1. Several Bug Fixes and Improvements
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  3. All patched up!
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  6. We've uploaded update v. 1.16.3.14 with various bug fixes across stages, heroes, towers, enemies, navigation, and UI to improve overall gameplay stability and experience.
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  8. Read the full changelog:
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  10. Bug fixes
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  13. Level and Stage Fixes
  14. fixes taunt positions in stages 32, 37, 41
  15. fixes tower ember lords terrain hover
  16. prevents fog pseudo-towers from being hovered/focused
  17. fixes stage 41 secondary paths 2,3,4 missing
  18. fixes stage 41 gold steal parrot position
  19. fixes stage 16 and 19 taunt balloon position
  20. fixes stage 11 freeze hover image missing
  21. fixes stage 11 left cave mask width
  22. shows loading background 1 when opening tutorial
  23. fixes texture detail in stage 37
  24. fixes disappearing holder banners
  25. fixes desktop stage art glitches stages 6 and 10
  26. fixes stage 41 masks offset and zorder with holders
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  29. Hero and Tower Fixes
  30. fixes Snow Golem removal recovering nearest tower in stages 20-22
  31. fixes Arcane Magus using teleport when possessed by Lucerna
  32. Lucerna is no longer affected by Master Architects
  33. Sandworm and Ignis Altar are now affected by Master Architects
  34. fixes Beresad ult display
  35. fixes oloch ultimate moving when casted in path 3
  36. fixes Blazing Gem's Unstable Power upgrade scaling
  37. fixes Oloch buffing Sarcophagus
  38. fixes Ignis Altar not being affected by damage multipliers
  39. fixes Goblirangs Angry Bee not attacking flying enemies
  40. fixes Burning Fuel's damage
  41. fixes Wicked Sisters targeting Carnival Dragons with Froggification
  42. fixes HeroTank crash when spawning soldiers near path start
  43. fixes tower worm damage in encyclopedia
  44. fixes Winter Queen tower block not focusable
  45. some desert eagle fixes
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  48. Enemies
  49. fixes Stonebeard Geomancer and Bullshark Dasher size modifier
  50. fixes Risen Cutthroats summoned by the fog from dead allied units giving gold
  51. fixes units summoning on unopened level 41 paths
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  54. Navigation and Focus
  55. customizes tower nav overrides
  56. fixes crash in FocusNav
  57. fixes dismissing map rooms help with controller
  58. fixes tower room equipped towers navigation
  59. prevents equipping a locked tower in tower room
  60. fixes focus when popping hero/tower room help
  61. fixes hero/tower room help tooltip positions
  62. refactors wave flag tooltips positioning using anchor points
  63. fixes navigation overrides in upgrades room
  64. changes widget navigation distance calculation to use dyn nav algorithm
  65. nav override in hero room done/reset buttons
  66. disables mouse listener that reverts pointer
  67. focus nav override for briefing difficulty button
  68. fixes navigation in options down from slider
  69. fixes undoing tower selection after a build/upgrade of another ends
  70. re-enables navigation after end cutscenes
  71. fixes unreachable top item in quickmenu for level 4 towers
  72. fixes tower rally snapping outside range
  73. fixes quickmenu not showing tooltip on second opening
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  76. Encyclopedia and UI
  77. removes borders from comic 15 images (pirates dlc)
  78. fixes enemies health in encyclopedia with current difficulty
  79. fixes instakill missing in encyclopedia for Polyx and Hanged Captain
  80. fixes missing shadows in encyclopedia, green dots in some towers
  81. now shows instakill in infobar instead of None
  82. adds missing instakill damage to deep king info
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  85. Sound
  86. fixes tower sell sounds not working when using keys/controller
  87. increases worm_nest_buy_skill sound
  88. adds limit_instances to bucaneer range attack sounds
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  91. General and Stability
  92. fixes several issues in data files
  93. fixes windows plist malformed in notifications/tips
  94. fixes page background glitches
  95. adds proxies for scramInfobar and others in KRGameplayScene
  96. fix stun id modifiers
  97. recovers from broken save game with empty tips key in notifications
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  100. Controller and Input Handling
  101. controller: fixes “Press any button” not reacting to most buttons
  102. controller: restores pointer behaviour when selecting hero with keys
  103. controller: changes how pointer behaves when selecting hero with shoulder buttons
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  106. Improvements
  107. implements dynamic navigation mode for stages where towers are removed during the fight and overrides cannot be used (stages 20-22)
  108. improves encyclopedia navigation, changes page change sound
  109. improve navigation by making dyn nav distance wider
  110. improves navigation in tower and hero rooms
  111. avoids jumping to the other side when there is nothing to focus towards the selected direction
  112. improves mouse pointer tracking speed with joystick
  113. heavy refactor of pointer handling when switching between mouse/joystick/keyboard
  114. enables map flags panning with focus change
  115. hammerage melee attack can no longer be silenced
  116. Spectro now bleeds in violet instead of red
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