1. Update v1.02:
  2. Changes
  3. Updated AMD FSR, NVIDIA DLSS, and Intel XeSS upscalers and frame generation.
  4.  
  5. Improved performance auto-detect algorithms to achieve a better quality/performance balance across different hardware.
  6.  
  7. Added support for setting a custom image as the episode preview in the Community Puzzles menu. This custom image will also be used as the Workshop item preview.
  8.  
  9. If no custom image is used, episode previews will continue showing multiple level screenshots, and Workshop uploads will use the first level screenshot as the preview image.
  10.  
  11. Refined the design of publish options in the Community Puzzles menu.
  12.  
  13. Choosing not to upload an episode image in the Community Puzzles menu now also prevents level preview images from being uploaded.
  14.  
  15. Improved controller navigation in the Community Puzzles menu.
  16.  
  17. Optimized episode and thumbnail loading in the Community Puzzles menu.
  18.  
  19. Bug Fixes
  20. Fixed an issue where using auto-detect in the video options menu would reset the upscaling method/preset.
  21.  
  22. Fixed a softlock that could occur during a specific terminal conversation in Gehenna.
  23.  
  24. Fixed an issue where QR codes could still be painted on certain secret signs that should not support painting.
  25.  
  26. Fixed missing translations in several places, including Journal entries, the Message Selection screen, and Tombstone epitaphs.
  27.  
  28. Fixed an issue where the Plasma Wall hit sound could be spammed at an uncomfortable rate.
  29.  
  30. Fixed an issue where Messengers would wake up lying displaced from the center.
  31.  
  32. Fixed an issue where “Hold X to Reset” could be triggered during cutscenes.
  33.  
  34. Fixed an issue where NPCs could glitch out when Photomode was opened.
  35.  
  36. Fixed an issue where destroyable objects allowed laser beams to pass through before being destroyed.
  37.  
  38. Fixed a bug where a specific Roman-style wall could sometimes let a laser beam pass through.
  39.  
  40. Fixed an issue where picking up a fan cover while inside a fan stream could lock the player in place.
  41.  
  42. Fixed an issue in Gehenna 3 – BFF where a mine-carrying cube could get stuck beneath an arch when entering a fan.
  43.  
  44. Fixed an issue where the Axe/Crowbar could be dropped through certain fences and become unretrievable.
  45.  
  46. Fixed various bugs with floating objects and missing collisions across multiple levels.
  47.  
  48. Improved physics stability for puzzle items and resolved related bugs.
  49.  
  50. Fixed an issue where pressing the default Back key in the “Stop Game” prompt would trigger Exit to Desktop instead of Cancel.
  51.  
  52. Fixed an issue where the “Left Hand” gamepad control preset caused conflicting key bindings, leading to gameplay issues.
  53.  
  54. Fixed various controller navigation issues (missing stick deadzones, double inputs).
  55.  
  56. Fixed an issue where the Rewind key sometimes failed to work on gamepad after dying to a Mine or Turret.
  57.  
  58. Fixed an issue where the gamepad’s Left Trigger could stop working after exiting a Terminal.
  59.  
  60. Fixed an issue where the Reset Value button in Photomode stopped working on most options after closing and reopening Photomode.
  61.  
  62. Fixed an issue where a Switch in Community Puzzles would not refresh its visual state after using Gameplay Rewind.
  63.  
  64. Fixed an issue in the Puzzle Editor where Receivers/Emitters placed on walls had sideways dirt decals instead of flowing downward.