1. Update v1.6.75:
  2. 🐛Bug Fixes
  3. Fixed an issue with Ravenous Weapons that could be lost on a configuration change in the Arsenal
  4.  
  5. Fixed a synchronization issue online that could affect servers running for a long time
  6.  
  7. Fixed an issue where some Eternal Gift customization options could affect Draconic Gift
  8.  
  9. Fixed an issue with the Ice Elemental pseudopod enemy whose HP regeneration was too high in higher difficulties (30% life over 3s > 6% life + flat over 3s)
  10.  
  11. Fixed an issue that could make players go out of bounds in specific places when playing in local coop on PS5
  12.  
  13. Fixed an issue with 'A fog descends...' curse in the Purgatory not working properly in local coop
  14.  
  15. Fixed an issue with 'Lethal doppelganger...' curse in the Purgatory where the Doppel was teleporting on the player if the game was paused for a few seconds in solo online
  16.  
  17. Fixed 'Get to safety!' curse in the Purgatory inflicted too much damage and also not any on start
  18.  
  19. Moved the Purgatory tutorial trigger to the portal spawn, before entering the Purgatory
  20.  
  21. Fixed channeling skill not scaling with channeling damage multipliers
  22.  
  23. Fixed several abilities not properly following the ground when used in slopes: Solar Flare (Knight), Resonating Strike, Earthen Rage, Meteoric Projection (Barbarian)
  24.  
  25. Fixed an issue with some channeling skills blocking movement - i.e Valiant Charge (Knight)
  26.  
  27. Fixed an issue with the Duration Bonus of potions giving a flat bonus instead of multiply
  28.  
  29. Fixed an issue when targeting a destructible that could make a skill spawn on the player instead of the targeted object
  30.  
  31. Fixed Vengeful Thorns (Barbarian) triggering chance
  32.  
  33. Fixed Electric Wall (Oracle) missing tooltip info
  34.  
  35. Added more precision on damage based on max HP to Raghneidur Hakandottir (Ancestor) tooltip
  36.  
  37. Fixed the Armour of the Eternal (Knight) talent duration not working correctly
  38.  
  39. Fixed Squad Leader (Knight) talent summons' position when moving to another island in the Purgatory
  40.  
  41. Added a visual effect on the Enchanter menu when feeding a Voracious Weapon
  42.  
  43. Fixed a layout issue in the Chaos Hunts menu for large screen resolution
  44.  
  45. Fixed a navigation issue in the character selection that could occur when deleting a city, preventing to scroll to the bottom of the cities list using a gamepad
  46.  
  47. Fixed scrolling with a gamepad in the game guide
  48.  
  49. Fixed a navigation issue in the loot filter that could skip a line when going down using a gamepad
  50.  
  51. Fixed a navigation issue in the Player Management menu preventing to go left on players' buttons in some cases using a gamepad
  52.  
  53. Fixed an issue on the experience bar of the second local player which was not displaying the actual experience of the player when returning to the city
  54.  
  55. Fixed the Quick Respond (Oracle) talent not displayed in the Talent menu
  56.  
  57. Fixed a localization issue in Ultimate Overheating (Knight) talent description in all languages
  58.  
  59. Update v1.5.74:
  60. [Update]
  61. Balance
  62.  
  63. Added Apocalypse rank (I-V) difficulty
  64.  
  65. Difficulty updates to include enemy resistance at some thresholds
  66.  
  67. Pendants can now have affixes and a talent on each rarity
  68.  
  69. Fixed modifiers that were activating too much on some skills
  70.  
  71. Modifiers now apply on skills while another channelled skill is active
  72.  
  73. Wyrmling Level now scales with the Character's level rather than its own level
  74.  
  75. Tweaked Permanent Shroud (Wyrmling passive): damage -50%, area +50%
  76.  
  77. Updated push-back mechanism behaviour in 'Prison Céleste' (decreased projectiles spawn rate and push-back force)
  78.  
