- Update v1.0.3:
- Fixes & Improvements
- Fixed issues with aggressive unit movement when targeting specific enemies.
- Resolved a potential softlock in the final level.
- Addressed a possible cause of memory leak.
- Fixed placement issues with the Mistlight piece.
- Corrected missing description text and/or images in some building pieces.
- Improved terrain generation — maps where Horrors couldn’t reach the core from certain spawners should no longer appear.
- Fixed aggro propagation misplacement.
- Update v1.0.2:
- Fixes & Tweaks
- Resolved an issue where falling pieces weren’t dealing damage correctly — gravity hurts again!
- The final campaign pop-up now appears when it should (no more silent victories).
- Added an option to hide version numbers from the UI for a cleaner look.
- You can now set any screen resolution you want — enjoy the freedom to play your way!
- Update v1.0.1:
- Added missing dialogue line for outpost destruction in 4-0 (spoiler alert).
- Survival enemy markers now appear when 50 enemies remain.
- Players can no longer destroy the outpost in 2-0 without triggering failure.
- Temporary fix for final level wave markers; permanent solution coming soon.
- Resolved LOD misapplication issues.
- Corrected missing scenario descriptions.
- Fixed bug preventing selection of specific building pieces.
- Disabled difficulty selection for survival maps created in the editor.
- Brightness settings screen now behaves as intended.
- Survival booster reward screen now closes correctly post-selection.
- Fixed issue with multiple unit deployment on the same spot.
- Resolved Mistlight piece becoming unavailable after reloading.
- Updated localization to improve translations across several languages.