- Update v1.5.5.0 hotfix:
- LMDh: Minor diffuser baseline lift adjustment (all models); AI calibration pass
- GT3 Gen2 (all models): Set the LD default final drive to the longer option
- LeMans 24h / Bugatti : Added missing crowds on garage grandstand; Further LOD and performance tuning; AI line redone for 24h layout (faster, smoother & less late braking)
- Porsche 963: Adjusted driver animations
- Update v1.5.5.0:
- CONTENT
- Tracks
- Added Le Mans featuring Circuit des 24h du Mans, Bugatti layouts (part of the Circuit des 24h du Mans DLC, free for all for the first few days
- Cars
- Added LMDh class featuring BMW M Hybrid V8, Cadillac V-Series.R, Porsche 963 GTP (part Endurance Pack Pt1 DLC, free for all for the first few days)
- Added GT3 Gen2 class featuring BMW M4, Mclaren 720S EVO, 2023 Mercedes AMG GT3 EVO, Porsche 992 GT3-R (part Endurance Pack Pt1 DLC, free for all for the first few days)
- GENERAL
- Added official support for driver swaps with a generic AI driver, fixing previous inconsistent skill level compared to the other drivers in the session
- Added support for working track light LED panels (WIP, only Green / FCY states for now and only Le Mans & Montreal already set up for them)
- Added option to limit maximum number of visible vehicles
- Multiplayer: Added some additional MP logging around an unrecoverable condition when the local client is promoted to session host. Removed geographic restrictions on dedicated server searches. Increased MP browser list refresh speed
- Added/Updated Championships for F-Vintage, F-Retros, F-Classic, F-HiTech, F-V12, F-V10, F-Reiza, F-Ultimates (all Gens), Stock Car Brasil 1979-2023, Copa Montana, Sprint Race, pCup Brasil, GT1, Group C, BMW M1 Procar
- Added series points sets for user custom Championships for majority of all classes
- Improved raindrop visuals and dynamics & updated rain drop and rain streak textures to achieve denser raindrops
- Adjusted undertray sparks dynamics and colouration
- Logitech G923 (low torque) TrueForce device improved sustained ffb effects / overall strength.
- Added Class Scoring option to Custom Championship editor
- UI & HUD
- Added class filter to championship end of weekend screen
- Fixed pole position bonus points showing race bonus points on champ scoring selection dialog
- Fixed long session lengths escaping their bounding box on Start New Championship screen
- Fixed localisation and alignment issues on Controls screen active suspension labels
- Fixed cancel/save buttons sharing same key bind on Edit Grid page
- Updated motorsport preset for Group C
- Added event presets for LMDh+GT3Gen2, LMDh and GT3 Gen2
- Interlagos 1993: Added missing track map in HUD display for Interlagos 1993
- PHYSICS
- Added support for progressive third springs (used by new LMDh cars & Cadillac DPi)
- GT3 (both gens): Adjusted body drag for all models & engine peaks for AMG Mercedes & Porsche to rectify excessive terminal top speed
- Added Low Downforce setup configurations for GTE
- Adjusted traction control actuation for GTE, GT4, GT3 Gen1 (all models)
- Revised FFB for GT1, GTE, GT Open, Porsche Cup, GT4, Ginetta G55 Supercup, GT5 and G40 Cup (all models)
- AI
- Added car-specific AI race start mistake scalar overrides so AI for more modern formula cars (F-Reiza / F-Ultimates) with advanced clutches don´t struggle with major burnouts off the line, while those happen more often in stats with F-Vintages / F-Retros / F-Classics / F-V12 / F-V10 Gen1
- Adjusted AI launch performance on wet for all high power formula classes listed above
- Slightly increased the likelihood of AI making a mistake during braking when under pressureDisabled AI half-spin mistakes on corner exit
- Caterham (all models): Adjusted AI suspension rates & increased roll torque stab in attempt to minimise issues with higher curbs
- Increased amount of AI lifting off the throttle under blue flags
- Kart 125 shifter: fixed bounce when spawned to track
- AI calibration pass for LMDh, DPI & P1 (both gens)
- AUDIO
- Added reverb and wall reflection volume sliders to AUDIO options
- Fixed missing starter sound for: F-Trainer, F-Classic G1M2, F-Vee, McLaren F1 GT1
- Metalmoro MRX P3 Turbo: adjusted engine sound and position
- Fixed engine starter sound for Camaro SS, VW TSI Cup cars
- Adjusted curb sounds so volume is less dependent on tire loads
- Fixed missing doppler effect in trackside audio for ARC Camaro and Kart Cross
- Adjusted surface sounds for McLaren Senna & Karts
- Adjusted engine sound for F-Hitech G1M4
- increased gearshift volume for Porsche 911 GT3-R & VW Polo RX
- Camaro SS: fixed missing startup sound and adjusted external chase cam sound rev range
- TRACKS
- Interlagos 1991 / 1993: Fixed issue with the pitwall collision causing strange FFB on contact
