- Update v1.1.0:
- âš”ï¸ Gameplay
- - Fixed an issue where the player could become stuck after skipping the Serjik Tournament cutscene.
- - Fixed a bug where the following Arcana did not work during the Hieronymus encounter: Electro Bind, Galvanizing Discharge, Flame Ward, and Tearing Whirlwind.
- - Fixed the Forgotten Knowledge achievement (Players can now unlock it after finding 20 Variant Arcana.)
- Note: Due to data sync limitations from Early Access, players using EA save files may need to start a new save slot to properly unlock certain achievements.
- - Fixed a bug where players could respawn in empty space after revival.
- - Fixed a bug where falling into a pit in Nox could cause the player to respawn at the start of the level and break progression.
- - Fixed an issue where the player could get stuck in a pit if the respawn location was occupied by an enemy.
- - Fixed an issue where the player did not fall when Jabbarah’s pit spawned beneath them, causing them to become stuck.
- - Fixed an issue where, if all 10 relic slots were full, acquiring an 11th relic caused it to drop in an unreachable location.
- - Fixed a bug preventing enemy spawns during the chaos ambush event in the desert biome.
- - Fixed a bug where some Arcana sound effects persisted after defeating enemies with cutscene animations.
- - Fixed an issue where the Soul Medallion relic failed to count kills made with charged signature Arcana.
- - Fixed an issue where chaos enemies could become invisible if attacked during their teleport animation.
- - Fixed a bug where repeatedly swapping two chaos Arcana in the Player Info Menu could cause them to enter a cooldown state with black icons, requiring re-casting to reset.
- - Fixed a bug where chaos enemies could get stuck behind objects in certain areas of the map.
- - Fixed a bug where the player model turned black if hit while casting Ultimate Assault Arcana.
- 🌠Online Co-op
- - Fixed a bug where the client would disconnect at the start of a run if the host went offline and then back online via the online menu before the client joined.
- - Fixed an issue where the client player could spawn in an unknown location instead of the HUB upon joining the game.
- - Fixed a bug where swapping Arcana in the Player Info Menu as a client could break cooldowns and render them unusable.
- - Fixed a bug where the client player could see but not pick up enhanced Arcana from previous levels that appeared in boss or start rooms.
- - Fixed a desynchronization issue where enemies appeared out of sync from the client’s perspective when the host was far away.
- - Fixed a visual glitch where Hieronymus appeared to move in stutters from the client’s perspective.
- - Fixed a bug where player details sometimes failed to load for client players.
- - Fixed a bug where other players could interact with the portal while someone was speaking to the Nox NPC.
- 🎮 Local Co-op
- - Fixed an issue where the second player could disconnect the third and fourth players using the exit button.
- - Fixed contracts not functioning properly in local co-op.
- ðŸ–¥ï¸ UI / UX
- - Fixed an issue where, if the Player Info Menu was open at the time of death, the camera would shift to its previous position after revival.
- - Edited the Pact of Blood description to better clarify its function.
- - Fixed issues with the character selection screen text box.
- - Fixed a bug where audio failed to load properly after restarting the game.
- - Fixed an issue on Windows where the first mouse click was ignored after switching window focus.
- ✨ Gameplay Improvements
- - Added an indicator to the Wind Elemental’s Ultimate phase to better present its attack pattern.
- - Added a system to skip navmesh generation if it takes too long during level loading, preventing the game from getting stuck on the loading screen.
- 📖 Narrative & Worldbuilding
- - Expanded narrative interactions for:
- Shopkeepers in the Chaos Biome
- Characters in the Hub after end-game
- Nox’s Chaos Ambush scenes