1. Update v1.9.0.1:
  2. Changes & Improvements
  3. (1.9.0.1) Fixed multiplayer connection issues
  4. Various technical changes to improve performance
  5. Various stability improvements to prevent crashes
  6. Various text / translation adjustments
  7. Various visual adjustments on several models
  8. Improved automatic wood harvester arm behavior if trees are beneath the harvester
  9. Improved responsiveness of field information box to appear on map overview
  10. Improved fuel consumption calculation of wood harvesters while processing a tree
  11. Fixed button conflict on controller in modhub for search and active downloads
  12. Fixed cases of go-to AI attempting to route through the river on mapUS
  13. Fixed flickering issues on some hardware configurations with Intel ARC B Series GPUs
  14. Fixed hooklift system problems when reloading the savegame
  15. Fixed tension belts not working correctly when re-mounting objects
  16. Fixed mod update dialog when loading into a savegame showing without cancel prompt
  17. Fixed overlapping of chat window on lower UI scaling values
  18. Fixed overloading slurry from the pig barn trigger
  19. Fixed radio turning off when switching vehicles
  20. New Machines & Items
  21. JohnDeere 1270G tree harvester
  22. Pöttinger Aerosem VT 5000 DD seeder
  23. Skoda Enyaq Coupé RS iV car
  24. Väderstad TopDown 600 cultivator
  25. Modding
  26. added start argument (skipModUpdateDialog) to skip modupdate check when loading into a savegame for mod creators
  27. fixed mod update check, now properly ignores unzipped mods again
  28. Info
  29. As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.
  30.  
  31. Update v1.8.0.1:
  32. Changes & Improvements
  33. (1.8.0.1) Fixed overloading of fluids for placeables such as greenhouses, productions, animal pastures, ...
  34. Various technical changes to improve performance
  35. Various technical improvements to free up video memory for gameplay
  36. Various stability improvements to prevent crashes
  37. Various text / translation adjustments
  38. Various visual adjustments on several models
  39. Fixed electric machinery not recharging with time scale slower than 5x
  40. Fixed modHub updates not being correctly applied without a game restart
  41. Fixed performance issue with garlic in greenhouses
  42. Fixed reflection issues with DRS (dynamic resolution scaling) enabled
  43. Fixed shadow lights flickering in certain moments while driving
  44. Improved mod selection screen with added search and seperation for outdated or unavailable mods
  45. Improved AI Go-To planning and driving behavior
  46. Improved AI Go-To status information for players
  47. Improved fillplane visuals for sorghum
  48. Improved manure heap detection for animal husbandries
  49. Improved menu navigation behavior in various scenarios
  50. Improved player disconnection information in multiplayer
  51. Improved steering assist and helper field detection
  52. Improved steering assist line visibility in colorblind mode
  53. Improved steering assist line visibility on grown crops
  54. Improved traffic driving behavior
  55. New Machines & Items
  56. Case IH Farmall C Series tractor
  57. Case IH L630 frontloader
  58. CLAAS Arion 570 motor configuration
  59. Fiat 160-90 DT tractor
  60. GÖWEIL G-1 F125 Kombi baler
  61. HORSCH Finer 6 SL cultivator
  62. New Holland CH7.70 harvester
  63. New Holland 980CR 8-30 corn header
  64. New Holland SuperFlex 25FT header
  65. New Holland Varifeed 28FT header
  66. Pfanzelt DW P 186 forestry winch
  67. New Additions/Functionalities
  68. Added lime spreading capability to Farmtech Variofex 750
  69. Added in-game Shop search function
  70. Added care wheel configuration to Bredal k105
  71. Added automatic vehicle reset on out of bounds machines
  72. Modding
  73. Prevent nested Placable.onCreate calls to avoid crashes and errors
  74. Info
  75. As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.
  76.  
  77. Update v1.7.0.2:
  78. Changes & Improvements
  79. Fixed dedicated servers correctly reporting incompatible or uninstalled maps
  80. Fixed an issue where attached trailers caused the savegame to get stuck while loading
  81.  
  82. Update v1.7.0.1:
  83. Changes & Improvements
  84. Fixed support prompt showing on PC while having outdated mods
  85.  
  86. Update v1.7.0.0:
  87. Changes & Improvements
  88. Various technical changes to improve performance
  89. Various stability improvements to prevent crashes
  90. Various text / translation adjustments
  91. Various visual adjustments on several models
  92. Improved multiplayer map sync speed
  93. Improved multiplayer performance
  94. Improved color of cut grass foliage LOD
  95. Delivering goods for multiple harvest contracts with the same station and crop will now prioritize the contract with the higher overall progress
  96. Disabled removal of fences which are part of an animal pasture due to issues calculating the animal pen area
  97. Changed behavior to recharge electric machines
  98. Fixed dual wheel connectors on several models
  99. Fixed grass having full yield when cut despite not being fully grown
  100. Fixed missing corn harvest animation on consoles
  101. Fixed rare cases where cutting trees would create invisible pieces that could freeze the game when near to the player
  102. Fixed spreading lime after mulching not working
  103. Fixed train not stopping at train stations and being too far away
  104. Fixed vehicle maintenance costs not being deducted
  105. Fixed an error when using the slope terrain tool
  106. Fixed area beneath fences not being unblocked for placement after fence deletion
  107. Fixed cotton harvester being unable to unload unfinished bales for mission completion
  108. Fixed driving issues with manual transmission with clutch
  109. Fixed feeding robots' produce not showing up in UI by producing more than needed
  110. Fixed fence gate state not loading correctly from savegames
  111. Fixed grape juice production economy
  112. Fixed hand tools list in multiplayer showing outdated or no information
  113. Fixed issues with the player character placement when controlling high pressure washer
  114. Fixed JohnDeere 6R wheel width options
  115. Fixed Kuhn SW 4014 wrapper throwing away bales
  116. Fixed manual saving on multiplayer causing lag for all players
  117. Fixed mission yield being affected by rain while harvesting with a player-owned harvester
  118. Fixed partial working width setting desync for spreaders and sprayers in multiplayer games
  119. Fixed player being unable to transfer all of a farm's money in multiplayer
  120. Fixed player character getting stuck on platforms when exiting trains or vehicles next to them
  121. Fixed shifting into 8th gear in multiplayer
  122. Fixed silage additive usage with Göweil VARIO Master V140
  123. Fixed snow not being removed properly when disabled.
  124. Fixed water foam glowing at night
  125. Navigation markers now display distance based on user settings instead of always using meters
  126. Removed misplaced fence below field 43 on Hutan Pantai preventing the creation of rice fields
  127. New Machines & Items
  128. Göweil G4010 Q Profi bale wrapper
  129. JohnDeere 8R eAutoPower livery
  130. New Additions/Functionalities
  131. Added ability to adjust deadzones in the running savegame for PC
  132. Added download / file size information to the modhub download dialog
  133. Added exclamation mark to main menu if mods have updates
  134. Added option to turn off cruise control on GPS line end
  135. Modding
  136. Added support to add or overwrite fruitTypes for maps
  137. Added various checks and log messages to help with debugging mod map configuration
  138. Changing the number of terrain angle channels for the fields no longer needs a separate custom shader
  139. Fixed custom placeable name not being resolved correctly in mod maps
  140. Fixed crash when deleting a placeable which used 'onCreateWater' callback, now only allowed be used for in-map assets
  141. Fixed envMaps not working correctly on custom maps
  142. Info
  143. As with all major updates to Farming Simulator, you may experience stuttering on the first game launch after the update when using mods or custom graphics settings due to shaders being recompiled.