1. Bug fixes and UI improvements
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  3. Hi everybody,
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  6. This update contains bug fixes, improvements to the user interface, and more tooltips about weapon and armor bonuses.
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  10. Bugs fixed:
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  12. Casting Dispel Magic can cause freeze.
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  14. Casting the Invoke Fear spell on human characters caused the game to freeze.
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  16. Insectoid opponents with Tail Strike ability were generated with short tails.
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  18. Monsters can inherit Fly ability without having wings.
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  20. The action point bonus on the character panel wasn't indicated correctly.
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  22. The Quality settings dropdown button was occasionally irresponsive in the Options Menu.
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  24. Missing tentacles from the Frogbeast's back.
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  26. The "Attack bonus against hybrids" stat was mislabeled on the "Monster grew up" message.
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  28. The ability button for Flawless Defense doesn't update after clicking on it, and the tooltip doesn't show the full description.
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  30. Wrong instructions for the Skill Upgrade button in the tutorial.
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  32. The auto-combat report incorrectly displayed the number of enemies killed in the Catacomb fight called Duel.
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  34. Items selected for purchase disappear from the purchasable items after saving and loading.
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  36. The tooltip for the Great Slash ability did not indicate that a two-handed weapon is required.
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  38. The stock of Titanwood could go negative when crafting shields. This also prevented new purchases from appearing in the blacksmith's inventory.
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  40. The effect of Poison Gland on Poison Split was incorrectly displayed in the Surgery tab.
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  42. The eye size of hybrids could increase indefinitely on some occasions.
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  46. Added:
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  48. Cooldown indicator for abilities during combat.
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  50. If the player cannot create the required battle team for an arena fight, the pop-up tooltip displays the reason.
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  52. The monsters can be shown or hidden from the list by tags in the battle preparation window.
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  54. Tooltips were added for the weapon bonuses in the Forge weapon/armor window.
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  56. More info was added to the character panel regarding weapons and armor bonuses.
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  58. The size of the mandibles and teeth more accurately reflects the creature's bite strength.
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