- v339.14 - 10/29/2021
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc on Crystal isles
- Fixed Rockdrakes so they can now be neutered and spayed
- Temporarily removed Hexagons from Genesis 1 glitches whilst we work through a related exploit
- v339.7 - 10/26/2021
- Prevented the Dodorex/Dodowyvern from being mindcontrolled by the Noglin
- v339.5 - 10/26/2021
- Fear Evolved 5 is now live
- Fixed some exploits
- v338.41 - 10/21/2021
- Fixed multiple exploits
- Fixed a bug where the player and Stego were immune to being netted
- v338.35 - 10/20/2021
- Fixed multiple exploits
- Increased Astrodelphis Missile/Homing Missile cooldown to 1 second. Does not affect the Mission variant.
- v338.31 - 10/18/2021
- Fixed an exploit
- v338.30 - 10/16/2021
- Fixed an exploit
- v338.29 - 10/15/2021
- Mana breath damage to players reduced by 20%
- Turret health buff has now been updated and will no longer require the replacing of turrets to take effect
- Fixed an exploit
- v338.23 - 10/15/2021
- Balance
- Blood Stalker
- Reduced piercing damage from 85% to 65%.
- Players grappled now get a 20 second immunity buff from being webbed by the Bloodstalker again
- No longer unequips player’s melee weapon when webbed
- Wyverns
- Reduced Wyvern HP gained per level by approximately 20%
- Reduced armour penetration on Lightning Wyvern beam attack by approx 20%
- Buffed Fire Wyvern right-click attack by approx 30%
- Prevented Void Wyvern from performing a right-click attack unless mounted by a rider
- Adjusted Wyvern base drag weight to match Crystal Wyverns so that they behave similarly against items that take this into consideration, such as the Net Ammo. (Therefore Fire, Lightning, and Poison Wyverns can now be netted).
- Noglin
- Now targetable by Plant X
- Takes reduced damage from Plant X when attached to a player
- Net Ammo
- Increased durability usage on Harpoon Gun for net ammo specifically. Cost per net fired increased by approx 250%
- Increased weight of weight ammo from 0.2 to 2.0
- Mammoth
- Prevented being dismounted from creature when you are buffed by the Mammoth
- Mammoth war drummer now gets 40% damage mitigation whilst drumming
- Shadowmane
- Reduced the range the stun attack can target horizontally by 20%
- Increased the holding space bar jump distance by 20%
- Reduced how many targets the Shadowmane can chain stun when right-click is held to 7 targets from 15 targets
- Increased cooldown of teleport attack from 4.5 seconds to 15 seconds and each target added increases the cooldown by 2 seconds rather than 1 second - Increased the length of the immunity buff after a player has been stunned by the Shadowmane from 30 seconds to 50 seconds.
- Reduced passive creature armour from 124 to 80 and reduces its armour gained per level by 35%
- Global Stun Immunity Buff
- The following dismounts will now respect an overriding dismount immunity buff when the effect is created by any of the following creatures and items:
- Void Wyvern
- Shadowmane
- Netgun
- Flash bang (Plant Z Grenade)
- Miscellaneous Balance
- Prevented the Exo mek from filling turrets that have recently fired
- Increased Megalosaurus damage with the night time buff by approx 25%
- Increased Tek Turret HP by 100%
- Quality of Life and Misc.
- Increased slots on the Industrial Grinder from 60 to 120
- Expanded the Tek Cloner register range by 3x
- Reduced Tek Surveillance Console Stack Size from 100 to 5
- Display a HUD whilst holding H with tek Glove equipped displaying player location and upload timer
- Increased Magmasaur’s smelting output by 100%
- Enabled auto-harvest on Ankylosaurus
- Enabled breeding on Rockdrakes
- Enabled breeding on Achatina ;)
- Fixed some exploits
- Fixed a bug where TEK Stryders and MEKs would not regain health in stasis
- Fixed a bug where MEK modules would lose durability when released from cryopod
- Two new admin commands: cheat drainwater
and cheat drainfood - Fixed a bug where the Dedicated Storage Box would ignore stack modifiers in server config files
- Fixed a bug where caused Plant Z to no longer heal dinos
- Fixed a bug where Soap would remove textures from some structures
- Fixed a bug where Cosmetics on the Shadowmane would not retain their colour
- v337.41 - 10/13/2021
- Additional Official Server logging/debugging information
- Fixed an exploit
- v337.36 - 10/12/2021
- Further iteration on Server logging/debugging information
- v337.35 - 10/10/2021
- Additional Official Server logging/debugging information
- Fixed an exploit
- v337.33 - 10/10/2021
- Additional Official Server logging/debugging information
- v337.21 - 10/08/2021
- Temporarily prevented the Noglin from gaining torpidity
- v337.20 - 10/01/2021
- Fixed an exploit
- v337.17 - 09/29/2021
- Fixed an exploit
- v337.16 - 09/23/2021
- Fixed an exploit
- v337.15 (clients are .13) - 09/20/2021
- Fixed multiple exploits
- Fixed a bug where pressing "Spacebar" to bring up the camera list would shrink the UI each time
- Fixed a bug where weapons on the Loadout Mannequin would equip to feet
- Fixed some typos in text strings
- Fixed server versioning
- TEK Security Console Cameras are now able to be unlinked remotely
- Fixed servers not showing up when attempting to transfer between servers on Stadia
- Adjusted default Stadia video settings to support increased view distance and better texture quality. The following settings can also be adjusted in the options: post processing and view distance.