  79. Removed projectile scaling on Lightning Storm and Thunderous Ricochet (Electric wyrmling)
  80.  
  81. Heroes
  82.  
  83. 🔥 Area of Effect of Merciless Evasion (Tracker) can now be increased with modifiers
  84.  
  85. Slight nerf to Electric Wall (oracle): lesser hasten (flat instead of multiply), damage reduced by 20%
  86.  
  87. Fixed performance issues related to the visual effects of the Tracker’s Hunting Trap skill
  88.  
  89. Fixed an issue where the Tracker skill “Noxious Star” would only appear to move for the player casting it in online
  90.  
  91. Fixed visual replication for Hunting Trap (Tracker) and Meteoric Projection (Barbarian) during online play
  92.  
  93. Fixed Solar Flare and Explosive Overload (Knight) not scaling correctly with projectile damage
  94.  
  95. Menu & UI
  96.  
  97. Added a city count to the character selection screen
  98.  
  99. Added access to the Game Guide from the main menu
  100.  
  101. Added a portal icon to Dracomondus portals
  102.  
  103. Added an Online Help button to the character selection screen
  104.  
  105. Replaced the Leave City button with a Cancel button when accepting an invitation
  106.  
  107. Enemies are now pointed on the minimap during the “Interrupt the Dragonkin ritual” objective of the “Blood Sorcery” quest (Act 1)
  108.  
  109. Quality of Life
  110.  
  111. Added controller shortcuts to the Death log respawn buttons
  112.  
  113. The Loot Filter can now be used while another menu is open
  114.  
  115. 🔥 Transmogs are now unlocked for items that are donated to the Grand Benedictor or converted via the loot filter
  116.  
  117. 🔥 Characters now spawn in the War Room when playing in an endgame group
  118.  
  119. Tributes wall and Eternal Gift customization are now available for both players in local coop (one at a time, based on who opened the gift first)
  120.  
  121. Loot filters can now be used by both players in local coop
  122.  
  123. Loot preview is now available for both players in local coop
  124.  
  125. Misc
  126.  
  127. 🔥 Updated the Dungeon Purification Quest Title (Quadriple Purification) with a suffix (?/4) on the "Enter The Dungeon" objective.
  128.  
  129. Added champion tag to Arkeocruog in the objective “From One Breach to Another”
  130.  
  131. Added the missing chance tag to 'Spontaneous Combustion'
  132.  
  133. Improved online performance and desynchronization issues
  134.  
  135. Updated FSR from version  3.1.3 to 3.1.4
  136.  
  137. Bug Fixes
  138.  
  139. Fixed an issue where a local coop player may get stuck outside a boss arena
  140.  
  141. Fixed an issue where quest objectives may not validate during an online session
  142.  
  143. Fixed an issue where the final boss achievement would not trigger correctly for all players in online play
  144.  
  145. Fixed an issue where clicking on a quest objective could sometimes not mark it as completed in online
  146.  
  147. Fixed an issue with damage dealt and kill events not being handled correctly during online play
  148.  
  149. Fixed an issue where the lasers from the rotating stone puzzle could collide with characters
  150.  
  151. Fixed an issue where Steam invitations during the tutorial would not always display the player name correctly
  152.  
  153. Fixed an issue where the Test of Will timer would run when the game is paused in online solo
  154.  
  155. Fixed a rare issue where NPCs could disappear during certain objectives, potentially blocking quest progression
  156.  
  157. Fixed a rare issue during “Kill the dragon in the egg” quest where rebounding skills could accidentally hit the dragon eggs before the objective started, potentially blocking progression. The objective area has been slightly adjusted to prevent this from happening
  158.  
  159. Fixed an issue where the Barbarian’s dodge would not instantly face the direction of movement when dodging
  160.  
  161. Fixed an issue where Jorn and his loot could sometimes spawn in mid-air if he died while using his jump attack during Act 3
  162.  
  163. Fixed an issue affecting Defensive Stance and potion buffs when repeatedly spamming skills
  164.  
