1. v339.14 - 10/29/2021
  2.  
  3. Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc on Crystal isles
  4. Fixed Rockdrakes so they can now be neutered and spayed
  5. Temporarily removed Hexagons from Genesis 1 glitches whilst we work through a related exploit
  6.  
  7.  
  8. v339.7 - 10/26/2021
  9.  
  10. Prevented the Dodorex/Dodowyvern from being mindcontrolled by the Noglin
  11. v339.5 - 10/26/2021
  12.  
  13. Fear Evolved 5 is now live
  14.  
  15. Fixed some exploits
  16.  v338.41 - 10/21/2021
  17.  
  18. Fixed multiple exploits
  19. Fixed a bug where the player and Stego were immune to being netted
  20. v338.35 - 10/20/2021
  21.  
  22. Fixed multiple exploits
  23. Increased Astrodelphis Missile/Homing Missile cooldown to 1 second. Does not affect the Mission variant.
  24. v338.31 - 10/18/2021
  25.  
  26. Fixed an exploit
  27. v338.30 - 10/16/2021
  28.  
  29. Fixed an exploit
  30. v338.29 - 10/15/2021
  31.  
  32. Mana breath damage to players reduced by 20%
  33. Turret health buff has now been updated and will no longer require the replacing of turrets to take effect
  34. Fixed an exploit
  35. v338.23 - 10/15/2021
  36.  
  37. Balance
  38. Blood Stalker
  39.  
  40. Reduced piercing damage from 85% to 65%.
  41. Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
  42. No longer unequips player’s melee weapon when webbed
  43. Wyverns
  44.  
  45. Reduced Wyvern HP gained per level by approximately 20%
  46. Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
  47. Buffed Fire Wyvern right-click attack by approx 30%
  48. Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
  49. Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).
  50. Noglin
  51.  
  52. Now targetable by Plant X
  53. Takes reduced damage from Plant X when attached to a player
  54. Net Ammo
  55.  
  56. Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
  57. Increased weight of weight ammo from 0.2 to 2.0
  58. Mammoth
  59.  
  60. Prevented being dismounted from creature when you are buffed by the Mammoth
  61. Mammoth war drummer now gets 40% damage mitigation whilst drumming
  62.  
  63. Shadowmane
  64.  
  65. Reduced the range the stun attack can target horizontally by 20%
  66. Increased the holding space bar jump distance by 20%
  67. Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
  68. Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
  69. Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%
  70. Global Stun Immunity Buff
  71.  
  72. The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:
  73.  
  74. Void Wyvern
  75. Shadowmane
  76. Netgun
  77. Flash bang (Plant Z Grenade)
  78. Miscellaneous Balance
  79.  
  80. Prevented the Exo mek from filling turrets that have recently fired
  81. Increased Megalosaurus damage with the night time buff by approx 25%
  82. Increased Tek Turret HP by 100%
  83. Quality of Life and Misc.
  84.  
  85. Increased slots on the Industrial Grinder from 60 to 120
  86. Expanded the Tek Cloner register range by 3x
  87. Reduced Tek Surveillance Console Stack Size from 100 to 5
  88. Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer
  89. Increased Magmasaur’s smelting output by 100%
  90. Enabled auto-harvest on Ankylosaurus
  91. Enabled breeding on Rockdrakes
  92. Enabled breeding on Achatina ;)
  93. Fixed some exploits
  94. Fixed a bug where TEK Stryders and MEKs would not regain health in stasis
  95. Fixed a bug where MEK modules would lose durability when released from cryopod
  96. Two new admin commands: cheat drainwater and cheat drainfood
  97. Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files
  98. Fixed a bug where caused Plant Z to no longer heal dinos
  99. Fixed a bug where Soap would remove textures from some structures
  100. Fixed a bug where Cosmetics on the Shadowmane would not retain their colour
  101. v337.41 - 10/13/2021
  102.  
  103. Additional Official Server logging/debugging information
  104. Fixed an exploit
  105. v337.36 - 10/12/2021
  106.  
  107. Further iteration on Server logging/debugging information
  108. v337.35 - 10/10/2021
  109.  
  110. Additional Official Server logging/debugging information
  111. Fixed an exploit
  112. v337.33 - 10/10/2021
  113.  
  114. Additional Official Server logging/debugging information
  115. v337.21 - 10/08/2021
  116.  
