1. Update v1.3.4:
  2. UI
  3. HUD is hidden in some in-game cameras.
  4. General fixes in texts (all languages).
  5. Changed the naming confirmation to hold.
  6. Added vignetting effects to flashbacks.
  7. Added improvements in the Forge Scroll selection screens.
  8. Fixed a bug in the Mission Objective system.
  9. Improvements on enemies’ life bars.
  10. General improvements and fixes in Travel Book.
  11. General improvements and fixes in HUD and HUD alerts.
  12. General fixes in loading screens.
  13. General fixes in Bestiary and Lore unlocks.
  14. General fixes in Tutorials (Prologue).
  15. General fixes during Steels selection (triangle).
  16.  
  17. Gameplay and Design
  18. Added options to zoom out the camera.
  19. Added options for camera collisions.
  20. Balancing on Melcart lines – we have increased the timer between his lines.
  21. Polish added to the breakable column event in Roggs Mountains.
  22. General fixes in Dialogues and Conversations.
  23. General improvements on mutilation cameras to avoid undesirable syncs.
  24. Improved visibility of the traversal in the Library of Crimson Fort.
  25. Fixes in the enemies’ blood system.
  26. Balancing in the material drop system during Chapter 3.
  27. Fixed some problems in entity loading.
  28. Fixed a bug related to the steal event (Tok).
  29. Fixed a bug during Adso’s animations while in camp.
  30. Fixed a bug related to Aran speaking underwater.
  31. Various fixes in enemy outlines.
  32. General fixes in cutscenes.
  33. General fixes in animations.
  34. Fixed some random application crashes.
  35. Fixed a bug with the Blue Lady during Roggs Mountains.
  36. Various fixes in the enemy spawns in Dharavel Island.
  37.  
  38. Level Design
  39. General Fixes in breakables and atrezzo positioning.
  40. Various terrain seams fixes.
  41. Various LOD fixes (level).
  42. Added AI collisions in some areas.
  43. General texture improvements.
  44. General Fixes in various map collisions.
  45. Corrected various lighting issues.
  46. Added numerous camera collisions.
  47. General Fixes in door collisions.
  48. General Fixes in vegetation overlapping.
  49. General polishing.
  50.  
  51. SFX & VFX
  52. General fixes in the Music system.
  53. Fixed a bug with the statue VFX during Aecides' battle.
  54. Fixed a graphical issue in the Forge Titan.
  55. General Fixes in UI sounds.
  56. General fixes in water VFX.
  57. General fixes.
  58. General polishing.
  59.  
  60. Update v1.2.6:
  61. We’ve introduced a fix to prevent a random blocker in the last part of the Skeleton Kid escort mission. Anyone affected only has to go to the Library entrance to continue the mission from there.
  62. Included a fix to prevent random crashes during the Aecides’ Boss Battle.
  63. Fixed a bug on the Forgers Oracle that could sometimes leave some secrets undiscovered on the map even after those secrets were discovered.  
  64.  
  65. Update v1.2.5:
  66. Added a confirmation screen if the EULA is rejected.  
  67. Blocked mouse inputs during the EULA process to prevent an unexpected exit.  
  68. Added support for Threadripper processors.
  69.  
  70. ALL PLATFORMS
  71. Fixed a potential blocker if someone saves the game after killing Cavimo Rex but before the game launches the cutscene.
  72. Fixed various crashes in the travel book.
  73. Fixed a random crash during Serpent’s Amphitheatre.
  74. Fixed a potential blocker during the change style tutorial (Chapter 1: It can happen sometimes if the player has the Hissop instead of the sword).
  75. Fixed random crashes that could occur during the following battles: BossCoko, BossDuke, BossPrisonB, CavemanFury, CrusaderFallen, Frog, Ghost, Trollriver, ZombieFlames).
  76. Fixed a potential block with one Nerea Statue.
  77. Fixed a potential block during weapon naming.