1. Patch notes
  2.  
  3. Fixed → Issues where not all buildings were included in the score calculation with cone shapes.
  4.  
  5. Fixed → Issue where the island score indicator UI sometimes would be invisible when completing a run.
  6.  
  7. Fixed → Issue where verdures placed on plateaus would not be visible after save/load.
  8.  
  9. Fixed → Buildings placed with alternate facades reverting back to base facade after saving and loading a second time in sandbox mode.
  10.  
  11. (Consoles) Fixed → Issue where not all buildings would grant a score when using the Precious boon.
  12.  
  13. (Consoles) Fixed → Issue where score was not calculated correctly when undoing boons on Aurora islands.
  14.  
  15. (Consoles) Packaged key art updated.
  16.  
  17.  
  18. Added → Challenge mode, 4 new ways to play the game!
  19.  
  20. A Short Journey
  21.  
  22. No Time To Dilly-Dally
  23.  
  24. Temple Trouble
  25.  
  26. Fully Stacked
  27.  
  28. Added → 6 new achievements/trophies to complete 🏆
  29.  
  30. Added → A delay before the screensaver is activated, the delay has been increased to 3 minutes.
  31.  
  32. Added → Message prompt when starting a new highscore game to warn about losing progress.
  33.  
  34. Added → All previous patch changes to Mac, making it one to one with Windows.
  35.  
  36. (Consoles) Added → Delay before the screensaver is activated increased to 3 minutes.
  37.  
  38. Updated → Credits with special thanks 💜
  39.