- CHANGELOG
- ADDED: 2 completely new handcrafted game maps
- ADDED: Salvage system to deconstruct and extract valuable materials on abandoned buildings
- ADDED: Numerous new abandoned buildings available for salvaging – Container wreckage, Depot wreckage, Defunct generator, Ruptured fuel tank, Derelict house, Leaky oxygen generator, Rusty tank
- ADDED: Human opinions system – citizens will express opinions with details on background story, or hinting at suggested next moves, or additional data linked to current events
- ADDED: New cutscene as a direct continuation and bridge between intro and start of gameplay
- ADDED: Scenery buildings remains of once surface cities
- ADDED: Few new event types with associated rewards
- ADDED: Numerous new SFX linked to newly introduced content
- IMPROVED: Pipeline socket panel with visual corrections and additional data displayed
- IMPROVED: Underwater farms management system upgraded
- IMPROVED: Inter-dome cable car panel aligned, polished and with additional hints
- IMPROVED: Several events and linked rewards
- FIXED: Lights on Opera house building corrected
- FIXED: Ground transport vehicle pathfinding corrected
- FIXED: Few glitches with older save files
- TWEAKED: Trigger points for Luxuries and advanced food tier demands