- Artisan of Glimmith 2026-07-24 patch notes
- This is a minor patch consisting mainly of bugfixes, localization updates, editor improvements, and a few small puzzle edits. Below are the changes:
- Updated the difficulty numbers in several puzzles to better reflect their perceived difficulty.
- Added additional clues to an endgame puzzle whose first steps were more difficult than intended.
- Fixed an issue where compiler optimization settings were misconfigured. This may result in a minor performance boost for some players (likely only noticeable to players who were CPU bound).
- Changed the wording of the Solitude rule explanation to make it more clear that exactly one symbol is required in each area.
- Fixed a few translation mistakes in various languages, including Turkish, Polish, and Chinese.
- Fixed a bug where 'half solved' puzzles would display an incorrect visual state after loading.
- Added the ability to resize grids in the puzzle editor without deleting the contents of a puzzle.
- Removed a blank line from the "add rule" dropdown menu in the puzzle editor.
- Fixed a bug in the puzzle editor where the solved state of a puzzle would not update correctly when new clues were added.
- Fixed a bug in the puzzle editor where some edits would not end up in the undo stack.
- Thanks again to everyone who submitted bug reports! Happy puzzling!
- ~ Elyot Grant
- CEO and Game Director, Lunarch Studios