  117. Temporarily prevented the Noglin from gaining torpidity
  118. v337.20 - 10/01/2021
  119.  
  120. Fixed an exploit
  121. v337.17 - 09/29/2021
  122.  
  123. Fixed an exploit
  124. v337.16 - 09/23/2021
  125.  
  126. Fixed an exploit
  127. v337.15 (clients are .13) - 09/20/2021
  128.  
  129. Fixed multiple exploits
  130. Fixed a bug where pressing "Spacebar" to bring up the camera list would shrink the UI each time
  131. Fixed a bug where weapons on the Loadout Mannequin would equip to feet
  132. Fixed some typos in text strings
  133. Fixed server versioning
  134. TEK Security Console Cameras are now able to be unlinked remotely
  135. Fixed servers not showing up when attempting to transfer between servers on Stadia
  136. Adjusted default Stadia video settings to support increased view distance and better texture quality. The following settings can also be adjusted in the options: post processing and view distance.
  137. v336.23 - 08/30/2021
  138.  
  139. Fixed multiple exploits
  140. Fixed a bug where kill notifications would not appear
  141. Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc
  142. v336.12 - 08/24/2021
  143.  
  144. Fixed some exploits
  145. v336.3 - 08/17/2021
  146.  
  147. Fixed some exploits
  148. Fixed a bug where the Mutagen nearby buff icon would not display properly
  149. Fixed a bug where the Raft and Motorboat would not work properly in some water volumes
  150. Fixed a bug where the TEK Stryder bed would duplicate itself on the respawn UI
  151. Fixed a bug where Charge Batteries would not recharge in stasis'd TEK Stryders
  152. Fixed a bug where creatures would spawn above the map on some levels
  153. Fixed a bug where HLNA teleportion would not work when the game is run different languages
  154. Fixed a bug where certain creature abilities would not work when the game is run different languages
  155. Fixed a bug where the Loadout Mannequin's hotbar would no longer work when using blueprints
  156. Fixed a bug where Mutagen bulbs would fall through the map in certain cases
  157. Fixed multiple bugs with the Noglin causing problems when taming and possessing.
  158. Fixed a bug where some missions would not start properly/could not be completed.
  159. Fixed a bug where some subtitles were not playing when the game is run in different languages
  160. Fixed a bug where Explorer Note VO would constantly repeat if you return to the location.
  161. TEK Dedicated Storage box now supports its quantity display on various sides of the structure and has some QOL features to enable these on multiple boxes easily.
  162. v335.8 - 08/11/2021
  163.  
  164. Fixed multiple possession related bugs with the Noglin
  165. Fixed a bug where players would not get twins or triplets when hatching/birthing babies on PC
  166. Fixed a bug which caused Eggs to not be visible in the Egg Incubator
  167. Fixed a bug where certain creature abilities would not work when the game is run different languages
  168. Fixed some exploits
  169. Fixed some localisation bugs
  170. Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers
  171. v334.3 - 08/05/2021
  172.  
  173. Fixed some exploits.
  174. Fixed a bug that prevented players from repairing items in Dino Inventories that functioned as Smithy.
  175. Fixed a bug that caused the Charge Lantern to lose quality when placed and picked up.
  176. Fixed a bug that prevented some boss flags from being placed.
  177. Fixed some voiceover bugs.
  178. Fixed some PVE Exploits.
  179. Fixed some incorrect spawns with Summoner.
  180. Fixed some areas that prevented Megachelon from building.
  181. Fixed some client stalls when using the TEK Incubator.
  182. Fixed a bug which could cause items to be lost in the Loadout Mannequin when using a non-survivor dermis.
  183. Fixed a bug where players were being killed when entering a mission mounted from a Stegosaurus.
  184. Fixed a bug where some Explorer Notes would repeat themselves on unlock.
  185. Reworked the Shadowmane leap so that it works better on servers with low framerate and fixed a bug where it would jump too far in some cases
  186. Removed some redundant options in metal elevator platform multi-use wheel
  187. TEK Stryder beds are now named after the TEK Stryder itself
  188. Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty
  189. v333.15 - 07/29/2021
  190.  
  191. Fixed some server side crashes
  192. v334.13 - 07/28/2021
  193.  
