- SymbioPhobiA v1.00.12 Update
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- - Low graphics settings no longer drastically change the game's lighting.
- - The post-processing of the lighting has been changed a bit to boost the light areas a bit without making the dark areas look too light.
- SymbioPhobiA v1.00.11 Update
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- - Fixed a puzzle where pulling a metallic stair would end up going through the player character.
- - Fixed metal ladder collisions.
- - The ilumination of the entire game is now clearer.
- SymbioPhobiA v1.00.10 Update
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- - Because people get stuck on the first puzzle (which is really a tutorial area) and they start to get bored, I've made this first puzzle a bit easier by making it more obvious what you want to achieve. In addition, the action starts earlier to make the start more varied and entertaining. I hope these changes make the initial experience more enjoyable since the really interesting part of the game starts after that area.
- SymbioPhobiA v1.00.09 Update
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- - The character's starting health amount has been changed. It seems that it was not understood that the initial life was almost at the minimum to force the use of the inventory and the medkit.