1. Update v1.2.0:
  2. Equipment Balance
  3. Existing Accessory Stats Enhanced:
  4.  
  5. Red Spot Stone Ring
  6.  
  7. Frost Spot Stone Ring
  8.  
  9. Yellow Spot Stone Ring
  10.  
  11. Existing Relic Stats Enhanced:
  12.  
  13. Spell Pendant (Fire Explosion)
  14.  
  15. Spell Pendant (Frost Nova)
  16.  
  17. Spell Pendant (Lightning Chain)
  18.  
  19. Energy Storage Ring (Burn)
  20.  
  21. Energy Storage Ring (Freeze)
  22.  
  23. Energy Storage Ring (Paralysis)
  24.  
  25. System Improvements
  26. Optimized accessory and weapon drop logic: When no blueprints are available to drop in lower-level chapters, higher-tier blueprints will now drop instead.
  27.  
  28. Cosmetics
  29. New Outfit: Deepwood Wraith
  30.  
  31. Weapon Random Enchantment - New Effects
  32. Health recovery capped at 40% of max HP, but Crit Rate +25%
  33.  
  34. 10% chance to lose massive HP when taking damage, but Final Damage +100%
  35.  
  36. Springs no longer restore potions, but Black Stones from kills +300%
  37.  
  38. Attacks no longer generate Energy, but Attack Power +40%. Restore 1 Energy per kill.
  39.  
  40. Max HP +50. When Energy is insufficient, Soul Skills can still be cast without Energy cost, but consume 12% max HP instead.
  41.  
  42. Final Damage +200%, but max HP locked at 1.
  43.  
  44. Replace Soul Skill: Spend 1 Energy to create a 5-second shield. While active, damage taken is reflected to attackers at 2000%.
  45.  
  46. Replace Soul Skill: Spend 1 Energy to instantly execute normal enemies below 35% HP. Restore 10% max HP on successful execution.
  47.  
  48. Update v1.1.0:
  49. Weapons
  50.  
  51. New Feature: Upgrade
  52.  
  53. You can now consume Blackstones to upgrade the Main Weapon’s Damage and Critical Rate. It can be upgraded up to 10 times.
  54.  
  55. New Feature: Enchant
  56.  
  57. You can now consume Blackstones to apply a random enchantment to your weapon. The enchantment pool is as follows:
  58.  
  59. All Damage +10%
  60.  
  61. Damage Reduction +20%
  62.  
  63. Slowly regenerate Energy to 1 point when Energy is below 1.
  64.  
  65. Lantern Skills have a 5% chance to deal 450% damage.
  66.  
  67. Enemies affected by 2 or more negative statuses take 35% increased damage from all sources.
  68.  
  69. Lightning Damage has a 15% chance to stun enemies for 0.5 seconds.
  70.  
  71. Damage of all negative effects increased by 15 (e.g., Burn, Doom).
  72.  
  73. Disable Rolling/Dashing, but Max HP +80% and Attack +25%.
  74.  
  75. Gain a charge stack upon using Stamina. At 5 stacks, trigger a large-area explosion dealing 200% damage.
  76.  
  77. Gain a charge stack upon using Stamina. At 5 stacks, trigger Time Slow for 1 second.
  78.  
  79. Stamina recovery time increased by 50% (slower), but Lantern Skill damage increased by 75%.
  80.  
  81. Replaces Soul Skill 2: Consumes 1 Energy to increase Attack by 50% for 5 seconds.
  82.  
  83. Replaces Soul Skill 2: Consumes 1 Energy to increase Damage Reduction by 50% for 4 seconds.
  84.  
  85. Replaces Soul Skill 2: Consumes 1 Energy to summon 4 projectile attacks (does not generate Energy).
  86.  
  87. Skins
  88.  
  89. New Skin: Forest Ranger (Can be unlocked by consuming Blackstones).
  90.  
  91. Added a special close-up camera shot when changing skins.
  92.  
  93. Adjustments to Auras and Relics
  94.  
  95. Ash Stone (Ice), Ash Stone (Lightning), and Ash Stone (Burn): Values increased by 25%.
  96.  
  97. Elemental Fragility: Value per stack increased by 50%.
  98.  
  99. Doom Curse: Damage increased by 25%.
  100.  
  101. Frost Nova: Damage increased by 75%.
  102.  
  103. Others
  104.  
  105. We have updated Steam Community Items, including Badges, Trading Cards, Backgrounds, and Emoticons. Hope you like them!