- Update v1.1.3:
- It fixes a lot of stuff, mainly: quest flow fixes, dialogue/content polish, gameplay logic corrections, and several stability improvements across core systems and localized content.
- For quests, dialogues, etc, we have:
- Fixed an issue in the Dorno Jn. dialogue flow involving the barbarian interaction.
- Fixed Elmed strange statuette issue.
- Fixed the Love Potion quest so Lumma no longer gets stuck in the inn and the quest state updates correctly.
- Fixed an exploit involving the stainless steel knife and Sulman chat that allowed unlimited experience gain.
- Fixed a Nicodemus-exclusive text issue.
- Updated content and setup in Mines_Dungeon, including the cart puzzle, guards, and related scene data.
- Updated Swordhaven Beggars' Corner Tavern first floor content and setup.
- As for companions, encounters, and gameplay logic, we:
- Fixed an issue where Nicodemus’s healing ability, Lore of the Land, could incorrectly turn allies hostile.
- Fixed Zhelka duel logic so the global condition is no longer set incorrectly after the duel.
- Fixed Ugyn's Blessing not working correctly when the player has the Eagle Eyed perk.
- As for stability and technical fixes:
- Fixed a camera centering issue.
- Fixed a death pose issue in creature models.
- Fixed a null reference in LevelOut.CheckSelectedCharactersInRange().
- Fixed a null reference in SaveLoadSlot.Invalidate().
- Fixed a null reference in Pathfinding.NavigationAgent.CheckCharacterOnPath().
- Included follow-up NavigationAgent improvements after the initial fix.
- Added proper warning/handling when trying to sell a quest item.
- Fixed Puma animations.
- For localization and subtitle support we:
- Updated localization strings and text data across multiple supported languages.
- Added or refreshed translated ending subtitle files for Fiona, Guintar, and Jemmahor.
- Included additional Traditional Chinese localization updates.