- Update v1.2.0:
- Equipment Balance
- Existing Accessory Stats Enhanced:
- Red Spot Stone Ring
- Frost Spot Stone Ring
- Yellow Spot Stone Ring
- Existing Relic Stats Enhanced:
- Spell Pendant (Fire Explosion)
- Spell Pendant (Frost Nova)
- Spell Pendant (Lightning Chain)
- Energy Storage Ring (Burn)
- Energy Storage Ring (Freeze)
- Energy Storage Ring (Paralysis)
- System Improvements
- Optimized accessory and weapon drop logic: When no blueprints are available to drop in lower-level chapters, higher-tier blueprints will now drop instead.
- Cosmetics
- New Outfit: Deepwood Wraith
- Weapon Random Enchantment - New Effects
- Health recovery capped at 40% of max HP, but Crit Rate +25%
- 10% chance to lose massive HP when taking damage, but Final Damage +100%
- Springs no longer restore potions, but Black Stones from kills +300%
- Attacks no longer generate Energy, but Attack Power +40%. Restore 1 Energy per kill.
- Max HP +50. When Energy is insufficient, Soul Skills can still be cast without Energy cost, but consume 12% max HP instead.
- Final Damage +200%, but max HP locked at 1.
- Replace Soul Skill: Spend 1 Energy to create a 5-second shield. While active, damage taken is reflected to attackers at 2000%.
- Replace Soul Skill: Spend 1 Energy to instantly execute normal enemies below 35% HP. Restore 10% max HP on successful execution.
- Update v1.1.0:
- Weapons
- New Feature: Upgrade
- You can now consume Blackstones to upgrade the Main Weapon’s Damage and Critical Rate. It can be upgraded up to 10 times.
- New Feature: Enchant
- You can now consume Blackstones to apply a random enchantment to your weapon. The enchantment pool is as follows:
- All Damage +10%
- Damage Reduction +20%
- Slowly regenerate Energy to 1 point when Energy is below 1.
- Lantern Skills have a 5% chance to deal 450% damage.
- Enemies affected by 2 or more negative statuses take 35% increased damage from all sources.
- Lightning Damage has a 15% chance to stun enemies for 0.5 seconds.
- Damage of all negative effects increased by 15 (e.g., Burn, Doom).
- Disable Rolling/Dashing, but Max HP +80% and Attack +25%.
- Gain a charge stack upon using Stamina. At 5 stacks, trigger a large-area explosion dealing 200% damage.
- Gain a charge stack upon using Stamina. At 5 stacks, trigger Time Slow for 1 second.
- Stamina recovery time increased by 50% (slower), but Lantern Skill damage increased by 75%.
- Replaces Soul Skill 2: Consumes 1 Energy to increase Attack by 50% for 5 seconds.
- Replaces Soul Skill 2: Consumes 1 Energy to increase Damage Reduction by 50% for 4 seconds.
- Replaces Soul Skill 2: Consumes 1 Energy to summon 4 projectile attacks (does not generate Energy).
- Skins
- New Skin: Forest Ranger (Can be unlocked by consuming Blackstones).
- Added a special close-up camera shot when changing skins.
- Adjustments to Auras and Relics
- Ash Stone (Ice), Ash Stone (Lightning), and Ash Stone (Burn): Values increased by 25%.
- Elemental Fragility: Value per stack increased by 50%.
- Doom Curse: Damage increased by 25%.
- Frost Nova: Damage increased by 75%.
- Others
- We have updated Steam Community Items, including Badges, Trading Cards, Backgrounds, and Emoticons. Hope you like them!