1. Update v1.0.6.17718:
  2. ⚙️STABILITY & BUGFIXES
  3. 🤝 Fixed an issue where rerolled Scrolls would disappear forever.
  4.  
  5. 🤝 Fixed an issue where Lucky Scroll’s random Scroll would offer previously pinned Scrolls.
  6.  
  7. 🤝 Fixed an issue where using Hatti with the Diminutive Trial Covenant could make him invincible.
  8.  
  9. 🤝 Fixed an issue where a Client’s Covenants menu wouldn't open if the Host had activated Covenants that the Client had not yet unlocked.
  10.  
  11. Update v1.0.6.17709:
  12. 📦 CONTENT
  13. 📜 New Scroll: Second Breath
  14.  
  15. Gain a speed stack every second you’re standing still, and lose one every second you’re moving (max 5 Stacks). +6% Move Speed per stack
  16.  
  17. 📜 New Scroll: Lucky Scroll
  18.  
  19. Get a random Scroll. An additional Scroll Chest will appear somewhere on the map.
  20.  
  21. 📜 New Scroll: Magician Collision
  22.  
  23. When colliding with a teammate, increase both Wizards’ Move Speed by 25% for 5 seconds (10s cooldown).
  24.  
  25. 📜 New Scroll: Passive Income
  26.  
  27. Luck is capped at 0, but every 5 Level Ups will contain a guaranteed Legendary.
  28.  
  29. 📜 New Scroll: Fight or Flight
  30.  
  31. When taking damage, increase Move Speed by 30% for 2 seconds (7s cooldown).
  32.  
  33. 📜 New Scroll: Thick Skin
  34.  
  35. The less Health you have, the more Armor you gain (max 90).
  36.  
  37. 📜 New Scroll: Drinking Buddies
  38.  
  39. Whenever you pick up a Health Potion, all teammates will also receive 50% healing. Additionally, whenever a teammate picks up a Health Potion, you will also receive 50% healing.
  40.  
  41. 🎖️ 4 new Quests
  42.  
  43. 🕹️GAMEPLAY IMPROVEMENTS
  44. ✅ Added a Scroll HUD that shows cooldowns, triggers, or stacks.
  45.  
  46. 🤝 Delayed Fate will only appear if a player still has rerolls to spend, or if the Reroll Mastery is active.
  47.  
  48. 🤝 Made the following enemies pingable:
  49.  
  50. Elder Shaman
  51.  
  52. Elder Bloat Crab
  53.  
  54. Elder Teethy Worm
  55.  
  56. Broodmaw
  57.  
  58. Stampeders
  59.  
  60. Frostroot
  61.  
  62. Baby Manta
  63.  
  64. ✅ Size Mastery now affects Spear Barrage and Impish Havoc.
  65.  
  66. ✅ Gnashers can now be frozen.
  67.  
  68. ✅ Made sure Bile Spitter, Rift Sentinel and Sol’Phish projectiles can destroy each other on hit.
  69.  
  70. ✅ As a ghost, your movement is no longer affected by the environment (Roads, Ice Patches, Frost Branch, and Rivers).
  71.  
  72. ✅ Scroll Chests now take damage from enemy projectiles.
  73.  
  74. ✅ Added a small delay after a Level Up to create a moment of grace.
  75.  
  76. 🎨VISUAL IMPROVEMENTS
  77. ✅ Fixed the visual for the Rift being too small in its exit animation.
  78.  
  79. ✅ Improved the visuals for the Arcane Broadsword.
  80.  
  81. ✅ Reworked Brimstone splash effect.
  82.  
  83. ✅ Updated the player's death explosion.
  84.  
  85. ⚖️ BALANCING
  86. 🤝 Spear Barrage
  87.  
  88. Improved Spear Barrage targeting.
  89.  
  90. Slightly increased hitbox size.
  91.  
  92. Slightly increased cast animation speed.
  93.  
  94. Slightly increased the base damage of Spear Barrage.
  95.  
  96. 🤝 Hex Bomb
  97.  
  98. Bounce Augmentation now only reduces damage after each consecutive bounce.
  99.  
  100. Split augmentations now work similarly to other Split Augmentations.
  101.  
  102. 🤝 Removed damage splitting for:
  103.  
  104. Shadow Talon Augmentation on Talon Slash
  105.  
  106. Rear Blades Augmentation on Phantom Blades
  107.  
  108. Multi-Barrage Augmentation on Spear Barrage
  109.  
  110. 🤝 Mul’Gath
  111.  
  112. Mul'Gath has a higher damage resistance during phase transitions.
  113.  
  114. Mul’Gath’s minions now immediately start healing him over time.
  115.  
  116. 🤝 Scrolls
  117.  
  118. Bountiful Quests and Go-Getter’s Grace have been made to work retroactively.
  119.  
  120. Go-Getter’s Grace’s healing buff has also been increased from 25% to 30%.
  121.  
  122. Fist of Support has been reworked to increase both Damage (10%) and Critical Damage (30%) every time you revive a teammate.
  123.  
  124. Reworked Power of Friendship to increase Armor instead of Damage. Additionally, the distance calculation has been reworked so the max Armor value is reached a bit easier.
  125.  
  126. Savior Focus, Steady Hand, and Resilient Revival have been removed.
  127.  
  128. 🙌 QOL
  129. 🤝 Quests that track specific progress now have indicators in-game. This applies to:
  130.  
  131. Completing Realms on specific Threat Levels -> icons in the Realm Select Menu.
  132.  
  133. Infusing all different Elements -> Quest icon on the Infusion Card.
  134.  
  135. Collecting 12 different Scrolls -> Quest icon on the Scroll Card.
  136.  
  137. ✅ Tweaked animation values during Level Ups to make selection moments during gameplay smoother.
  138.  
  139. ✅ Improved the Wizard Trait descriptions so each Wizard's effects are more clear/transparent.
  140.  
  141. 🤝 Improved scrolling behavior in the Quest Menu.
  142.  
  143. ⚙️STABILITY & BUGFIXES
  144. 🤝 Fixed an issue where buttons in the Pause menu would remain selected after reopening the Pause Menu.
  145.  
  146. ✅ Fixed an issue where rewards from certain Quests were immediately available in the same Mission.
  147.  
  148. ✅ Fixed an issue where Scepter Mesh would still damage enemies for a few seconds after despawning.
  149.  
  150. ✅ Fixed an issue where the Necro Whirl visual would clip into the ground if the Stalking Whirl augmentation was equipped.