  194. Fixed some miscalculations with Noglin's taming effectiveness
  195. Fixed some cases where certain structures were not respecting Tribe Rank Rules
  196. Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  197. Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon
  198. Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions
  199. Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms
  200. Fixed a bug which prevented resources from respawning due to nearby Voidwyrms
  201. Fixed a bug which caused Gacha's to provide the wrong fungal wood
  202. Fixed some more edge cases where Noglins' could still fly certain flying creatures under water
  203. Fixed some more edge cases where mission data could have been lost
  204. Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK)
  205. Fixed some exploits
  206. Fixed some server and client crashes
  207. Unofficials can now enable additional dupe protection using the following commandline:
  208. -UseItemDupeCheck (Note: this could have an impact on mods, so use with caution)
  209. v333.4 - 07/22/2021 (Major version update)
  210.  
  211. Fixed a bug where defeating King Kaiju wouldn't display on your implant
  212. Fixed a bug where Baryonyx wouldn't regenerate health on killing fish
  213. Fixed a bug with Brontosaurus IK
  214. Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  215. Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process
  216. Fixed a bug causing visual artifacts in water
  217. Fixed a bug where some wild creatures wouldn't be able to damage each other
  218. Fixed a bug where you wouldn't be able to use '0000' as a valid pin on Pressure Plates & TEK Sensors
  219. Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance
  220. Fixed a bug which allowed the Zero G buff to persist outside of the space biome
  221. Fixed & protected against multiple exploits
  222. Fixed & protected against multiple server and client crashes
  223. Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed
  224. Fixed a bug where Shadowmane could do higher than intended damage in some cases
  225. Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled.
  226. Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped
  227. Fixed some false positive anti-mesh detection
  228. Plant Species R decay timer has been increased to 20 days
  229. TEK Sensor and canvas now respect enemy foundation range
  230. Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis.
  231. Creatures spawned by Hunt Missions can no longer be netted
  232. Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr)
  233. Updated some text string to be more accurate
  234. Two new admin commands:
  235. Cheat AddChibiExp
  236. Cheat AddChibiExpToPlayer
  237. v332.12 - 07/20/2021 (Client)
  238.  
  239. Fixes some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI
  240. v332.14 - 07/20/2021 (Server)
  241.  
  242. Fixed a bug which caused hitscan weapons (such as the Fabricated Sniper Rifle) to be highly inaccurate/unreliable, especially against moving targets or when you were moving as the shooter.
  243. v332.13 - 07/15/2021
  244.  
  245. Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch)
  246. Noglins can attach to flyers and use them in non-flyzones but not underwater
  247. Net immunity cooldown increased from 10 seconds to 30 seconds
  248. When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds.
  249. v332.11 - 07/15/2021
  250.  
  251. Fixed a bug where you could get inaccurate taming effectiveness on some creatures
  252. Fixed some exploits
  253. Fixed some client and server crashes
  254. Fixed some server stalls
  255. Fixed Megalodon gestation time (once again matches Megaloceros)
  256. Fixed some placement issues with some trophies
  257. Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
  258. Structures built on a Hoverskiff will forward damage to the skiff (does not forward damage from Wild creatures)
  259. Fixed some Desync reports
  260. Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account
  261. Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
  262. Exintction Explorer Note #21 has been moved so it is no longer in the mesh
  263. Fixed a case where wild Snow Owls wouldn't be able to attack
  264. HLNA opacity settings now affect her movement SFX
  265. Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission
  266. Fixed a bug where some saddle engrams were missing from their respective crafting stations
  267. You can no longer build through Mission Dispatchers on Genesis Part 2
  268. Fixed some mesh exploits
  269. Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1
  270. Fixed a bug where TEK Stryder transmitter inventory was being wiped on server load
  271. Fixed a bug where players could move Netted Creatures
  272. Fixed some cases where the Noglin could attach in cases it shouldn't, and some cases where after a Noglin has attached it would be in a broken state.
  273. Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad
  274. Noglins now respect no flyer rules (maps, volumes, and water volumes).
  275. 6x Structure Damage has been removed from vents on Genesis Part 2
  276. Fixed a case where players sometimes did not get their race creatures/canoe.
  277. Fixed a bug where some Genesis Part 2 creatures were not able to hit level 500 on Official Servers
  278. Fixed some shader/visual issues with SM4
  279.