1. Void Sols | Randomiser & Demo Update
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  3. 🎲 RANDOMISER UPDATE! 🎲
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  5. We’re excited to introduce the Randomiser Update, a brand-new mode designed to breathe fresh chaos into your Void Sols experience! Whether you're a seasoned adventurer or just curious to mix things up, this mode offers endless replayability with unexpected twists around every corner.
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  7. Unlocking the Randomiser Update
  8. To access this mode:
  9. Complete the game at least once.
  10. Start a new save, go to the Challenges menu, and select Randomizer.
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  12. From there, you can customize your experience with a range of settings to create a new adventure tailored to you!
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  14. Randomiser Settings
  15. We have many settings to customize your randomiser experience:
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  17. 🌱Custom Seed: If someone finds a particularly crazy seed, share it so others can give it a shot!
  18. 👾Random Enemies: Every enemy has a chance to be randomly transformed into any other enemy from the game
  19. 🗡️Random Item Placement: Flasks, Weapons, and all other equipment are randomly swapped throughout the game
  20. 🗝️Random Key Items Placement: Keys are randomly placed! We worked hard to ensure this doesn’t cause soft-locks, so be sure to check in unlikely places. There may be opportunities for sequence breaking you haven’t found!
  21. 📜Randomise Stats on Level Up: Every time you level up, your stats are randomly assigned out of the points available. Do you risk leveling up and messing with your stats?
  22. ⚔️Randomise Starting Weapon: Who knows what weapon you will start with, it could be any weapon from the entire game!
  23. 🏹Randomise Loadout on Level Up: All your loadout choices are made for you when you rest to level up. Learn to adapt to whatever RNG gives you! Combine this with random stats on level up for an extremely challenging and chaotic time.
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  25. Alongside the Randomiser update we’ve also updated the Void Sols Demo and implemented some bug fixes and other balance changes.
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  27. Patch Notes 1.5.3.6
  28. New Features
  29. RANDOMISER CHALLENGE
  30. Play the game with a variety of settings randomizing your experience and creating new and surprising encounters
  31. Permadeath Option when creating a new save
  32. This will permanently delete your save when you die! Use with caution
  33. Recent Items can be viewed in the pause menu to help you remember the last 10 items you picked up
  34. Added Steam Rich Presence!
  35. Demo Update
  36. Demo will be shortened up to the Warden
  37. Demo progress and achievement progress can be carried across to the main game
  38. Updated the demo to now include all 11 languages that are present in the main game
  39. Gameplay Changes
  40. You can no longer dash through breakable walls, you must attack them to pass. Letting players dash through these walls was causing some issues with pathfinding, enemy AI, and encounter design
  41. Made one section of the Apex Castle Town a little easier
  42. Made one section of the Factory a little easier
  43. Final phase of Amalgamate enemy spawn changed
  44. Minor Bug Fixes
  45. Sols gained from killing Warden are no longer lost if you quit without resting
  46. You can no longer find flasks in Ranger Challenge (as intended)
  47. Fixed sorting on trapper spears, preventing them from rendering underneath the environment in some places
  48. Ruby Phial description improved
  49. Multiple localisation fixes in many places
  50. Alpha Wolf should no longer be able to dash out of bounds
  51. You should no longer see the “new” indicator if you find a potion ingredient prior to unlocking Potion Mixing
  52. You should no longer be able to stay locked onto enemies that have died
  53. Confessors can now have their movement speed modified (allowing them to be Trapped or slowed by Caltrops)
  54. Fixed an animation bug with Frying Pan
  55. Confirmation modal UI improvements
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  57. BALANCE CHANGES
  58. Primary Weapons
  59. Scythe Heavy Attack hitbox and visual are more reliable now
  60. Scythe Heavy Attack Stance Damage Multiplier
  61. Original: 1
  62. Updated: 2
  63. Halberd Combo Attack has a bit more mobility, making it easier to land hits
  64. Relics
  65. Relic of Redirection no longer reduces Jolt damage from Lightning Talisman triggering Jolt on yourself. It still significantly reduces Jolt damage from enemies. We felt equipping the Relic of Redirection and Lightning Talisman offered a bit too much free damage with very little downside.
  66. Enemies
  67. Reduced maximum number of attacks the Alpha Wolf can chain together
  68. Slightly reduced speed of one of the Cultist Harvester’s more difficult attacks
  69. Slightly reduced tracking of one of the Pulverizer’s attacks
  70. Apex Grunt Poison Stacks Per Hit
  71. Original: 50
  72. Updated: 80
  73. Apex Grunt Attack Damage Per Hit
  74. Original: 60
  75. Updated: 50
  76. Bosses
  77. Infernal Warden
  78. Chooses to use fire attacks at a more predictable cadence
  79. Zenith
  80. Phase 1 should no longer be able to dodge outside the arena
  81. Phase 1 should attack at a more regular, predictable cadence
  82. Phase 1 should dodge player attacks a bit more infrequently
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  84. The Randomiser Update is now available! Just update your game, dive into the unpredictable, and see how you fare in the shadows of the unknown.
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  86. Your next adventure might be the wildest one yet. 🌌✨
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  90. 🔺 Join the community on Discord
  91. 🔺 Subscribe to Void Sols newsletter
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