- 1.13.2 Patch - Little Fixes!
- Hi Peculiars,
- Any of you who are especially eagle-eyed might notice that this is the first update in a while, and perhaps wondering why!
- I retroactively found out that the game engine I used to make The Beekeeper's Picnic has certain... quirks when it comes to pushing through updates into Steam, and when I first began releasing a flurry of updates in the week after the game's release, it caused some people's existing saved games to become unstable or unusable.
- So, this time around I've done a lot more research into what breaks saves and what doesn't, taken things very slowly and done lots of testing with regards to saves. I expect that updates and little fixes are going to come more regularly over the next few weeks and months as I get a bit more confident with this process!
- Changes:
- Decreased volume of the crowd at the fair
- Fixed a bug where accessing the brain attic if standing in a particular spot during a particular scene would make Holmes become stuck in a wall on his return to the material realm. The best solution I've got to this is to just prevent the player accessing the brain attic during this moment!
- Added additional code to attempt to coax Toby III not to fly on the map screen very occasionally.
- Added a few missing lines of dialogue audio