- Update v1.0.19477:
- Gameplay. All locomotives can now be unlocked through starting options in generated scenarios, as well as in Autumn Journey;
- Gameplay. Natural raw material contracts now require more items but offer less time to complete;
- Fix. Production building visibility controls work correctly after it is purchased;
- Fix. Station actions now resume correctly after being paused due to insufficient funds;
- Fix. Wooden logging now correctly lists the required lobbyists;
- Fix. The Grease and Leather shops now initiates consumption properly in the Autumn Journey scenario;
- Fix. The pause panel no longer overlaps the letter;
- Localization improvements.
- Update v1.0.19398:
- Fix. The Staff and Reports buttons in the top panel are accessible from the office only if the screen aspect ratio is below 1.65;
- Fix. Generated scenarios production technology visibility;
- Update v1.0.19383:
- Multiplayer. Computer-controlled players will avoid creating traffic jams at other players’ railroad stations;
- Multiplayer. In cooperative generated scenarios, a Mutual Aid Fund becomes available if the Financial Department is constructed;
- Multiplayer. The station owner receives money from other players when they use it for refueling or maintenance;
- Multiplayer. The owner of railroads receives payment when other players’ locomotives use their tracks;
- Multiplayer. Players can control whether their locomotives use others players' tracks;
- Improvement. When laying tracks, relocating the office building now available and costs money;
- Improvement. Additional sound effects were added;
- Improvement. Railroad removal tool now works per single track by default;
- Fix. Chapter 04. Olympia city now has more space for a train station and other buildings;
- Fix. In Chapter 09, cities no longer consume whiskey by default;
- Fix. Parallel railroad construction mode could lose a segment in some situations;
- Fix. Fish can now be stored in warehouses in generated scenarios;
- Fix. Difficulty options now saved correctly when restarting a campaign chapter;
- Fix. The Geology Institute social building now cannot be built in Chapter 07;
- Fix. The Staff and Reports buttons in the top panel are accessible from the office only if the screen aspect ratio is below 1.5;
- Fix. The Brickworks building model in the winter biome was fixed;
- Fix. Players can select buildings of the other players;
- Fix. Explosives Plant is now available for construction in Chapter 10;
- Localization improvements.
- Update v1.0.19235:
- Fix. [Restart] Dialog is suggested if there is a broken save file after the transitioning from Early Access saves;
- Fix. Lobbying will not create Orchard in Chapter 4 (chapter restart is required);
- Fix. Lubricants and Leather consumption initiated by social building now affects city's auto-consumption (chapter restart is required);
- Fix. Brickworks construction does not require a Power Plant in Chapter 8 (chapter restart is required);
- Localization improvements.
- Update v1.0.19212:
- Gameplay. Locomotives can now be replaced or upgraded at any station along the route;
- Gameplay. Scrapping old locomotives now refunds part of their cost;
- Fix. The [Restart] button now works properly after transitioning from Early Access saves;
- Fix. Pathfinding now works correctly when track checkpoints are included in a train’s route;
- Fix. The Sausage Factory can now be upgraded to level 3 in Chapters 5 and 6 (mission restart is required);
- Fix. The lumber delivery objective in Chapter 3 now includes a reward description (mission restart is required);
- Fix. The Hudson locomotive’s wheel parts are now set up correctly;
- Fix. The port connection objective in Chapter 7 could previously spawn without a town in some cases (mission restart is required);
- Fix. Banks in some cities in Chapter 6 did not calculate income correctly (mission restart is required);
- Localization improvements.