- Update v20260813:
- Fixed a bug that prevented Team Funds from being deducted during Free Agent signings, Trades, or Rookie signings when additional Team Funds were used as a signing bonus.
- Update v20260808:
- Fixed a bug that prevented AI-controlled QBs from throwing the ball during the Bombs Away Offensive Dirty Trick.
- Update v20260805:
- New Features & Improvements
- Added proper away uniforms for the following teams:
- Full Metal Mayhem
- Orc's of Hazard
- Scarolina Panthers
- Tokyo Terminators
- Training Camp
- Added additional VO lines for kickoffs, etc;
- Reworked how Trades and Free Agents work with Player Cards. Players no longer need to be unlocked, and Player Cards now provide a 50% discount on signing costs;
- AI is now more likely to reject initial offers during Trades and Free Agent negotiations;
- Added 12 new tracks by Lil' Flip to the Lil' Flip's Cloverland Kingz DLC;
- Kickers and Punters no longer appear in the Player Bounties pool;
- Player Cards for the Training Camp team no longer appear as rewards;
- Updated several Custom Logo icons to better match their designs;
- Player Goals now display the required Overall Rating (OVL);
- After the Draft, when Auto-sign Rookies is enabled, the system now releases only the lowest-rated players at the corresponding positions;
- Winning a Wild Card Playoff game now also counts toward the Win Playoff Game and MVP in Playoff Game Player Goals.
- Gameplay & Balance Updates
- Assorted team balancing and player personalization improvements;
- Defense Improvements:
- Defensive coverage AI has been overhauled;
- Faster reaction time in zone and man-to-man coverage;
- More precise collision boundaries for pass deflections;
- Improved assignments and coverage in several defensive formations and plays (e.g. plays from the Legion of Boom formation).
- Free Agent Reshuffle:
- More Free Agents, including new and returning community-created players from MFL1, are now available for signing;
- Rebalanced player ratings;
- Retired parody players are no longer available for signing. Their Player Cards remain available in the Card Album for collection purposes.
- Bug Fixes
- Fixed a bug that caused RB Kill stats to be tracked inconsistently. Kills made using the Chainsaw and Flame On Dirty Tricks are now tracked correctly;
- Fixed a bug where an AI onside kick caused the receiving team to line up incorrectly;
- Fixed an issue during handoffs that could launch the ball 40–60 yards backward, resulting in a fumble;
- Fixed an issue where the AI team could perform an invalid kickoff after halftime;
- Fixed a bug that could cause formations and plays to disappear from the playbook during games, even when the starting QB, S, and LB were still alive;
- Fixed a bug that could cause the game to hang after completing the Season 2 Draft;
- Fixed an issue where a running back could occasionally collide with an invisible object, which could result in a fumble;
- Fixed a bug that caused the QB Longest Pass statistic to track incorrectly;
- Fixed an issue that caused robot portraits to display incorrectly;
- Fixed an issue where Pass Deflections were sometimes not tracked;
- Fixed a bug where Playoff Wins were incorrectly counted as Season Wins for Season Objectives;
- Fixed a UI issue where the previous season's expenses did not carry over to the next season on the Team Budget screen;
- Fixed an issue where XP earned from on-field actions could occasionally be calculated incorrectly;
- Various additional bug fixes and stability improvements.