1. Update v20260813:
  2. Fixed a bug that prevented Team Funds from being deducted during Free Agent signings, Trades, or Rookie signings when additional Team Funds were used as a signing bonus.
  3.  
  4. Update v20260808:
  5. Fixed a bug that prevented AI-controlled QBs from throwing the ball during the Bombs Away Offensive Dirty Trick.
  6.  
  7. Update v20260805:
  8. New Features & Improvements
  9. Added proper away uniforms for the following teams:
  10.  
  11. Full Metal Mayhem
  12.  
  13. Orc's of Hazard
  14.  
  15. Scarolina Panthers
  16.  
  17. Tokyo Terminators
  18.  
  19. Training Camp
  20.  
  21. Added additional VO lines for kickoffs, etc;
  22.  
  23. Reworked how Trades and Free Agents work with Player Cards. Players no longer need to be unlocked, and Player Cards now provide a 50% discount on signing costs;
  24.  
  25. AI is now more likely to reject initial offers during Trades and Free Agent negotiations;
  26.  
  27. Added 12 new tracks by Lil' Flip to the Lil' Flip's Cloverland Kingz DLC;
  28.  
  29. Kickers and Punters no longer appear in the Player Bounties pool;
  30.  
  31. Player Cards for the Training Camp team no longer appear as rewards;
  32.  
  33. Updated several Custom Logo icons to better match their designs;
  34.  
  35. Player Goals now display the required Overall Rating (OVL);
  36.  
  37. After the Draft, when Auto-sign Rookies is enabled, the system now releases only the lowest-rated players at the corresponding positions;
  38.  
  39. Winning a Wild Card Playoff game now also counts toward the Win Playoff Game and MVP in Playoff Game Player Goals.
  40.  
  41. Gameplay & Balance Updates
  42. Assorted team balancing and player personalization improvements;
  43.  
  44. Defense Improvements:
  45.  
  46. Defensive coverage AI has been overhauled;
  47.  
  48. Faster reaction time in zone and man-to-man coverage;
  49.  
  50. More precise collision boundaries for pass deflections;
  51.  
  52. Improved assignments and coverage in several defensive formations and plays (e.g. plays from the Legion of Boom formation).
  53.  
  54. Free Agent Reshuffle:
  55.  
  56. More Free Agents, including new and returning community-created players from MFL1, are now available for signing;
  57.  
  58. Rebalanced player ratings;
  59.  
  60. Retired parody players are no longer available for signing. Their Player Cards remain available in the Card Album for collection purposes.
  61.  
  62. Bug Fixes
  63. Fixed a bug that caused RB Kill stats to be tracked inconsistently. Kills made using the Chainsaw and Flame On Dirty Tricks are now tracked correctly;
  64.  
  65. Fixed a bug where an AI onside kick caused the receiving team to line up incorrectly;
  66.  
  67. Fixed an issue during handoffs that could launch the ball 40–60 yards backward, resulting in a fumble;
  68.  
  69. Fixed an issue where the AI team could perform an invalid kickoff after halftime;
  70.  
  71. Fixed a bug that could cause formations and plays to disappear from the playbook during games, even when the starting QB, S, and LB were still alive;
  72.  
  73. Fixed a bug that could cause the game to hang after completing the Season 2 Draft;
  74.  
  75. Fixed an issue where a running back could occasionally collide with an invisible object, which could result in a fumble;
  76.  
  77. Fixed a bug that caused the QB Longest Pass statistic to track incorrectly;
  78.  
  79. Fixed an issue that caused robot portraits to display incorrectly;
  80.  
  81. Fixed an issue where Pass Deflections were sometimes not tracked;
  82.  
  83. Fixed a bug where Playoff Wins were incorrectly counted as Season Wins for Season Objectives;
  84.  
  85. Fixed a UI issue where the previous season's expenses did not carry over to the next season on the Team Budget screen;
  86.  
  87. Fixed an issue where XP earned from on-field actions could occasionally be calculated incorrectly;
  88.  
  89. Various additional bug fixes and stability improvements.