1. Update v1.9.0:
  2. ADDED:
  3. [3-star APEX] Meerkat: Turns fields into Herbivores, and elements into food.
  4.  
  5. [3-star APEX] Baboon: Scales with all biotica that react to their row.
  6.  
  7. Pygmy Falcon: a small raptor.
  8.  
  9. Termite Hill: an Element that bombs Termites.
  10.  
  11. Hoopoe: a bird living between the animals.
  12.  
  13. Shepherd Tree: a tree that hosts the Weaver birds
  14.  
  15. Added female/male skins for a couple animals such as Lion ad Ostrich
  16.  
  17. CHANGED:
  18. Removed the Savanna Herd, Nut, and Prey tag, as they were virtually doing nothing
  19.  
  20. Added "Sunset" tag to determine In-Row using biotica.
  21.  
  22. Changed altar to use all stats, not just food, of offering biotica.
  23.  
  24. Changed the Cultist kit to give Wealth directly instead of valuables.
  25.  
  26. Changed unlock order of things a bit to be less overwhelming
  27.  
  28. Changed Seagrass to boost adjacent to an animal
  29.  
  30. Added some clarity on why certain biomes can't be placed yet
  31.  
  32. Planets are no longer lost upon giants dying in them. Along with a feature that prevents autosaves below 40% health, the player can now always continue planets after they lost.
  33.  
  34. Changed Galactic Empire and Galactic Golden Age achievements (translations pending)
  35.  
  36. BALANCE:
  37. Almost all Biotica from the Savanna have been changed! Playing with rows should be much better supported!
  38.  
  39. Dromedary loses Oryx, gains Turqouise
  40.  
  41. Pomegranate loses Fig, gains Methane
  42.  
  43. Cotton loses Damask Rose, gains Fig
  44.  
  45. Tropical Paradise gives 5 food for mystery instead of 8
  46.  
  47. Buffed Moose a bit.
  48.  
  49. Ranger Power Rebalance
  50.  
  51. Staghorn Coral and Alunite balance changes.
  52.  
  53. Stop giving the Poet military base
  54.  
  55. Fixed petrified woods, made termite hill a bit less bonkers, added some micro havens
  56.  
  57. [ICEAGE] Glacial Erratics and Kettle Lake no longer can be placed in the Savanna
  58.  
  59. [WETLANDS] Romantic loses 2 food from mystery (now 3/2/2)
  60.  
  61. [WETLANDS] Romantic gains Lighthouse instead of Marine Ecological Institute
  62.  
  63. [WETLANDS] Romantic Mansion changed to count biotica with double yield
  64.  
  65. [WETLANDS] Cathedral changed to count biotica with a base mystery yield.
  66.  
  67. [WETLANDS] Zen garden down to +5 food per mystery.
  68.  
  69. [WETLANDS] Ranger emblems toned down a bit
  70.  
  71. [WETLANDS] Entomologists power now only targets Cohorts
  72.  
  73. [WETLANDS] Entomologist needs less Micros but more science for his quests
  74.  
  75. [WETLANDS] Zoo down a notch
  76.  
  77. FIXED:
  78. Fixed bug in Distinct Tag always picking the lowest of options.
  79.  
  80. Fixed a bug that removed a draft if you had a mono biome planet.
  81.  
  82. Fixed Catfish upgrading wrong biotica.
  83.  
  84. Increased protection against profile corruption
  85.  
  86. Micro Visuals are now properly removed after upgrading a patch
  87.  
  88. Anomaly and invasive spot now behave consistently. Anomaly can now never be combined with mountain. Invasive spot can now always be combined with mountain.
  89.  
  90. Fixed bioticum tooltip jumping around when hovering over biotica to place.
  91.  
  92. Fixed bioticum slot icon backgrounds not always turning green when all synergies were active
  93.  
  94. Fixed aliasing for all animal animation sprites since the Wetlands DLC.
  95.  
  96. Fixed Wetlands being unlocked before you can even use it's powers.
  97.  
  98. Update v1.8.3:
  99. CHANGED
  100. The Restart Planet option now requires confirmation (your plea is heard, hatifnat)
  101.  
  102. BALANCE
  103. Cottonmouth is now amphibious. Micro slots down to 2 from 3.
  104.  
  105. Spoonbill now triggers on adjacent Animals.
  106.  
  107. Bearded Dragons cannot be eaten anymore. They're now cool pets. (Thank you for showing the error of our ways, Ullissen)
  108.  
  109. Alligator Animal boost down to 15% from 25%. Bio cost up to 9.
  110.  
  111. Rib Fruit Mangroove power up to 100 from 50.
  112.  
  113. FIXES
  114. Labradorite now correctly is a gem
  115.  
  116. Watermelon is an Undergrowth, not a Tree
  117.  
  118. Added Micro Charges to Butterfly Garden description
  119.  
  120. Fixed possibility to click both 'Continue' and 'Reuse Cosmic Seed' in main menu.
  121.  
  122. Removed shortly visible carrot icons during project creation.
  123.  
  124. Fixed Zoo project icon.
  125.  
  126. Fixed some achievement icons and their star counts
  127.  
  128. TEXT FIXES
  129. Added missing translations
  130.  
  131. Clarified Great Nation era unlock condition text
  132.  
  133. Text fix for Unique tag rules
  134.  
  135. Text fix for Evil Hideout project rule
  136.  
  137. Update v1.8.2:
  138. ADDED
  139. You can now skip through all profile level progression by clicking 'Unlock Max Level' from the profile level tab in the Collection screen. This includes unlocking all added DLC content.
  140.  
  141. Micro charge cost for new micros is now visible in the Planet Shop and the Collection screen (suggested by Gammalyse)
  142.  
  143. CHANGED
  144. All unavailable Eras are now visible when selecting a new one.
  145.  
  146. BALANCE
  147. Alligator counts unique reptiles, and is slightly stronger (suggested by Ares)
  148.  
  149. Micros gained from Biotica now respond to Sanctuary (suggested by Nighed)
  150.  
  151. FIXED
  152. Entomologist can't be drawn without the Micros unlocked. (Thanks, Cra3y!)
  153.  
  154. Cinnamon no longer costs Biodiversity to place. (Thanks, NoBanana)
  155.  
  156. The Romantic can no longer randomly grow a beard.
  157.  
  158. Added visuals for the Zoo project.
  159.  
  160. Straightened out achievement ordering in the Miletone screen.
  161.  
  162. Update v1.8.1:
  163. ADDED
  164. Settings option to disable the new insect visuals that represent Micros on biotica.
  165.  
  166. BALANCE
  167. The Romantic loses zoo, gains cathedral
  168.  
  169. The Ranger loses cathedral, gains zoo
  170.  
  171. Zoo also gives +50 food.
  172.  
  173. FIXED
  174. Issue when trying to continue or revisit planets from before Everglades update.
  175.  
  176. Fixed name and icon for Ranger spirit.
  177.