- v336.23 - 08/30/2021
- Fixed multiple exploits
- Fixed a bug where kill notifications would not appear
- Fixed multiple level-design related bugs such as holes, floating foliage, incorrect volumes, etc
- v336.12 - 08/24/2021
- Fixed some exploits
- v336.3 - 08/17/2021
- Fixed some exploits
- Fixed a bug where the Mutagen nearby buff icon would not display properly
- Fixed a bug where the Raft and Motorboat would not work properly in some water volumes
- Fixed a bug where the TEK Stryder bed would duplicate itself on the respawn UI
- Fixed a bug where Charge Batteries would not recharge in stasis'd TEK Stryders
- Fixed a bug where creatures would spawn above the map on some levels
- Fixed a bug where HLNA teleportion would not work when the game is run different languages
- Fixed a bug where certain creature abilities would not work when the game is run different languages
- Fixed a bug where the Loadout Mannequin's hotbar would no longer work when using blueprints
- Fixed a bug where Mutagen bulbs would fall through the map in certain cases
- Fixed multiple bugs with the Noglin causing problems when taming and possessing.
- Fixed a bug where some missions would not start properly/could not be completed.
- Fixed a bug where some subtitles were not playing when the game is run in different languages
- Fixed a bug where Explorer Note VO would constantly repeat if you return to the location.
- TEK Dedicated Storage box now supports its quantity display on various sides of the structure and has some QOL features to enable these on multiple boxes easily.
- v335.8 - 08/11/2021
- Fixed multiple possession related bugs with the Noglin
- Fixed a bug where players would not get twins or triplets when hatching/birthing babies on PC
- Fixed a bug which caused Eggs to not be visible in the Egg Incubator
- Fixed a bug where certain creature abilities would not work when the game is run different languages
- Fixed some exploits
- Fixed some localisation bugs
- Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers
- v334.3 - 08/05/2021
- Fixed some exploits.
- Fixed a bug that prevented players from repairing items in Dino Inventories that functioned as Smithy.
- Fixed a bug that caused the Charge Lantern to lose quality when placed and picked up.
- Fixed a bug that prevented some boss flags from being placed.
- Fixed some voiceover bugs.
- Fixed some PVE Exploits.
- Fixed some incorrect spawns with Summoner.
- Fixed some areas that prevented Megachelon from building.
- Fixed some client stalls when using the TEK Incubator.
- Fixed a bug which could cause items to be lost in the Loadout Mannequin when using a non-survivor dermis.
- Fixed a bug where players were being killed when entering a mission mounted from a Stegosaurus.
- Fixed a bug where some Explorer Notes would repeat themselves on unlock.
- Reworked the Shadowmane leap so that it works better on servers with low framerate and fixed a bug where it would jump too far in some cases
- Removed some redundant options in metal elevator platform multi-use wheel
- TEK Stryder beds are now named after the TEK Stryder itself
- Made some balance tweaks to Trap and Hunt missions to reduce overall difficulty
- v333.15 - 07/29/2021
- Fixed some server side crashes
- v334.13 - 07/28/2021
- Fixed some miscalculations with Noglin's taming effectiveness
- Fixed some cases where certain structures were not respecting Tribe Rank Rules
- Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
- Fixed a bug where the Egg Incubator would not display stats for certain creature eggs, such as the Bloodstalker and Megachelon
- Fixed a bug where Cryopod UI would display incorrectly display hidden colour regions
- Fixed a bug which prevented TEK Skiffs from being crafted due to nearby Voidwyrms
- Fixed a bug which prevented resources from respawning due to nearby Voidwyrms
- Fixed a bug which caused Gacha's to provide the wrong fungal wood
- Fixed some more edge cases where Noglins' could still fly certain flying creatures under water
- Fixed some more edge cases where mission data could have been lost
- Prevented being able to drop eggs in the non-overworld Mission zones (such as Survive The ARK)
- Fixed some exploits
- Fixed some server and client crashes
- Unofficials can now enable additional dupe protection using the following commandline:
- -UseItemDupeCheck (Note: this could have an impact on mods, so use with caution)
- v333.4 - 07/22/2021 (Major version update)
- Fixed a bug where defeating King Kaiju wouldn't display on your implant
- Fixed a bug where Baryonyx wouldn't regenerate health on killing fish
- Fixed a bug with Brontosaurus IK
- Fixed some level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
- Fixed a bug where players would be unable to remount the Voidwyrm if the player was killed during the taming process
- Fixed a bug causing visual artifacts in water
- Fixed a bug where some wild creatures wouldn't be able to damage each other
- Fixed a bug where you wouldn't be able to use '0000' as a valid pin on Pressure Plates & TEK Sensors
- Fixed a bug where Lamp Post, Omni Lights, and TEK Lights were having their options reset when you would leave stasis/render distance
- Fixed a bug which allowed the Zero G buff to persist outside of the space biome
- Fixed & protected against multiple exploits
- Fixed & protected against multiple server and client crashes
- Fixed a bug which caused unclaimed baby dino corposes to fall through the map when killed
- Fixed a bug where Shadowmane could do higher than intended damage in some cases
- Fixed a bug where turrets that were powered by the "Copy Settings" feature would not automatically turn back on when the generator they were powered by was refueled.