- Cleveland: Reduced chance of a player car missing the timing sector triggers which results in the lap not recorded
- VEHICLES
- Fixed shader emissive LCD and LED screens being too bright at night and too dim during the day
- Updated cockpit display for GTE, GT3 Gen1, GT4 (all models) to suit shader developments
- Fixed Chevrolet Corvette C8 Z06 windscreen HUD being too dark at night
- GTE: added leader lights on the Porsche 991 RSR and Corvette C8.R
- F Classic G4M2: Fixed bonnet camera clipping
- Mclaren MP4/7: Fixed wheels and brake disc´s pivot points
- Update v1.5.3.5:
- GENERAL
- Slightly increased wetness level of Damp Track Preset
- Further minor reduction of initial water puddle size scalar so that puddles don´t grow as deep over a wet session
- PHYSICS
- Fixed excessive tire wear when flatspotting tire on a wet surface
- Further minor reduction of initial water puddle size scalar
- Revised oval tire treads for Super V8, StockV8 (2019-2022), Montana, Opala 86 & Omega 1999
- Minor tire tread adjustments for all karts & Superkart, tintop oval variants (Stock 2019-2023, Super V8, Opala 86, Omega 99, Copa Montana)
- F-Retro Gen1: Adjusted undertray collision for generic models & Mclaren M23; Minor aero adjustment for Lotus 72E
- F-V10 Gen2: Made default gear ratio one click higher
- Kartcross: Slightly increased rear wing downforce; Increased AI field spread. AI adjustments
- Rallycross: Moved default brake bias slightly forward; AI adjustments
- Minor adjustment to front splitter yaw sensitivity for StockV8 2019-2023 & Copa Montana
- Revised intermediate tire tread for F-V10 (both gens), F-Reiza, F-Ultimate (both gens)
- Further launch control adjustments for F-HiTechs & Rallycross cars
- AI
- AI lines redone for Buenos Aires (6S, 12, 15 layouts), Cleveland, Interlagos 91/93, Road America (both layouts), Brasilia External, Campo Grande, Cascavel, Imola 1972, Imola 2001, Nurburgring RX, Tykki Dirt 1
- Further adjusted AI fuel load & tire wear performance scalars for all cars
- Revised AI tire wear rates, correcting excessive wear for GT and Prototype classes
- Adjusted Ai brake usage for Opalas, Corvette C3 & C3R, Fusca FL
- Increased AI field spread for F-Dirt, Kartcross
- AI wet & damp calibration pass for F-Vintage (both gens), F-V12, F-V10 (both gens), F-Reiza, F-Ultimate (both gens)
- AI adjustments & calibration for tintop oval variants, Rallycross, Kartcross
- AI calibration pass for F-Retro Gen2
- TRACKS
- Minor adjustments to track grip ranges for all surface types
- Watkins Glen: Revised track limit at T1 to exclude run-off area as legal road
- Spa Francorchamps 1993: Fixed safety car not returning to pits in a FCY causing caution period to never end
- VEHICLES
- Fixed missing windscreen in cockpit for F-Classic G4M2 & F-Hitech G1M2
- F-Vee (both models): Adjusted front suspension animations to correct lifting front wheels at speed
- F-Vintage G1M2: further adjusted rear height offset
- Update v1.5.3.4:
- GENERAL
- Reverted new camera switch behaviour on Cockpit Configuration page pending further assessment
- Added -ffb_nofade launch command switch to disable FFB effect smooth fade in/out on pause and session start
- UI & HUD
- Added Motorsports Presets for Formula HiTech Gen1-2
- Removed spurious help text from Scheduled FCY setting
- Fixed redundant Gol FL boost setting in setup menu
- PHYSICS
- Disabled F-Classic qualifying tires until better support exists for AI cars to run them
- Adjusted baseline tire pressures for F-HiTech Gen2 cars (setup reset recommended)
- Improved launch control efficiency for F-Hitech G1M2 & all Gen2 engines
- Nissan GT-R: Revised suspension geometry
- AI
- Redone AI lines For Interlagos 91/93, Oulton Park Classic, Watkins Glen (all layouts), Spa 1993
- Further adjusted fuel load AI scalars for all classes, factoring fuel tank capacity along with car charateristics
- Fine-tuned AI tire degradation to more closely match that of player for all classes
- Further increased function to discourage AI from decididng to run off-track
- Ai calibration pass for GTE, Porsche Cup (wet), Copa Classic B & FL, F-V12, F-Ultimate Gen1, F-HiTech Gen2, Kartcross, Superkart
- Adjusted corridors at Daytona RC Bus Stop Chicane and Velopark 2010 to discourage drivers from driving off track and bouncing off inside wall respectively
- TRACKS
- Added dedicated safety car pitbox to Oulton Park, Watkins Glen
- Barcelona GP: Fixed a physical irregularity in the track surface near the Europecar corner exit
- VEHICLES
- Added colour matching driver outfits & helmets for all drivers in Copa Classic B/FL, Copa Fusca, Copa Uno, HotCars
- Further increased speed thresholds for F-Classics & F-HiTechs to produce undertray sparks (further improvements to their visuals & dynamics still in progress