1. Update v1.0.3:
  2. Fixes & Improvements
  3. Fixed issues with aggressive unit movement when targeting specific enemies.
  4. Resolved a potential softlock in the final level.
  5. Addressed a possible cause of memory leak.
  6. Fixed placement issues with the Mistlight piece.
  7. Corrected missing description text and/or images in some building pieces.
  8. Improved terrain generation — maps where Horrors couldn’t reach the core from certain spawners should no longer appear.
  9. Fixed aggro propagation misplacement.
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  11. Update v1.0.2:
  12. Fixes & Tweaks
  13. Resolved an issue where falling pieces weren’t dealing damage correctly — gravity hurts again!
  14. The final campaign pop-up now appears when it should (no more silent victories).
  15. Added an option to hide version numbers from the UI for a cleaner look.
  16. You can now set any screen resolution you want — enjoy the freedom to play your way!
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  18. Update v1.0.1:
  19. Added missing dialogue line for outpost destruction in 4-0 (spoiler alert).
  20. Survival enemy markers now appear when 50 enemies remain.
  21. Players can no longer destroy the outpost in 2-0 without triggering failure.
  22. Temporary fix for final level wave markers; permanent solution coming soon.
  23. Resolved LOD misapplication issues.
  24. Corrected missing scenario descriptions.
  25. Fixed bug preventing selection of specific building pieces.
  26. Disabled difficulty selection for survival maps created in the editor.
  27. Brightness settings screen now behaves as intended.
  28. Survival booster reward screen now closes correctly post-selection.
  29. Fixed issue with multiple unit deployment on the same spot.
  30. Resolved Mistlight piece becoming unavailable after reloading.
  31. Updated localization to improve translations across several languages.