- Update v1.0.13:
- Events
- The OTS Lunar event is now worth 3 championship points to better reflect its length.
- Tensei Daily Events select the Peak Climb less frequently and now choose from all stages used throughout the series.
- Controls & Interface
- The Controls screen can now be fully navigated using a controller.
- The Controls screen now displays two keyboard binding rows for actions with multiple default bindings.
- Fixed the Back action being unavailable for rebinding.
- Made it clearer that the upscaler dropdown can be scrolled.
- Fixes & Improvements
- The Repair Drone now collects a spare before setting off, preventing its cockpit and roof camera from being momentarily obstructed when replacing a wheel.
- Fixed performance issues related to vehicle light flares.
- Added FSR 4.
- Update v1.0.11:
- Events & Difficulty
- Greatly reduced the difficulty and length of the OTS (EXO4) Lunar Rally, with shorter and more beginner-friendly stage designs.
- The original event, “Lunar Rally 2104â€, remains available in Events. The updated version has been added as “Lunar Rally 2105â€.
- Shortened and corrected the length of the EXO6 licence test on Dhool.
- Features & Improvements
- Updated DLSS, XeSS and FSR support, and improved upscaler menu handling.
- Added a button to launch previous Daily Race results as Time Trials.
- Repairs now clear dust contamination from repaired parts.
- Increased the distance from which rover audio can be heard in replays.
- Improved Tensei’s high-altitude sky, fog and ambient lighting.
- Added the Stage Editor Test action to the bindable controls menu.
- Fixes
- Fixed locked Daily Race cards displaying the wrong vehicle-class requirement.
- Fixed single events incorrectly playing series team communications or entering the series wrap-up flow after completion.
- Fixed the Film Grain setting not being respected in the main menu.
- Fixed stray rover audio occasionally playing from an infinite distance during replays.
- Update v20260625:
- Online Rally
- Added an online rally browser with Popular, New, and Friends filters.
- Added Public/Private visibility when creating online rallies.
- Custom, player-made stages can now be added to online rallies.
- Graphics, Input & Controls
- Added XeSS upscaling support.
- Fixed FSR3/upscaler selection issues.
- Added experimental H-pattern shifter support, with direct bindings for gears.
- Added per-vehicle wheel force feedback intensity overrides for UTV, EXO4, EXO6, and Miner.
- Changed Lunar shadows to a softer setup to reduce flickering and jagged shadow artifacts.
- Audio & Vehicles
- Remixed vehicle audio and added new UTV engine sounds.
- Restored Dhool ambience.
- Slightly improved vehicle engine audio falloff distance.
- Reduced the volume difference between first-person and third-person vehicle audio.
- Burst wheels on gravel now sound better and less repetitive.
- Tuned the New Earth UTV setup to reduce nose-diving.
- Tuned New Earth UTV suspension and ride settings.
- Added sponsor logos to UTV and Miner.
- Gameplay & Fixes
- Series rules are now customizable and no longer locked to difficulty tier, including damage, drone survey, and restarts.
- Disabled checkpoint, start gate, and final gate orb colliders so they no longer occasionally rip rover arms off on contact.
- Fixed a rally progress bug where watching the replay after a race-ending incident could break series progression.
- Race-ending incident handling now avoids double stage completion when retries, replays, and missed stages overlap.
- Driver profile saves now use a temp/backup write path and can recover from backup if the active profile is missing or unreadable.
- Service screen labels now localize and swap fonts correctly, including the no-service system report text.
- Fixed a donut checkpoint that was inside a tree on Dhool / ARC UTV Series, Stage 1.
- Update v20260615:
- Turned on grass on New Earth
- Added bindable mouse controls to the controls ui (can now invert the mouse)
- Service actions (Apply repairs, drop rover, etc) are now rebindable
- Increased Tensei daily sprint stage length/checkpoint ranges to avoid very short daily stages.
- Improved readability of left/right stick press controller glyphs.
- Added runtime quality scaling grass/detail, tree, and prefab draw distances, density, culling, and shadows.
- Minor change to UTV engine sound so it whines less at high speeds.
- Tuned vegetation draw distances for better performance.
- Restored small grasses and bushes after the vegetation distance changes.
- Adjusted Arc New Earth Stage 2 end gates so they sit farther from a nearby boulder.
- Bug fixes
- Fixed knockable trees losing proper lighting/shadows after being hit.
- Fix Donuts visually resetting if you drive too far away from them
- Fix RCS thrusters not turning off when the dropship picks you up
- Fix a broken state where you could complete training, but not get your Race License
- Fix 'No More Excuses' achievement not triggering
- Fixed unlocalized training comms.
- Fixed camera-switch glitch effects continuing when tutorial popups interrupt camera changes.