1. Update 1:
  2. Improvements
  3. Controls
  4. Improved analog stick input on controllers – now more responsive by default
  5. Added deadzone, aim acceleration, exponent and aim smoothing options to tweak gamepad input in the Input Options menu
  6.  
  7. Map Improvements: Dimension of the Machine
  8. Hell or Dark Water (MGE3M2): added checkpoint spawns in co-op after traps section
  9. Grave Machine (MGE4M1): added checkpoint spawns in co-op and fixed pain triggers around pentagram
  10. A Grave Mistake (MGE4M2): added checkpoint spawns in co-op and pain triggers to prevent falling through and skipping them
  11.  
  12. General Improvements
  13. Save game process is faster on large levels
  14. Hosts are now identified by an icon instead of a color to make it easier to distinguish for color blind players
  15. Weapon wheel HUD element is no longer cut off on local multiplayer vertical split-screen
  16.  
  17. Online Multiplayer
  18. Removed visible game limit in match browser
  19. Improved Scourge of Armagon client-side prediction
  20.  
  21. Bots
  22. Added bot support for the following levels:
  23. The Slipgate Complex (E1M1)
  24. Castle of the Damned (E1M2)
  25. The House of Chthon (E1M7)
  26. The Elder God Shrine (E4M3)
  27. Shub-Niggurath's Pit (END)
  28. The Edge of Oblivion (HIPDM1)
  29. The Pumping Station (HIP1M1)
  30.  
  31. Improved bot melee attack, swimming and weapon selection behaviors
  32. Added text dialogues for when bots make kills or get killed
  33. Improved bot handling of elevators
  34. Improved bot navigation on The Abandoned Base (DM3)
  35.  
  36. Misc. Improvements
  37. Added monitor select option
  38.  
  39. Control Updates:
  40. Added quick save and quick load key binds
  41. Added default keyboard binds for the Laser Cannon, and Mjolnir in Scourge of Armagon
  42.  
  43. Note: Users with existing save data may need to bind these manually from the Input Options menu
  44.  
  45. BUG FIXES
  46. Gameplay
  47. Fixed backward movement speed accidentally being set to walk
  48. Game speed now correctly resets after using the Weapon Wheel
  49. Resolved a bug that could result in the player getting stuck when jumping out of the water
  50. Turning off friendly fire no longer prevents self-damage
  51.  
  52. Audio
  53. Fixed rare audio crash in Scourge of Armagon
  54. Resolved issue that caused excessive clipping when multiple sounds play simultaneously
  55. Resolved an issue in which the wrong audio track was playing during the Scourge of Armagon demo
  56. Fixed an issue in which Track 11 was playing instead of Track 10 on Gloom Keep (E1M5), The Wizard’s Manse (E2M5), The wind Tunnels (E3M5) and Hell’s Atrium (E4M5)
  57.  
  58. Maps
  59. The Silver Key no longer shows up in Hell’s Atrium (E4M5) on Deathmatch
  60. Fixed an issue in which some decals were oriented incorrectly in Scourge of Armagon
  61. Fixed a lighting bug in The Door to Chthon (E1M6) that caused the darkened path to be lit prematurely
  62. Darkened lighting on the roof to restore the original visual effect on Shub-Niggurath's Pit (END)
  63.  
  64. General
  65. Usernames with quotation marks now appear correctly in game
  66. Spanish episode end slate text is no longer cut off
  67. Texture smoothing setting restores correctly after deactivating the Quake 64 add-on
  68. Fixed bug in which enhanced Ogre model would sink into ground plane after death
  69.  
  70. Online Multiplayer
  71. Resolved issue when sounds would drop and entities disappear or flicker during online play
  72.  
  73. Bots
  74. Resolved issue where bots would not grab needed pickups
  75. Bots should now see all triggers and doors as shootable
  76. Bots no longer linger in slime or lava for too long
  77. Removed Bot support on maps that lack waypoints
  78. Fixed issue in which bots tried to re-use single-use buttons and triggers
  79.  
  80. Misc.
  81. Fixed an issue in which the Max FPS option did not correctly display custom settings in drop down menu
  82. Disabled GPU culling to improve performance in Dimension of the Machine