1. Update v1.1.0:
  2. ⚔️ Gameplay
  3.  
  4. - Fixed an issue where the player could become stuck after skipping the Serjik Tournament cutscene.
  5.  
  6. - Fixed a bug where the following Arcana did not work during the Hieronymus encounter: Electro Bind, Galvanizing Discharge, Flame Ward, and Tearing Whirlwind.
  7.  
  8. - Fixed the Forgotten Knowledge achievement (Players can now unlock it after finding 20 Variant Arcana.)
  9.  
  10. Note: Due to data sync limitations from Early Access, players using EA save files may need to start a new save slot to properly unlock certain achievements.
  11.  
  12. - Fixed a bug where players could respawn in empty space after revival.
  13.  
  14. - Fixed a bug where falling into a pit in Nox could cause the player to respawn at the start of the level and break progression.
  15.  
  16. - Fixed an issue where the player could get stuck in a pit if the respawn location was occupied by an enemy.
  17.  
  18. - Fixed an issue where the player did not fall when Jabbarah’s pit spawned beneath them, causing them to become stuck.
  19.  
  20. - Fixed an issue where, if all 10 relic slots were full, acquiring an 11th relic caused it to drop in an unreachable location.
  21.  
  22. - Fixed a bug preventing enemy spawns during the chaos ambush event in the desert biome.
  23.  
  24. - Fixed a bug where some Arcana sound effects persisted after defeating enemies with cutscene animations.
  25.  
  26. - Fixed an issue where the Soul Medallion relic failed to count kills made with charged signature Arcana.
  27.  
  28. - Fixed an issue where chaos enemies could become invisible if attacked during their teleport animation.
  29.  
  30. - Fixed a bug where repeatedly swapping two chaos Arcana in the Player Info Menu could cause them to enter a cooldown state with black icons, requiring re-casting to reset.
  31.  
  32. - Fixed a bug where chaos enemies could get stuck behind objects in certain areas of the map.
  33.  
  34. - Fixed a bug where the player model turned black if hit while casting Ultimate Assault Arcana.
  35.  
  36.  
  37.  
  38. 🌐 Online Co-op
  39.  
  40. - Fixed a bug where the client would disconnect at the start of a run if the host went offline and then back online via the online menu before the client joined.
  41.  
  42. - Fixed an issue where the client player could spawn in an unknown location instead of the HUB upon joining the game.
  43.  
  44. - Fixed a bug where swapping Arcana in the Player Info Menu as a client could break cooldowns and render them unusable.
  45.  
  46. - Fixed a bug where the client player could see but not pick up enhanced Arcana from previous levels that appeared in boss or start rooms.
  47.  
  48. - Fixed a desynchronization issue where enemies appeared out of sync from the client’s perspective when the host was far away.
  49.  
  50. - Fixed a visual glitch where Hieronymus appeared to move in stutters from the client’s perspective.
  51.  
  52. - Fixed a bug where player details sometimes failed to load for client players.
  53.  
  54. - Fixed a bug where other players could interact with the portal while someone was speaking to the Nox NPC.
  55.  
  56.  
  57.  
  58. 🎮 Local Co-op
  59.  
  60. - Fixed an issue where the second player could disconnect the third and fourth players using the exit button.
  61.  
  62. - Fixed contracts not functioning properly in local co-op.
  63.  
  64.  
  65.  
  66. 🖥️ UI / UX
  67.  
  68. - Fixed an issue where, if the Player Info Menu was open at the time of death, the camera would shift to its previous position after revival.
  69.  
  70. - Edited the Pact of Blood description to better clarify its function.
  71.  
  72. - Fixed issues with the character selection screen text box.
  73.  
  74. - Fixed a bug where audio failed to load properly after restarting the game.
  75.  
  76. - Fixed an issue on Windows where the first mouse click was ignored after switching window focus.
  77.  
  78. ✨ Gameplay Improvements
  79.  
  80. - Added an indicator to the Wind Elemental’s Ultimate phase to better present its attack pattern.
  81.  
  82. - Added a system to skip navmesh generation if it takes too long during level loading, preventing the game from getting stuck on the loading screen.
  83.  
  84.  
  85.  
  86. 📖 Narrative & Worldbuilding
  87.  
  88. - Expanded narrative interactions for:
  89.  
  90. Shopkeepers in the Chaos Biome
  91.  
  92. Characters in the Hub after end-game
  93.  
  94. Nox’s Chaos Ambush scenes