- Several Bug Fixes and Improvements
- All patched up!
- We've uploaded update v. 1.16.3.14 with various bug fixes across stages, heroes, towers, enemies, navigation, and UI to improve overall gameplay stability and experience.
- Read the full changelog:
- Bug fixes
- Level and Stage Fixes
- fixes taunt positions in stages 32, 37, 41
- fixes tower ember lords terrain hover
- prevents fog pseudo-towers from being hovered/focused
- fixes stage 41 secondary paths 2,3,4 missing
- fixes stage 41 gold steal parrot position
- fixes stage 16 and 19 taunt balloon position
- fixes stage 11 freeze hover image missing
- fixes stage 11 left cave mask width
- shows loading background 1 when opening tutorial
- fixes texture detail in stage 37
- fixes disappearing holder banners
- fixes desktop stage art glitches stages 6 and 10
- fixes stage 41 masks offset and zorder with holders
- Hero and Tower Fixes
- fixes Snow Golem removal recovering nearest tower in stages 20-22
- fixes Arcane Magus using teleport when possessed by Lucerna
- Lucerna is no longer affected by Master Architects
- Sandworm and Ignis Altar are now affected by Master Architects
- fixes Beresad ult display
- fixes oloch ultimate moving when casted in path 3
- fixes Blazing Gem's Unstable Power upgrade scaling
- fixes Oloch buffing Sarcophagus
- fixes Ignis Altar not being affected by damage multipliers
- fixes Goblirangs Angry Bee not attacking flying enemies
- fixes Burning Fuel's damage
- fixes Wicked Sisters targeting Carnival Dragons with Froggification
- fixes HeroTank crash when spawning soldiers near path start
- fixes tower worm damage in encyclopedia
- fixes Winter Queen tower block not focusable
- some desert eagle fixes
- Enemies
- fixes Stonebeard Geomancer and Bullshark Dasher size modifier
- fixes Risen Cutthroats summoned by the fog from dead allied units giving gold
- fixes units summoning on unopened level 41 paths
- Navigation and Focus
- customizes tower nav overrides
- fixes crash in FocusNav
- fixes dismissing map rooms help with controller
- fixes tower room equipped towers navigation
- prevents equipping a locked tower in tower room
- fixes focus when popping hero/tower room help
- fixes hero/tower room help tooltip positions
- refactors wave flag tooltips positioning using anchor points
- fixes navigation overrides in upgrades room
- changes widget navigation distance calculation to use dyn nav algorithm
- nav override in hero room done/reset buttons
- disables mouse listener that reverts pointer
- focus nav override for briefing difficulty button
- fixes navigation in options down from slider
- fixes undoing tower selection after a build/upgrade of another ends
- re-enables navigation after end cutscenes
- fixes unreachable top item in quickmenu for level 4 towers
- fixes tower rally snapping outside range
- fixes quickmenu not showing tooltip on second opening
- Encyclopedia and UI
- removes borders from comic 15 images (pirates dlc)
- fixes enemies health in encyclopedia with current difficulty
- fixes instakill missing in encyclopedia for Polyx and Hanged Captain
- fixes missing shadows in encyclopedia, green dots in some towers
- now shows instakill in infobar instead of None
- adds missing instakill damage to deep king info
- Sound
- fixes tower sell sounds not working when using keys/controller
- increases worm_nest_buy_skill sound
- adds limit_instances to bucaneer range attack sounds
- General and Stability
- fixes several issues in data files
- fixes windows plist malformed in notifications/tips
- fixes page background glitches
- adds proxies for scramInfobar and others in KRGameplayScene
- fix stun id modifiers
- recovers from broken save game with empty tips key in notifications
- Controller and Input Handling
- controller: fixes “Press any button†not reacting to most buttons
- controller: restores pointer behaviour when selecting hero with keys
- controller: changes how pointer behaves when selecting hero with shoulder buttons
- Improvements
- implements dynamic navigation mode for stages where towers are removed during the fight and overrides cannot be used (stages 20-22)
- improves encyclopedia navigation, changes page change sound
- improve navigation by making dyn nav distance wider
- improves navigation in tower and hero rooms
- avoids jumping to the other side when there is nothing to focus towards the selected direction
- improves mouse pointer tracking speed with joystick
- heavy refactor of pointer handling when switching between mouse/joystick/keyboard
- enables map flags panning with focus change
- hammerage melee attack can no longer be silenced
- Spectro now bleeds in violet instead of red