- Patch Notes 1.013
- Fixed bug which occurred when casting a single target damaging ability which had its cost temporarily set to free, that would otherwise not be able to be casted.
- Inverted healing should now correctly be able to deal lethal damage to an enemy.
- Inverted healing is now treated as ability damage dealt by the entity which inverted it.
- Several enemy healing Traits which would not trigger at full health now correctly trigger if healing will be inverted.
- Fixed bug which prevented Warrior from being properly unlocked if the game crashed before the save file was written.
- Optimized several visual effects.