- Fixed a bug which made players unable to use the TEK Sword charge ability when the Shoulder Cannon was equipped
- Fixed some false positive anti-mesh detection
- Plant Species R decay timer has been increased to 20 days
- TEK Sensor and canvas now respect enemy foundation range
- Made some tweaks to the Starwing Strike race so it can no longer be completed without moving the Astrodelphis.
- Creatures spawned by Hunt Missions can no longer be netted
- Shadowmane can no longer jump/blink when it has C4 attached to it (similarly to the Managarmr)
- Updated some text string to be more accurate
- Two new admin commands:
- Cheat AddChibiExp
- Cheat AddChibiExpToPlayer
- v332.12 - 07/20/2021 (Client)
- Fixes some cases where certain Explorer Notes would not play when accessed via the Explorer Note UI
- v332.14 - 07/20/2021 (Server)
- Fixed a bug which caused hitscan weapons (such as the Fabricated Sniper Rifle) to be highly inaccurate/unreliable, especially against moving targets or when you were moving as the shooter.
- v332.13 - 07/15/2021
- Significantly reduced the delay when transferring items between inventories or dropping items on the ground (a side effect of a crash and stall related fix from the previous patch)
- Noglins can attach to flyers and use them in non-flyzones but not underwater
- Net immunity cooldown increased from 10 seconds to 30 seconds
- When releasing a dino from a cryopod on servers using bEnableCryopodNerf, the creature will not be able to be netted for the duration of that buff. On Official PvP, this is set to 10 seconds.
- v332.11 - 07/15/2021
- Fixed a bug where you could get inaccurate taming effectiveness on some creatures
- Fixed some exploits
- Fixed some client and server crashes
- Fixed some server stalls
- Fixed Megalodon gestation time (once again matches Megaloceros)
- Fixed some placement issues with some trophies
- Fixed a lot of level design related bugs such as holes, floating foliage, incorrect volumes, incorrect damage multipliers.
- Structures built on a Hoverskiff will forward damage to the skiff (does not forward damage from Wild creatures)
- Fixed some Desync reports
- Fixed a bug where HLNA crafting Explorer Notes would not unlock when using different characters on the same account
- Fixed some cases on Genesis Part 1 where the Explorer Notes would not unlock properly on the server
- Exintction Explorer Note #21 has been moved so it is no longer in the mesh
- Fixed a case where wild Snow Owls wouldn't be able to attack
- HLNA opacity settings now affect her movement SFX
- Fixed a bug where the Hoverskiff would not take off in Genesis Part 1: Tokyo Skiff mission
- Fixed a bug where some saddle engrams were missing from their respective crafting stations
- You can no longer build through Mission Dispatchers on Genesis Part 2
- Fixed some mesh exploits
- Fixed a bug where you couldn't craft TEK Replicator on Genesis Part 1
- Fixed a bug where TEK Stryder transmitter inventory was being wiped on server load
- Fixed a bug where players could move Netted Creatures
- Fixed some cases where the Noglin could attach in cases it shouldn't, and some cases where after a Noglin has attached it would be in a broken state.
- Fixed a bug on the Starwing Strike mission where your camera could get stuck using a gamepad
- Noglins now respect no flyer rules (maps, volumes, and water volumes).
- 6x Structure Damage has been removed from vents on Genesis Part 2
- Fixed a case where players sometimes did not get their race creatures/canoe.
- Fixed a bug where some Genesis Part 2 creatures were not able to hit level 500 on Official Servers
- Fixed some shader/visual issues with SM4