1. Update v20251112:
  2. Balancing Changes: Increased health of some bosses later in the Laboratory Run. Decreased health of the Chief of Security, the Laboratory Commander and the Forest Commander. Also decreased health of blob enemies spawned by the Laboratory Commander.
  3.  
  4. Commander Blobs: Fixed an Issue where killing the blobs spawned by the Laboratory Commander with the weapon ability of the Dual Katar didn’t spawn the rocks required to dodge the Commander’s shockwave move.
  5.  
  6. Cleared Path: Fixed a rare shopping room in the Mine that didn’t have a path forward.
  7.  
  8. Final Boss Music: Fixed an issue with the music setting in too late in the final phase of the final boss fight.
  9.  
  10. Reduced Boss Unfairness: Final Boss can no longer hit you during the phase transition cutscene (woops).
  11.  
  12. Update v20251025:
  13. Increased Rewards: Boss kills and main missions now grant more resources, making it easier to purchase Aida and Mortimer expertises.
  14.  
  15. Artifact Fix: The Crackling Kinetic Implant no longer activates when switching weapons.
  16.  
  17. Final Boss Cutscene: The ending cinematic now correctly triggers only after all final bosses are defeated.
  18.  
  19. Queen Mezhad Encounter: Fixed a soft-lock issue during Danielle’s fight.
  20.  
  21. Balance Update: Slight reduction to late-game enemy maximum health.