- Update v1.9.0:
- ADDED:
- [3-star APEX] Meerkat: Turns fields into Herbivores, and elements into food.
- [3-star APEX] Baboon: Scales with all biotica that react to their row.
- Pygmy Falcon: a small raptor.
- Termite Hill: an Element that bombs Termites.
- Hoopoe: a bird living between the animals.
- Shepherd Tree: a tree that hosts the Weaver birds
- Added female/male skins for a couple animals such as Lion ad Ostrich
- CHANGED:
- Removed the Savanna Herd, Nut, and Prey tag, as they were virtually doing nothing
- Added "Sunset" tag to determine In-Row using biotica.
- Changed altar to use all stats, not just food, of offering biotica.
- Changed the Cultist kit to give Wealth directly instead of valuables.
- Changed unlock order of things a bit to be less overwhelming
- Changed Seagrass to boost adjacent to an animal
- Added some clarity on why certain biomes can't be placed yet
- Planets are no longer lost upon giants dying in them. Along with a feature that prevents autosaves below 40% health, the player can now always continue planets after they lost.
- Changed Galactic Empire and Galactic Golden Age achievements (translations pending)
- BALANCE:
- Almost all Biotica from the Savanna have been changed! Playing with rows should be much better supported!
- Dromedary loses Oryx, gains Turqouise
- Pomegranate loses Fig, gains Methane
- Cotton loses Damask Rose, gains Fig
- Tropical Paradise gives 5 food for mystery instead of 8
- Buffed Moose a bit.
- Ranger Power Rebalance
- Staghorn Coral and Alunite balance changes.
- Stop giving the Poet military base
- Fixed petrified woods, made termite hill a bit less bonkers, added some micro havens
- [ICEAGE] Glacial Erratics and Kettle Lake no longer can be placed in the Savanna
- [WETLANDS] Romantic loses 2 food from mystery (now 3/2/2)
- [WETLANDS] Romantic gains Lighthouse instead of Marine Ecological Institute
- [WETLANDS] Romantic Mansion changed to count biotica with double yield
- [WETLANDS] Cathedral changed to count biotica with a base mystery yield.
- [WETLANDS] Zen garden down to +5 food per mystery.
- [WETLANDS] Ranger emblems toned down a bit
- [WETLANDS] Entomologists power now only targets Cohorts
- [WETLANDS] Entomologist needs less Micros but more science for his quests
- [WETLANDS] Zoo down a notch
- FIXED:
- Fixed bug in Distinct Tag always picking the lowest of options.
- Fixed a bug that removed a draft if you had a mono biome planet.
- Fixed Catfish upgrading wrong biotica.
- Increased protection against profile corruption
- Micro Visuals are now properly removed after upgrading a patch
- Anomaly and invasive spot now behave consistently. Anomaly can now never be combined with mountain. Invasive spot can now always be combined with mountain.
- Fixed bioticum tooltip jumping around when hovering over biotica to place.
- Fixed bioticum slot icon backgrounds not always turning green when all synergies were active
- Fixed aliasing for all animal animation sprites since the Wetlands DLC.
- Fixed Wetlands being unlocked before you can even use it's powers.
- Update v1.8.3:
- CHANGED
- The Restart Planet option now requires confirmation (your plea is heard, hatifnat)
- BALANCE
- Cottonmouth is now amphibious. Micro slots down to 2 from 3.
- Spoonbill now triggers on adjacent Animals.
- Bearded Dragons cannot be eaten anymore. They're now cool pets. (Thank you for showing the error of our ways, Ullissen)
- Alligator Animal boost down to 15% from 25%. Bio cost up to 9.
- Rib Fruit Mangroove power up to 100 from 50.
- FIXES
- Labradorite now correctly is a gem
- Watermelon is an Undergrowth, not a Tree
- Added Micro Charges to Butterfly Garden description
- Fixed possibility to click both 'Continue' and 'Reuse Cosmic Seed' in main menu.
- Removed shortly visible carrot icons during project creation.
- Fixed Zoo project icon.
- Fixed some achievement icons and their star counts
- TEXT FIXES
- Added missing translations
- Clarified Great Nation era unlock condition text
- Text fix for Unique tag rules
- Text fix for Evil Hideout project rule
- Update v1.8.2:
- ADDED
- You can now skip through all profile level progression by clicking 'Unlock Max Level' from the profile level tab in the Collection screen. This includes unlocking all added DLC content.
- Micro charge cost for new micros is now visible in the Planet Shop and the Collection screen (suggested by Gammalyse)
- CHANGED
- All unavailable Eras are now visible when selecting a new one.
- BALANCE
- Alligator counts unique reptiles, and is slightly stronger (suggested by Ares)
- Micros gained from Biotica now respond to Sanctuary (suggested by Nighed)
- FIXED
- Entomologist can't be drawn without the Micros unlocked. (Thanks, Cra3y!)
- Cinnamon no longer costs Biodiversity to place. (Thanks, NoBanana)
- The Romantic can no longer randomly grow a beard.
- Added visuals for the Zoo project.
- Straightened out achievement ordering in the Miletone screen.
- Update v1.8.1:
- ADDED
- Settings option to disable the new insect visuals that represent Micros on biotica.
- BALANCE
- The Romantic loses zoo, gains cathedral
- The Ranger loses cathedral, gains zoo
- Zoo also gives +50 food.
- FIXED
- Issue when trying to continue or revisit planets from before Everglades update.
- Fixed name and icon for Ranger spirit.