1. NEW UPDATE 1.09 IS AVAILABLE!
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  3. Knock, knock, travelers!
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  5. Here’s the weekly update in which we fixed quite some bugs and also made some changes.
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  7. New additions
  8. Added the ability to change the hero in the crypt.
  9. "Fast mode" setting now affects text speed in events and the quest log, and allows you not to wait for all text to appear before choosing a response in events.
  10. Miillenis totem now kills if the player has no cards left
  11. The death amulet class item has been completely reworked for the new reality due to the impossibility of summoning more than 1 Tulip
  12. Added an effect on the barrel showing its resistance to effects
  13. Bjorn's starting axe has been reworked
  14. Reworked the lunar druid set helmet for better synergy with the set effect
  15. Changed some cards that were dependent on the target's intention - Defence
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  17. Fixes
  18. Fixed the sound of taking damage for Vanadis
  19. Fixed a bug where the fox would start inflicting Bleeding when being recalled
  20. Fixed an issue where empty dialogues appeared in text events
  21. Added death animation for the boar when killed by the veteran berserker
  22. Added death animation for the bear when killed by the elf boss Assassin
  23. Corrected the text position in the Polish language
  24. Fixed an issue with empty pages displaying after using the search function in the glossary
  25. Fixed several soft locks in events including "Tell about the visions" and "The three graves"
  26. Fixed an exploit in the card selling mechanic
  27. Fixed a bug with infinite camera shaking during a pause
  28. Fixed an issue where the game would prompt to equip a two-handed weapon after purchase if another two-handed weapon was already equipped
  29. Fixed an issue in the tutorial where it did not prompt to equip an item after purchasing it
  30. Fixed several issues where balance changes from updates or ascension rewards were not applied in story mode when continuing the game from the crypt
  31. Fixed the position of the pop-up text for the shapeshifting elf
  32. Fixed the background for card ability descriptions, now the background color matches the class
  33. Fixed an issue for certain cards where potential damage was displayed correctly, but damage in the description was not updated to the current value
  34. Fixed an issue where, in trials with the card theft modifier, a soft lock could occur in the next battle
  35. Fixed the need for double-clicking to start a video in the glossary
  36. Fixed the position of creatures’ ability descriptions in the bestiary
  37. Fixed checking for presence of a specific item in an event
  38. Fixed fleeing of a cowardly unit from the battlefield upon the player's death
  39. Fixed a soft lock that happened when killing a totem with the help of a summoned pet or through negative effects
  40. Added additional checks to the method that copies buffs
  41. Fixed an issue where goblins in the arena with the Nimble effect wouldn’t chuckle when dodging non-targeted damage
  42. Fixed an issue where the damage in card descriptions wasn’t updated on the card selection panel
  43. Fixed a game freeze when exiting the ascension tapestry during the animation of closing the old and opening the new points
  44. Removed the empty bar at the bottom of the screen on the perk selection panel for ascensions
  45. Fixed the order of buff icons so that applied buffs appear before others
  46. Changed the outline when hovering over icons in battle for the Flash Amulet and Golem Core
  47. Added saving of the selected coffin until the run begins
  48. Fixed the text size of price tags at vendors
  49. Fixed an issue where the explosion effect wouldn’t play on a dying unit when using a Fragmentation Grenade
  50. Fixed an issue where temporary cards, such as status effects, could be upgraded and added to the deck at the end of the battle
  51. Fixed "From the Ashes" card
  52. Fixed unit spawning after using the Illusion Dispelling Potion when there were not enough slots
  53. Replaced the sound of taking damage for the druid
  54. Removed the display of karma changes for actions that could be repeated multiple times in events
  55. The search bar is now cleared when viewing full info for items/cards/enemies
  56. Fixed an issue with updating and resetting the attack counter for the Brass Knuckles item
  57. Fixed some errors where card descriptions went off the screen
  58. Fixed tooltip display in the deck for cards with a reverse side
  59. Fixed an issue where summoning a pet to a full field would cause one of the allies to disappear permanently
  60. Corrected the "Repeat the Lesson" card mechanics
  61. Fixed an issue where a reward was given at the start of each biome after fully completing an ascension branch
  62. Fixed incorrect level display on the game results screen
  63. Fixed an issue where the effect of the 3-piece Thundering Mountain set dealt damage without accounting for the block update during the enemy's turn
  64. Fixed the "Irreversible Consequences" complication
  65. Fixed incorrect taunts from the knight's allies at the start of battle
  66. Fixed "I Cast Fist" achievement
  67. Added an upgrade diamond to the improved version of the "Fan the Flames" card
  68. Fixed the interaction between the "Fury of the Stray" card and the "Vampire Claws"
  69. The Mind Breakdown now works correctly in the final battle
  70. Fixed an issue where the game would freeze when using buffs
  71. The "Exhaust" cards from the heavy bow now add to the draw in random order
  72. Added automatic use to some cards where target selection isn’t important
  73. Vanadis’ cards that spent maximum health now correctly ignore Insubstantiality
  74. Fixed the interaction between the "Boots of Balance" and the "Mind Breakdown" effect
  75. Fixed the "Small Ball" trophy for Vanadis
  76. Updated the background for the "Hungry Demon" event
  77. Fixed visual bugs for the backgrounds of the "Abandoned Tavern" event
  78. Fixed the visual issue with Vanadis's fingers positioning on the weapon
  79. Fixed an issue where, after dying from effects, an ally would reappear in the next battle
  80. Upon resurrection from the ichor, players will no longer wrongly receive healing from certain sources
  81. The Flash Amulet now correctly plays animations if the effect was blocked by Ward at the start of battle
  82. Fixed the "Iron on the Outside, Iron on the Inside" achievement
  83. Fixed the incorrect size of the ichor debuff icon
  84. Fixed the missing achievement for the "Barbed Set" for Vanadis
  85. Fixed the death idol texts in the abandoned tavern
  86. Fixed some enemies that were impossible to stun
  87. Fixed the class item "Fox Hat" for Vanadis. Jab is always granted now, even if no status cards were burned
  88. The "Dastardly Bite" card now correctly doubles breach
  89. Fixed tooltip display on cards when viewing the deck
  90. "Embrace of Flame" now correctly activates Burning and interacts with other effects that trigger on Burning activation
  91. The "Quick Hand" card now displays the opponent's animation of taking damage
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  94. We don't stop there ;)
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