  165. Fixed an issue where the Focus modifier would not correctly apply Attack Speed reduction when repeatedly using the same skill
  166.  
  167. Fixed an issue where the Knight’s Surcharge Explosive initial hit would sometimes not trigger correctly
  168.  
  169. Fixed an issue allowing Ancestors to level up to level 21 (above the cap)
  170.  
  171. Fixed an issue where some Ancestors could incorrectly grant Eternal Gift bonus rerolls
  172.  
  173. Fixed an issue where Mo'riya Undes'leg’s summon buff would stop working when crowd control, as well as during dialogues or cinematics
  174.  
  175. Fixed an issue where the Divine Familiar could sometimes stop working and be stuck on a loot drop
  176.  
  177. Fixed an issue with Potion Buff affecting Critical Chance and Critical Damage
  178.  
  179. Fixed an issue where color options were not displaying correctly for some transmogs in the character customization menu
  180.  
  181. Fixed an issue where some passives, such as “Invisible Watchman” (Oracle), were being saved twice in the Arsenal, which could cause the game to freeze when opening it
  182.  
  183. Fixed an issue where some inputs could stop responding when visiting the Dark Merchant right after donating items to the Grand Benedictor
  184.  
  185. Fixed the Memorialist displaying the wrong icon on the minimap
  186.  
  187. Fixed ring tooltips showing incorrect minimum stat values
  188.  
  189. Fixed an issue where Ancestors level-up notifications that would not always trigger
  190.  
  191. Fixed tooltip values for Ancestor “Hori'tan Su'sa”, specifically the duration and area duration
  192.  
  193. Fixed an issue where equipped skills were not properly highlighted when hovering them from the skill bar
  194.  
  195. Fixed an issue where the Area Map could be incorrectly initialized in Windowed mode
  196.  
  197. Fixed a Tracker statistic being incorrectly displayed to all classes
  198.  
  199. Fixed missing space between two words in German caused by improper {PlayerGender} tag handling in dialogue
  200.  
  201. Fixed a translation issue in the Loot Filter where part of a modifier filter was not displayed in multiple languages (English, Italian, German, Chinese, Korean, Japanese, Russian, Polish, Portuguese, Spanish)
  202.  
  203. Fixed an incorrect quest objective text in french during some end-game quests:
  204. “Protéger la skalde” → “Protéger le skalde”
  205.  
  206. Fixed an issue where the Ultimate Enhancement 2 icon would incorrectly display the Ultimate Enhancement I icon when applied to equipment
  207.  
  208. Fixed an issue with Ethereal Darts (Oracle) where holding Shift + Left Mouse Button could cause the character to unexpectedly step forward after releasing the input, instead of remaining stationary as intended
  209.  
  210. Fixed Voices of the Dragons (Barbarian) missing the Utility keyword
  211.  
  212. Fixed Ancient Runes skills (Barbarian) not always properly buffed by the Specialist passive (wyrmling)
  213.  
  214. Fixed Electrified Blades (Electric wyrmling) projectile scaling
  215.  
  216. Fixed Accuracy talent not triggering properly
  217.  
  218. Fixed Nothog champion ignoring cooldown during teleport
  219.  
  220. Fixed an issue where the Force Attack action could stop responding if it was used right as a cinematic or dialogue started
  221.  
  222. Fixed an issue where players couldn’t find items with two specific Draconic Affixes from the Draconic table
  223.  
  224. Fixed wrong altar briefly appearing in “The Noose Tightens” quest (Act 4)
  225.  
  226. Fixed an issue that could block the player if interacting too early with the tunnels to seal them off during the “Smoked out like rats” quest in endgame
  227.  
  228. Fixed an invisible wall issue that could block progression in the Catacombs of Fire
  229.  
  230. Fixed an exploit that would allow infinite channelled skills to generate infinite energy
  231.  
  232. Various fixes to character abilities and modifier interactions
  233.  
  234. Several crash fixes
  235.  
  236. Other miscellaneous fixes