1. Update v3.01:
  2. Stuck Turns
  3. Fixed Lost Unit Notification not clearing when a unit transport cannot reach the destination
  4. Fixed ships that would get stuck when starting movement on a hyperlane
  5.  
  6. War
  7. Fixed an issue where players in a war with another civilization could not negotiate peace after declining the initial peace offer, preventing them from ever ending the war
  8.  
  9. Map Generation
  10. Normal settings for “Sector Layout” and “Hyperlane Frequency” are more likely to cluster and produce Hyperlanes.
  11. Multiplayer
  12. Fixed a bug where players are unable to load into a multiplayer game larger than 32mb.
  13. Fixed an issue where players are unable to join a multiplayer game they were not originally apart of.