1. Update v1.1.1:
  2. Fixed inventory sizes for Bandits and Harvestables (when minigames are disabled) so loot fits correctly.
  3.  
  4. Satiety and Faith no longer decrease while in camp. We will add an option to re-enable this behavior for players who prefer a more hardcore experience in a future patch.
  5.  
  6. You can now sleep without Faith.
  7.  
  8. Other small bug fixes.
  9.  
  10. Update v1.1.0:
  11. Optional Mini-Games
  12. Available in Settings → Game, you can now disable harvesting mini-games if you prefer a more streamlined experience or feel they become repetitive in the mid to late game. Mini-games can be enabled or disabled at any time.
  13.  
  14. New Controls Page
  15. Accessible through the pause menu, this page shows an image explaining your character’s control layout. Controls for UI interactions are not included here, as those are already displayed when interacting with each interface.
  16.  
  17. New Help Page
  18. Also accessible through the pause menu, this option was previously hidden behind the H key. It is now easier to access and provides more detailed explanations for many of the mechanics you’ll use throughout the game.
  19.  
  20. New Spiritual Elixirs (Faith)
  21. New elixirs that restore Faith can now be crafted in the Laboratory. This is one of the first changes to the Faith system, with more improvements coming soon.
  22.  
  23. Item Durability Increased
  24. Durability has been increased for several pieces of equipment. We’ve seen the frustration around low durability and will continue monitoring this change while keeping the Repair Kit mechanic relevant.
  25.  
  26. Repair Kit moved to Workshop Level 1
  27. We noticed that some players were unaware of the repair mechanic. The Repair Kit recipe has been moved to Workshop Level 1 so it becomes available earlier. A new tutorial explaining how repair kits work has also been added.
  28.  
  29. Cinderwolf Loot Fix
  30. Cinderwolves were not dropping the correct loot, making some items impossible to obtain. This issue has now been fixed.
  31.  
  32. Longer Day Cycle
  33. The length of the day has been increased to give players more time to explore the forest.
  34.  
  35. New Game Save Bug Fixed
  36. Starting a new game previously deleted existing save files. This was a major oversight on our part, and we sincerely apologize to those affected. This issue has now been fixed.
  37.  
  38. Aberration Drop Rate Increased
  39. The chance of obtaining Aberrations has been increased based on player feedback. Processing aberrations now also yields slightly more loot.
  40.  
  41. Bandit Loot Improved
  42. Bandits now drop more valuable loot, making encounters with them more rewarding.
  43.  
  44. Improved Player Roll
  45. Rolling should now feel faster and more precise, and you can now attack or draw your weapon sooner after rolling.
  46.  
  47. Movement and Stuck Fixes
  48. We’ve made adjustments to reduce the chances of getting stuck on assets or uneven terrain.
  49.  
  50. Update v1.0.2:
  51. Black screen tentative fix – Since this issue hasn’t occurred on our end, it has been difficult to find. We’ve implemented a potential fix. If you were experiencing this problem, please let us know if the update resolves it.
  52.  
  53. Extraction bells tutorial updated – The tutorial now clearly explains that interacting with extraction bells saves your game.
  54.  
  55. Beartrap achievement conditions fixed