- Update v1.3.4:
- UI
- HUD is hidden in some in-game cameras.
- General fixes in texts (all languages).
- Changed the naming confirmation to hold.
- Added vignetting effects to flashbacks.
- Added improvements in the Forge Scroll selection screens.
- Fixed a bug in the Mission Objective system.
- Improvements on enemies’ life bars.
- General improvements and fixes in Travel Book.
- General improvements and fixes in HUD and HUD alerts.
- General fixes in loading screens.
- General fixes in Bestiary and Lore unlocks.
- General fixes in Tutorials (Prologue).
- General fixes during Steels selection (triangle).
- Gameplay and Design
- Added options to zoom out the camera.
- Added options for camera collisions.
- Balancing on Melcart lines – we have increased the timer between his lines.
- Polish added to the breakable column event in Roggs Mountains.
- General fixes in Dialogues and Conversations.
- General improvements on mutilation cameras to avoid undesirable syncs.
- Improved visibility of the traversal in the Library of Crimson Fort.
- Fixes in the enemies’ blood system.
- Balancing in the material drop system during Chapter 3.
- Fixed some problems in entity loading.
- Fixed a bug related to the steal event (Tok).
- Fixed a bug during Adso’s animations while in camp.
- Fixed a bug related to Aran speaking underwater.
- Various fixes in enemy outlines.
- General fixes in cutscenes.
- General fixes in animations.
- Fixed some random application crashes.
- Fixed a bug with the Blue Lady during Roggs Mountains.
- Various fixes in the enemy spawns in Dharavel Island.
- Level Design
- General Fixes in breakables and atrezzo positioning.
- Various terrain seams fixes.
- Various LOD fixes (level).
- Added AI collisions in some areas.
- General texture improvements.
- General Fixes in various map collisions.
- Corrected various lighting issues.
- Added numerous camera collisions.
- General Fixes in door collisions.
- General Fixes in vegetation overlapping.
- General polishing.
- SFX & VFX
- General fixes in the Music system.
- Fixed a bug with the statue VFX during Aecides' battle.
- Fixed a graphical issue in the Forge Titan.
- General Fixes in UI sounds.
- General fixes in water VFX.
- General fixes.
- General polishing.
- Update v1.2.6:
- We’ve introduced a fix to prevent a random blocker in the last part of the Skeleton Kid escort mission. Anyone affected only has to go to the Library entrance to continue the mission from there.
- Included a fix to prevent random crashes during the Aecides’ Boss Battle.
- Fixed a bug on the Forgers Oracle that could sometimes leave some secrets undiscovered on the map even after those secrets were discovered.
- Update v1.2.5:
- Added a confirmation screen if the EULA is rejected.
- Blocked mouse inputs during the EULA process to prevent an unexpected exit.
- Added support for Threadripper processors.
- ALL PLATFORMS
- Fixed a potential blocker if someone saves the game after killing Cavimo Rex but before the game launches the cutscene.
- Fixed various crashes in the travel book.
- Fixed a random crash during Serpent’s Amphitheatre.
- Fixed a potential blocker during the change style tutorial (Chapter 1: It can happen sometimes if the player has the Hissop instead of the sword).
- Fixed random crashes that could occur during the following battles: BossCoko, BossDuke, BossPrisonB, CavemanFury, CrusaderFallen, Frog, Ghost, Trollriver, ZombieFlames).
- Fixed a potential block with one Nerea Statue.
- Fixed a potential block during weapon naming.