1. Update v1.2.1.2:
  2. Legendary Sakura Set
  3. A flurry of petals dances on the wind. Let their fleeting beauty follow the arc of your blade!
  4.  
  5. Villager Levels
  6. Your villagers are no longer just going through the motions. As they carry out their daily duties, they now grow alongside your settlement, gaining experience and leveling up over time. This can happen quicker if you make sure they are happy!
  7.  
  8. Their efficiency increases with their levels. Higher-level workers have increased workload capacity, handle additional fields, and produce more recipes, helping your village prosper.
  9.  
  10. Note that if you’re playing with a late-game save, you may have some workers already capped at the maximum level of 100. This is due to the experience being applied retroactively.
  11.  
  12. Worker specialization
  13. Your villagers are starting to find their calling. Some take to certain kinds of work better than others, and when they’re in the right place, it shows. Matching a worker’s specialization with their role grants a boost to both XP gain and production!
  14.  
  15. In older saves, you can still come across villagers without a clear specialization, but new arrivals will be more likely to bring their own strengths.
  16.  
  17. In addition to that...
  18. A new weapon type - Otsuchi.
  19.  
  20. A new outfit - Craftsman clothes.
  21.  
  22. Light Samurai set
  23.  
  24. SAKURA DLC
  25. This cosmetic DLC brings even more Japanese spring flavor, so grab it if you want to really lean into the festivities and support us further.
  26.  
  27. It contains:
  28.  
  29. New legendary weapon set: Porcelain (including Kanabo, Longbow, Yari, Tanto, Katana, Naginata, and Otsuchi).  
  30.  
  31. Unique Menpo masks: White Bloodbath, Green Fire, Red Water.  
  32.  
  33. New outfit: Light Samurai Clothing.  
  34.  
  35. Decorative Banners (village structures with decorations):  
  36.  
  37. 2 banner stand sizes (large and small).  
  38.  
  39. 4 stand ornaments (each coming in 2 sizes and 2 color variants).  
  40.  
  41. 2 banner shapes - rectangular and square (each coming in 2 sizes).  
  42.  
  43. 32 unique banner variants with different colors and symbols.
  44.  
  45. How does the DLC work?
  46. Access to DLC content is host-centric, meaning that in co-op sessions, the item crafting and structure recipes will be:
  47.  
  48. Available to all players if the host owns the DLC.  
  49.  
  50. Unavailable to clients if the host doesn’t own the DLC (even if the client owns the DLC).
  51.  
  52. Update v1.2.0.3:
  53. Gameplay
  54. Fixed client sometimes losing attack input after performing a sprint attack
  55.  
  56. Fixed an issue where inputs could be lost when moving during axe use
  57.  
  58. Fixed Hachiman and Tenjin icons and costs
  59.  
  60. Fixed an issue where Sakura weapon recipes were available in villager workplaces and when using the “all recipes unlocked” setting
  61.  
  62. Fixed an issue where loading a save could reset the resource counter for the next bell tower upgrade
  63.  
  64. Fixed Iron Ore Mining Post Special Project losing its SP definition
  65.  
  66. Fixed an issue where items could be incorrectly assigned as tools in production slots. For existing saves, setting up production anew will apply the fix.
  67.  
  68. Fixed missing notification when a bell tower upgrade fails due to radius overlap
  69.  
  70. Fixed bell tower upgrade ghost appearing after save/load without player interaction
  71.  
  72. Fixed tower bells after tier 1 not loading due to villagers not existing yet
  73.  
  74. Fix edge case when Road to Renewal is not visible in Completed Quests tab
  75.  
  76. NPCs
  77. Fixed an issue where NPC traders at Trade Village Structures had a visual gap in their feet mesh
  78.  
  79. Fixed an issue where female bounty hunter clothing could appear invisible
  80.  
  81. Fixed an issue where NPC clothing could reset for clients
  82.  
  83. Fixed an issue where NPCs could fall through sloped terrain after player teleportation
  84.  
  85. Buildings
  86. Fixed an issue where animal spawners could overlap with player villages
  87.  
  88. Fixed an issue where NPCs or animals could spawn on top of some Special Projects and Large Wells
  89.  
  90. Fixed an issue where the wrong statue was required when rebuilding ruined Tenjin and Hachiman shrines on the Archipelago
  91.  
  92. Fixed an issue with the position of SP signposts
  93.  
  94. Visuals & Environment
  95. Fixed an issue where enemies could appear without visible weapons after teleporting behind them
  96.  
  97. Fixed issues with snow appearing incorrectly on several buildings
  98.  
  99. Fixed an issue with furniture grid alignment in the workshop
  100.  
  101. Fixed issues with exterior door setup
  102.  
  103. Fixed missing physics on Legendary Hammer threads
  104.  
  105. Fixed an issue where the Erythryna Variegata model changed after being cut
  106.  
  107. Fixed seasonal effects (including snow) appearing on Archipelago plants
  108.  
  109. Fixed duplicated Yuzu trees
  110.  
  111. Fixed issues with abatis set meshes
  112.  
  113. Fixed incorrect materials on barrels in neutral villages
  114.  
  115. Fixed misplaced decorations on Watchtowers in Iwasaki
  116.  
  117. Fixed an issue where caged animals were missing in some Random Encounters, which could cause animals to spawn inside player villages
  118.  
  119. Removed the option to change materials for empty exterior build previews
  120.  
  121. Combat
  122. Fixed incorrect NPC root motion prediction for clients
  123.  
  124. Fixed advanced dash root motion
  125.  
  126. Fixed bear hit animations
  127.  
  128. Fixed an issue where raiders could spawn outside the playable area near the Archipelago Pier
  129.  
  130. UI
  131. Fixed an issue where player nicknames were not visible for clients
  132.  
  133. Fixed an issue where rename popup buttons didn’t gray out during the delay
  134.  
  135. Fixed issues with gamepad navigation in the fast travel list
  136.  
  137. Others
  138. Disable tense winter music on archipelago
  139.  
  140. Fixed an issue where enemies could stop reacting to clients when the host teleports multiple times quickly
  141.  
  142. Fixed multiple minor localization issues
  143.  
  144. Fixed out-of-memory crashes on Xbox Series S
  145.  
  146. Fixed crashes caused by old input system mapping