1. CHANGELOG
  2. ADDED: 2 completely new handcrafted game maps
  3. ADDED: Salvage system to deconstruct and extract valuable materials on abandoned buildings
  4. ADDED: Numerous new abandoned buildings available for salvaging – Container wreckage, Depot wreckage, Defunct generator, Ruptured fuel tank, Derelict house, Leaky oxygen generator, Rusty tank
  5. ADDED: Human opinions system – citizens will express opinions with details on background story, or hinting at suggested next moves, or additional data linked to current events
  6. ADDED: New cutscene as a direct continuation and bridge between intro and start of gameplay
  7. ADDED: Scenery buildings remains of once surface cities
  8. ADDED: Few new event types with associated rewards
  9. ADDED: Numerous new SFX linked to newly introduced content
  10. IMPROVED: Pipeline socket panel with visual corrections and additional data displayed
  11. IMPROVED: Underwater farms management system upgraded
  12. IMPROVED: Inter-dome cable car panel aligned, polished and with additional hints
  13. IMPROVED: Several events and linked rewards
  14. FIXED: Lights on Opera house building corrected
  15. FIXED: Ground transport vehicle pathfinding corrected
  16. FIXED: Few glitches with older save files
  17. TWEAKED: Trigger points for Luxuries and advanced food tier demands
  18.