclusive skin and pennant set - the “Rocket Girlâ€. It’s based on the iconic design of the 1950s and classic sci-fi illustrations.
- Deluxe Edition: Give some flair to your customization options with two additional sets that will make the rover truly your own:
- “Dragon†stylized as an expressive monster with a mythical slavic soul;
- “Evolution†that captures the glimpse of the phenomenon that fascinated Stanisław Lem.
- Switch between your skins and pennants in the Customization tab in the Settings menu.
- A new passenger in the rover
- Every "space Robinson" needs a friend sometimes. Bring a new level of charm to your rover with the “Nostromo Bobbleheadâ€! This unique figurine adds a friendly face to your journeys—a one-of-a-kind companion to accompany you on every expedition.
- You can switch it on/off in the Customization tab in the Settings menu.
- Unleashed FPS on Steam Deck
- We have listened to your feedback and unlocked the FPS limit on Steam Deck! Now you can customize your experience to suit your preferences. The Steam Deck's FPS limiter system remains available to fine-tune your gameplay.
- Additionally:
- Idle Pass: Timings and repetitions have been adjusted for a smoother and more immersive experience.
- Song Pass: Various adjustments were made to enhance overall user experience.
- Publisher's Newsfeed: Newsfeed has been added to the main menu to keep you updated with the latest announcements and updates from the 11bit studios franchise.
- Minor Bug Fixes: We have fixed minor issues with quests, dialogues, missing textures, and localizations.
- Update v1.2:
- Dynamic Camera Views during Rover ride
- Experience the thrill of exploring Regis III from a new perspective... Now, with our latest update, you can switch your camera from First-Person (FPP) to Third-Person (TPP) during your Rover ride. It’s time to dive into a world of scientific wonder and look at astounding landscapes from a new angle.
- Enhanced Walk & Sprint Speed in some locations
- We have tweaked the speed in which Yasna travels through Regis III, as it was an adjustment you highly requested. Further improvements are limited due to the expanded dialogue system and the pacing problems that would occur if Yasna were to move faster. However, we still wanted to enhance your gameplay experience in this matter, so we gave Yasna a little boost wherever it was possible.
- New Story slides to discover
- The scope of mysteries awaiting to be discovered by you has expanded with additional slides scattered across Regis III. Unearth these hidden treasures to delve deeper into the rich lore and mysteries of the planet. Each discovery brings you closer to unraveling the mind-boggling phenomena of Regis III…
- *Experimental Feature: Wider FOV in Accessibility Settings
- We have heard loud and clear your desire to have a wider FOV option. Our team has been working on finding a way to do that without breaking the game almost from the release date. During this process, we have widened the FOV from 70 to 80 and then 90. We found out that further FOV iterations may cause some technical problems, i.e.:
- HUD interaction icons start to move around, which may cause problems with the navigation and controls
- proportions of environmental elements and NPCs are changing unnaturally
- one can see holes in the spacesuit
- However, given that the wider FOV is one of the most requested features of The Invincible and that we really want to enhance your immersion on this otherworldly mission, we decided to release an experimental feature of wider FOV (100, 110, 120) for those of you who want to try it out.
- You will be able to use it freely and see whether this partial solution works for you. In the near future we will try to minimize a part of the visual and gameplay issues coming from wider FOVs.
- The only important thing to keep in mind is that wider FOV settings may result in higher performance demand - it works similarly to choosing a higher quality of graphics. Apart from that, we hope that this new feature will be to your liking!
- You can **access the experimental FOV by following two steps:
- Toggle on experimental FOV option in the Accessibility Settings tab.
- Go to the Graphics tab and change the FOV.**
- Additionally:
- Added in-game input to directly launch comics, allowing you also to dive into your unique play story with the possibility to enlarge exact frames.
- Changed flashbacks fade in/out color.
- Added an option in accessibility to turn off automatic interactions.
- Updated decal appearance to indicate the possibility to climb.
- Bug fixes for some camera movement and slides inspect mode.
- Minor animation and audio adjustments.
- Performance and UI issue fixes.
- Minor localization adjustments.