1. Update v1.1.54:
  2. Just a quick Hotfix to the "Passage" achievement, a rebinding issue that could lock the game up.
  3. In addition, and the main reason why you will notice the massive download size for this update, is that we have improved texture compression to reduce RAM consumption.
  4.  
  5. Update v1.1.53:
  6. Just a quick Hotfix to the "Passage" achievement as well as a rebinding issue that could lock the game up.
  7.  
  8. Update v1.1.5:
  9. Clarity:
  10. Cavity tutorial pop-ups have been tweaked to improve clarity. Adding color-coding as well as icons next to terms such as "Mass" and "Hunt Points".
  11. Updated the Inventory Cosmetic slot's visuals to better indicate it is cosmetic.
  12.  
  13. Bugs:
  14. Fixed an issue with "Remake" in the Grow Menu while using a controller.
  15. Improved ledge grabbing to be more consistent and predictable.
  16. Fixed an issue that hiding the player's body on equipping certain cosmetic armors.
  17. Fixed an issue causing the camera to jitter while in pull-mode.
  18. [spoiler]Passage achievement now requires the City Nervepass to unlock.[/spoiler]
  19. Fixed an issue when using [spoiler]self-pull[/spoiler] from an elevator as it is moving.
  20. Fixed a bug with ladders which made it so the player was not leaning towards the selected direction.
  21. Fixed a bug causing momentum jumps from certain pull-able platforms to not work as intended.
  22. Fixed a bug causing the Ardor HUD effect to stop playing.
  23. Damage from enemy grab attacks now properly reduces Ardor count.
  24. Demo has been updated including the new fixes and improvements from the latest version of the game.
  25.  
  26. Update v1.1.42:
  27. Major Bugs:
  28. Fixed endless loadings occurring to some players.
  29. Fixes Stuttering for some players. AMD players experiencing stuttering should download the latest AMD update (21.10.4).
  30.  
  31. Improvements & Clarity:
  32. Ladder controls with a joystick improved to work more as expected.
  33. This patch should give some players a performance improvement.
  34. Unformed Blob enemy types now have Protected (Grey) HP, to more clearly indicate they can not be absorbed. Similarly to red spiked Crawlers.
  35. Armor Visual Slot graphic changed, hopefully to serve as a clearer indication.
  36. Opening the inventory window will show the item info panel first, instead of the character model preview.
  37.  
  38. Minor Bugs:
  39. Weapon switch input tooltip next to the consumables tab will now show the correct input key.
  40. Fixed a bug causing the grow menu's attributes reset counter to start when not intended.
  41. [spoiler]Fixed a bug blocking the player from reaching the center of the arena at the end of The Final Performance encounter.[/spoiler]
  42. Weapon power is now correctly updated when equipping/unequipping armor.
  43. Added Discord button in the main menu.
  44.