- Update v1.6.1.514:
- Fixed the epilogues abruptly ending in a few cases for the heretical conviction if certain choices were made;
- Glaito will no longer sometimes disappear after the Vheabos-VI mission;
- Fixed a loud weapon firing sound that sometimes could persist after cutscenes in the Infinite Museion;
- Using Furious Assault with Ogryn Grip sometimes led to the character being stuck in animation, not ending their turn - fixed.
- Update v1.6.1.511:
- Narrative
- Epilogues related to Malice, Abel, the Commissar, Achilleas and Clementia were displaying incorrect portraits - fixed;
- Leaving some companions in the Bottomless Pit lacked an epilogue - fixed;
- Fixed an issue causing multiple Zarkov-related epilogues to not be displayed;
- Epilogues related to Tirkuaz-4 were not displayed if a certain choice was made - fixed;
- Epilogues related to Nuncius were not displayed if a certain choice was made - fixed;
- Added missing background images to some epilogues;
- Some DLC3 companion banter had incorrect conditions and never popped up - fixed;
- Eogunn will no longer sometimes insert his comments that were meant for another conversation;
- Eogunn's options were not correctly displayed in Zarkov Chronicles 1 and 3 - fixed;
- Fixed a bug which made it possible to repeatedly call Solomorne to the bath, causing his dialogue to break and equipment to disappear;
- Added additional reactivity for Eogunn to several key places, including Pasqal's second quest and Tirkuaz-4;
- Fixed Seberian still appearing on the voidship bridge after being given away;
- Added subtitles on all languages for the Hymn of the Lost at Zarkov;
- Improved the dialogue with the Deathwatch Captain and added additional Ulfar and Eogunn reactivity for it;
- Fixed some missing character banter on Marazhai's quest;
- Self surgery event will no longer appear if we already know truth about Nuncius;
- Vedka and Janur will no longer die in the battle with the Drover;
- Added additional clarifying objectives and quest markers to multiple The Infinite Museion DLC quests;
- Added an option to give the core to the Adeptus Mechanicus after the return from Tirkuaz-4;
- Reworded an errand about waiting for the end of Zarkov excavation for better clarity and understanding how long the player needs to wait;
- Abelard will now make his comments regarding the Krieg soldiers in time, not a few encounters later - your trusted Senechal is not THAT old yet;
- Fixed a broken dialogue with Marazhai, Heinrix and Yrliet at the Spire;
- Yrliet
- Fixed a bug causing the bath cutscene with Yrliet to have a long odd pause in the beginning;
- Mechanics
- The Death from Above and Blade Dance ability didn't work with Scourging Strikes talent and Where It Hurts Ability - fixed;
- Assassin's talent Imminent Demise now properly scales damage from attacks;
- Clenched Teeth was sometimes not working - fixed;
- Fixed a bug causing enemy reinforcements that arrive during combat to become immune to single target damage until they make at least one turn;
- Killing Trazyn while he is under effect of Lord of Histories no longer breaks the fight;
- Commorragh debuff will be now correctly removed from Pasqal if the xeno augmentation was removed;
- Fixed a bug during the battle with Chronomancer which could cause Zorael to stay in combat forever if the Chronomancer was killed before his arrival;
- The augmentation screen is no longer available during the Heartless Arbites scenario and Kibellah's search at the Lower Decks;
- Trazyn will no longer use Mindshackle scarabs on the Rogue Trader;
- Assassin's talent Imminent Demise now properly scales damage from attacks;
- Captain Walz sometimes refused to die, locking the combat - fixed;
- Items
- Malpian Shroud will no longer deal an additional instance of massive base damage when used with Kick or Slice;
- in some rare cases consumables (grenades, medkits) could not be equipped onto a companion - fixed;
- UI
- Fixed a few issues with formula display for abilities;
- Genetor Ferrenz and Vivisector Martinax were sometimes displayed on the map despite not being there - fixed;
- Visuals
- Eogunn's body will no longer disappear after installing certain augments;
- Improved some cutscenes at the Cage;
- Improved Seberian's soldiers animations at Zarkov;
- Improved the Krieg battle cutscene;
- Lasguns were sometimes losing textures after the wielder's death - fixed;
- Audio
- Fixed Level-up window missing some sounds.
- Miscellaneous
- The Infinite Museion achievement will no longer require keeping Seberian alive;
- Kill the Xenos! achievement had a typo in its code that caused it to never pop up - fixed;