1. Maintenence Update 1.0.3 and Beta Update 210.3
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  3. 1.0.3 (build 209.45)
  4. The build library is now synced to Steam Cloud.
  5. Auto light/douse torches is now toggled on again by default.
  6. Horns now benefit from the Jab skill when used for secondary attacks.
  7. Thrown weapons equipped in a non-thrown-slot hand now display their melee properties, rather than their thrown properties.
  8. The penetration estimate of missile & thrown weapons now respects their respective penetration caps.
  9. You are now prompted to stop traveling if your HP falls below the warning threshold.
  10. Fixed an issue with the ordering of certain tomb murals.
  11. Fixed a bug that caused some sub-limbs to stay permanently dismembered even after their parent limb was regenerated.
  12. Fixed a bug that caused some bodies to never recover the use of their missile weapons after dismemberment.
  13. Fixed a bug that caused hostile creatures with a short kill radius to not react when shot from range.
  14. Fixed a bug that caused the turbow to not apply its penetration bonus.
  15. Fixed a bug that caused the displayed penetration value of thrown weapons to be lower than intended.
  16. Fixed a bug that caused the psychal fleshgun to double its penetration bonus from Ego.
  17. Fixed a bug that caused you to never forget secrets even with Amnesia.
  18. Fixed a bug that caused the mouth of Shug'ruith to always be built straight down.
  19. Fixed a bug that caused liquid stains to be included in water ritual reputations.
  20. Fixed a bug that caused water ritual options to be selectable even when you did not have the required reputation.
  21. Fixed a bug that caused a southeast pointing arrow to be displayed on the western map border.
  22. Fixed a bug that caused you to acquire the Change Grip ability regardless of equipping [redacted] properly or not.
  23. Fixed a bug that caused the Cleave skill to apply a -2 penalty to AV per hit instead of the intended -1.
  24. Fixed a bug that caused Hook and Drag to display popups when other creatures failed to use it.
  25. Fixed a bug that caused faces dismembered during domination to not modify reputation.
  26. Fixed a bug that caused the conch of the Aji to grant its ability when equipped in the thrown slot.
  27. Fixed a bug that caused Stopsvalinn to give its ability when improperly equipped.
  28. Fixed a bug that caused quest objectives to pick up items to complete when just looking at them.
  29. Fixed a bug that caused flying with cathedras to impede other movement abilities and remove cooldowns when teleporting.
  30. Fixed a bug that caused the tile of [redacted] farmers to be overridden.
  31. Fixed a bug that prevented music from playing in Brightsheol.
  32. Fixed a bug that could cause an object to be attached with invalid parts, preventing the game from being saved.
  33. Fixed a bug that caused some zones to build very slowly.
  34. Fixed a minor inconsistency between XP being awarded from turning in Resheph secrets vs. turning in Sheba books.
  35. Fixed message ordering of space time vortexes appearing.
  36. [modding] Added an alterable Icon to ConversationUI, also accessible via BeginConversationEvent.
  37. [modding] Added a RenderNodeEvent to conversations, which can temporarily override the rendered icon and title.
  38. [modding] Variants to the Hooks for Feet mutation now use their blueprint's display name in the mutation description.
  39. [modding] Undefined tables in Mods.xml now properly initialize an empty table list.
  40. [modding] The RenderEvent has been extended with new parameters to alter rendering in specific contexts.
  41. [modding] The quest 'O Glorious Shekhinah!' is no longer hardcoded to a specific zone ID.
  42. [modding] Sultan statue tiles have now been extracted to a weighted population table: SultanShrines_StatueTiles.
  43. [debug] Creature attitude info can now also be enabled via the 'Show attitude info on objects' option.
  44. [debug] Journal note attributes are now separated for readability (these are only visible when the object internals debug option is turned on).
  45. Fixed a bug that prevented the game from recognizing you were marooned in [redacted].
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  48. beta branch (build 201.3)
  49. Minorly improved performance across the board.
  50. Fixed a bug where Ornate Tables would change colors when items were placed on them.
  51. Fixed a bug where enclosed objects could appear above their encloser.
  52. [modding] Various methods on Tinkering_Disassemble have been made public & static.
  53. [modding] Added an OptionFlag attribute, which can sync an option's value to a field or property.
  54. [modding] Added a Options.HasOptionValue method to check if an option has a player-configured value.
  55. [modding] Fixed a bug that caused displayed version numbers using the upgrade operator to be parsed as a color code.
  56. [modding] Fixed an exception when specifying invalid attribute requirements for powers.
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