1. Patch #2 is out now!
  2.  
  3. In anticipation of new guests, Titanium Court is pleased to announce a number of new renovations and repairs. A summary of the changes can be found below.
  4. Features/Tweaks:
  5. Revised the save and checkpointing system so corrupted saves should now be rarer and more checkpoints exist to restore from in the event of save corruption.
  6. A number of additional names have been added to the credits following new contributions.
  7. Added an additional confirmation to a pivotal narrative decision.
  8. Implemented a number of performance improvements to accommodate more venerable computing devices.
  9. Added a slight delay before the game switches from gamepad mode to mouse mode to accommodate finicky mice that produce the occasional spurious input.
  10. Added a few small variations to the text to account for witnessing certain scenes in an unexpected order.
  11. Bug Fixes:
  12. Corrected a number of typos.
  13. Corrected an issue where Her Majesty's attention could wander to inaccessible elements of the user interface during
  14. Corrected an issue where Her Majesty claims
  15. Corrected an issue where would cause the game to cease operation.
  16. Corrected an issue where
  17. Corrected an issue where a certain rebellious ui panel refused to submit to the authority of the audio volume settings.
  18. Corrected an issue where the game exhibited considerable decadence and refused to launch at anything other than the maximum possible resolution when launched in fullscreen mode.
  19. Corrected a number of issues introduced by the aforementioned performance improvements.
  20. Corrected an issue where
  21. Corrected a rare issue where a particular scene could fail to progress depending on the layout of the battlefield.  
  22. Corrected an issue where duplicates could appear in the storage unit following the use of a mulligan.
  23. Corrected an issue where the Court's representation on the world map failed to display the correct tooltip or health when inspected.
  24. Corrected an issue where Steam Cloud save would occasionally restore a portion of an old file after it was intentionally deleted.
  25. Corrected an issue where
  26. Corrected a small issue where the portable wall card displayed the wrong image following a scene reload.
  27. Corrected an issue where those poor souls trapped by cobwebs would occasionally remain immobile even following the destruction of the web.
  28. Corrected an issue where, in a select few circumstances, Her Majesty would suddenly teleport to her next destination rather than adhering to the Royal tradition of bipedal movement.
  29. Corrected an issue where the narrative log declined to render certain icons, citing a clause in their contract concerning icon maximums.
  30. Corrected an issue where soldier units, in a concerning breach of trust, would continue to attack  
  31. Corrected a number of issues related to
  32. Corrected an issue where soldiers could occasionally exhibit supernatural agility after besting a foe.
  33. Corrected an issue where the gamepad cursor failed to stand on the correct side of another overlay, thus appearing diminished to the average observer.
  34. Corrected an issue where text would occasionally appear jumbled, particularly prevalent when using the higher resolution font options.
  35. Corrected an issue where would create confusion surrounding the proper order of events.
  36. Corrected an issue where declining to confirm the use of the card would fail to refund the cost of the card.  
  37. Removed a single (somewhat useless and uninteresting) card that was never intended for public consumption yet somehow managed to negotiate its way into the game under rare circumstances.  
  38. Corrected an issue where even after the conclusion of a battle.
  39. Corrected an issue where opening the pause menu at specific moments confused the gamepad cursor such that it lost its way.
  40. Corrected an issue where vanity mirrors neglected to apply all of the Court's passive effects when gathering resources.
  41. Corrected an issue where the "bed rest" card uncharacteristically insisted upon making noise at the start of battle for some reason.  
  42. Corrected an issue where certain puppets failed to maintain their stance as high tide rolled in during certain scenes.
  43. Corrected an issue where
  44. Corrected an issue where failed to make their way into the game's text log.
  45. Corrected an issue where certain options failed to appear during battlefield selection under rare circumstances.
  46. Corrected an issue where
  47. Corrected an issue where thorns could land a deadly counterattack even after the conclusion of a battle.
  48. Corrected an issue where, following certain victory conditions, the Court would neglect to tidy up it's undo stack before retiring to bed.
  49. Corrected a number of minor visual glitches.
  50. Corrected an issue where the weather report failed to update while representing the
  51. Corrected an issue where
  52. Corrected an issue where
  53. Corrected an issue where the passive effects panel would highlight an effect a considerable amount of time after the effect activated.
  54. Corrected an issue where
  55. Corrected an issue where the card panel failed to close after
  56. Corrected an issue where
  57. Corrected an issue where
  58. Corrected a number of issues where it was possible to navigate hidden ui elements with the gamepad cursor.
  59. Corrected an issue where a mulligan would allow Her Majesty to retry from Low Tide even when the Court suffered defeat during High Tide.
  60. Corrected an issue where a couple cards were missing appropriate icons.
  61. Corrected an issue where
  62. Corrected an issue where grids would occasionally move out of the way to avoid contact with Leland.
  63. Corrected an issue where the M.A.R.K.E.T. transaction limit would fail to reset after a battle under certain conditions.
  64. Corrected an issue where
  65. Corrected an issue where the UI neglected to move out of the way of a certain portrait
  66. Corrected an issue where
  67.