- Update v1.9.0.1:
- Changes & Improvements
- (1.9.0.1) Fixed multiplayer connection issues
- Various technical changes to improve performance
- Various stability improvements to prevent crashes
- Various text / translation adjustments
- Various visual adjustments on several models
- Improved automatic wood harvester arm behavior if trees are beneath the harvester
- Improved responsiveness of field information box to appear on map overview
- Improved fuel consumption calculation of wood harvesters while processing a tree
- Fixed button conflict on controller in modhub for search and active downloads
- Fixed cases of go-to AI attempting to route through the river on mapUS
- Fixed flickering issues on some hardware configurations with Intel ARC B Series GPUs
- Fixed hooklift system problems when reloading the savegame
- Fixed tension belts not working correctly when re-mounting objects
- Fixed mod update dialog when loading into a savegame showing without cancel prompt
- Fixed overlapping of chat window on lower UI scaling values
- Fixed overloading slurry from the pig barn trigger
- Fixed radio turning off when switching vehicles
- New Machines & Items
- JohnDeere 1270G tree harvester
- Pöttinger Aerosem VT 5000 DD seeder
- Skoda Enyaq Coupé RS iV car
- Väderstad TopDown 600 cultivator
- Modding
- added start argument (skipModUpdateDialog) to skip modupdate check when loading into a savegame for mod creators
- fixed mod update check, now properly ignores unzipped mods again
- Info
- As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.
- Update v1.8.0.1:
- Changes & Improvements
- (1.8.0.1) Fixed overloading of fluids for placeables such as greenhouses, productions, animal pastures, ...
- Various technical changes to improve performance
- Various technical improvements to free up video memory for gameplay
- Various stability improvements to prevent crashes
- Various text / translation adjustments
- Various visual adjustments on several models
- Fixed electric machinery not recharging with time scale slower than 5x
- Fixed modHub updates not being correctly applied without a game restart
- Fixed performance issue with garlic in greenhouses
- Fixed reflection issues with DRS (dynamic resolution scaling) enabled
- Fixed shadow lights flickering in certain moments while driving
- Improved mod selection screen with added search and seperation for outdated or unavailable mods
- Improved AI Go-To planning and driving behavior
- Improved AI Go-To status information for players
- Improved fillplane visuals for sorghum
- Improved manure heap detection for animal husbandries
- Improved menu navigation behavior in various scenarios
- Improved player disconnection information in multiplayer
- Improved steering assist and helper field detection
- Improved steering assist line visibility in colorblind mode
- Improved steering assist line visibility on grown crops
- Improved traffic driving behavior
- New Machines & Items
- Case IH Farmall C Series tractor
- Case IH L630 frontloader
- CLAAS Arion 570 motor configuration
- Fiat 160-90 DT tractor
- GÖWEIL G-1 F125 Kombi baler
- HORSCH Finer 6 SL cultivator
- New Holland CH7.70 harvester
- New Holland 980CR 8-30 corn header
- New Holland SuperFlex 25FT header
- New Holland Varifeed 28FT header
- Pfanzelt DW P 186 forestry winch
- New Additions/Functionalities
- Added lime spreading capability to Farmtech Variofex 750
- Added in-game Shop search function
- Added care wheel configuration to Bredal k105
- Added automatic vehicle reset on out of bounds machines
- Modding
- Prevent nested Placable.onCreate calls to avoid crashes and errors
- Info
- As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.
- Update v1.7.0.2:
- Changes & Improvements
- Fixed dedicated servers correctly reporting incompatible or uninstalled maps
- Fixed an issue where attached trailers caused the savegame to get stuck while loading
- Update v1.7.0.1:
- Changes & Improvements
- Fixed support prompt showing on PC while having outdated mods
- Update v1.7.0.0:
- Changes & Improvements
- Various technical changes to improve performance
- Various stability improvements to prevent crashes
- Various text / translation adjustments
- Various visual adjustments on several models
- Improved multiplayer map sync speed
- Improved multiplayer performance
- Improved color of cut grass foliage LOD
- Delivering goods for multiple harvest contracts with the same station and crop will now prioritize the contract with the higher overall progress
- Disabled removal of fences which are part of an animal pasture due to issues calculating the animal pen area
- Changed behavior to recharge electric machines
- Fixed dual wheel connectors on several models
- Fixed grass having full yield when cut despite not being fully grown
- Fixed missing corn harvest animation on consoles
- Fixed rare cases where cutting trees would create invisible pieces that could freeze the game when near to the player
- Fixed spreading lime after mulching not working
- Fixed train not stopping at train stations and being too far away
- Fixed vehicle maintenance costs not being deducted
- Fixed an error when using the slope terrain tool
- Fixed area beneath fences not being unblocked for placement after fence deletion
- Fixed cotton harvester being unable to unload unfinished bales for mission completion
- Fixed driving issues with manual transmission with clutch
- Fixed feeding robots' produce not showing up in UI by producing more than needed
- Fixed fence gate state not loading correctly from savegames
- Fixed grape juice production economy
- Fixed hand tools list in multiplayer showing outdated or no information
- Fixed issues with the player character placement when controlling high pressure washer
- Fixed JohnDeere 6R wheel width options
- Fixed Kuhn SW 4014 wrapper throwing away bales
- Fixed manual saving on multiplayer causing lag for all players
- Fixed mission yield being affected by rain while harvesting with a player-owned harvester
- Fixed partial working width setting desync for spreaders and sprayers in multiplayer games
- Fixed player being unable to transfer all of a farm's money in multiplayer
- Fixed player character getting stuck on platforms when exiting trains or vehicles next to them
- Fixed shifting into 8th gear in multiplayer
- Fixed silage additive usage with Göweil VARIO Master V140
- Fixed snow not being removed properly when disabled.
- Fixed water foam glowing at night
- Navigation markers now display distance based on user settings instead of always using meters
- Removed misplaced fence below field 43 on Hutan Pantai preventing the creation of rice fields
- New Machines & Items
- Göweil G4010 Q Profi bale wrapper
- JohnDeere 8R eAutoPower livery
- New Additions/Functionalities
- Added ability to adjust deadzones in the running savegame for PC
- Added download / file size information to the modhub download dialog
- Added exclamation mark to main menu if mods have updates
- Added option to turn off cruise control on GPS line end
- Modding
- Added support to add or overwrite fruitTypes for maps
- Added various checks and log messages to help with debugging mod map configuration
- Changing the number of terrain angle channels for the fields no longer needs a separate custom shader
- Fixed custom placeable name not being resolved correctly in mod maps
- Fixed crash when deleting a placeable which used 'onCreateWater' callback, now only allowed be used for in-map assets
- Fixed envMaps not working correctly on custom maps
- Info
- As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.