1. Update v1.1.13:
  2. ## General
  3. * Improved multiplayer connectivity.
  4.  
  5. Update v1.1.12:
  6. ## Bug Fixes
  7. * Fixed missing population not affecting loyalty output from non-headquarters buildings.
  8. * Fixed Shallow Foundations displaying wrong text for Emulated Mind, Hollow Warlord and Twisted Mother when their mutator is active.
  9. * Fixed ConcordatCompromised/ComplyViolentlyFailure potential crashes.
  10.  
  11. Update v1.1.11:
  12. ## General
  13. * Improved Undersupplied description.
  14.  
  15. ## Balance
  16. * Increased Pathfinder Drone reveal radius from 1 to 3.
  17. * Increased Pathfinder Drone cooldown from 3 to 5.
  18.  
  19. ## Bug Fixes
  20. * Fixed city building operation not being refreshed when war is declared or peace accepted.
  21. * Fixed ConcordatCompromised/ComplyViolentlyFailure crash in Korean.
  22. * Fixed Castigate sound effect not playing.
  23.  
  24. Update v1.1.10:
  25. ## Balance
  26. * Sniper Rifle is no longer Heavy.
  27. * Increased Immaculate Delivery cooldown from 1 to 3.
  28. * Increased Madrigal of Cr'la healing from 4 to 6.
  29. * Systemic Reset debuff removal now restores action points and movement points if they weren't used this turn.
  30.  
  31. ## Bug Fixes
  32. * Fixed a crash that could occur when destroying the world.
  33. * Fixed unit overlay sometimes not updating.
  34. * Fixed Hit and Run appearing twice on Scramblers for Rogue Operative.
  35. * Fixed Immaculate Delivery not getting praised by Emulated Mind.
  36. * Fixed Horde Mandate not getting condemned by Untold Prophet.
  37. * Fixed Unholy Haste adding movement to fortifications.
  38. * Fixed outposts not changing ownership on war declaration.
  39.  
  40. Update v1.1.9:
  41. ## Bug Fixes
  42. * Fixed sound effects playing for fortifications in the fog of war.
  43. * Fixed unit floating text showing for fortifications in the fog of war.
  44. * Fixed unit resources gained floating overlay showing for enemies.
  45. * Fixed Resource Network on Acrin Crash Site sometimes showing the wrong number.
  46. * Fixed Something Wicked weapon not being visible.
  47. * Systemic Reset no longer removes buffs and debuffs from passive actions.
  48. * Internal Repair Station is now categorized as a buff.
  49.  
  50. Update v1.1.8:
  51. ## General
  52. * Players who choose to stay independent in The Last Days of Earth now also have to eliminate other non-AI non-allied independent players to win.
  53. * Systemic Reset no longer removes broken, damaged or shaken.
  54. * Summon is now categorized as a buff and is removed (dispells the summon) by Systemic Reset.
  55.  
  56. ## Balance
  57. * Reduced Nitro Boost cooldown from 5 to 3.
  58.  
  59. ## Bug Fixes
  60. * Fixed removing Abkhan Drey respawning Abkhan.
  61. * Fixed Iok Bile splashes not showing on the proper tile.
  62. * Fixed titans not spawning under certain circumstances in The Last Days of Earth.
  63. * Fixed incorrect Concordat item costs with Market Defluctuation unlocked.
  64. * Minor diplomacy language fix.
  65.  
  66. Update v1.1.7:
  67. ## New
  68. * Added additional details to the Hollow Warlord and Twisted Mother leader illustrations.
  69.  
  70. ## Bug Fixes
  71. * Fixed a crash that could occur when loading a game saved in 1.1.6.
  72. * Fixed Sentry missing poke response.
  73. * Fixed blueprints for several effects (added effects validation).
  74.  
  75. Update v1.1.6:
  76. ## New
  77. * When choosing ZEPHON or Anchorite in The Last Days of Earth, the player now also has to kill all independent non-AI players to win.
  78.  
  79. ## General
  80. * Removed any required upgrades for quest units.
  81. * KENAZ and Zephon Interference now also shows under the city traits.
  82. * Shamhurish Assistance now shows under the player traits and correctly mentions that technologies are cheaper instead of units.
  83. * River is now classified as a debuff (colored red).
  84. * Road is now classified as a buff (colored green).
  85.  
  86. ## Bug Fixes
  87. * Fixed crash that could occur in multiplayer.
  88. * Fixed crash after disconnecting while in the select faction screen.
  89. * Fixed resource display not updating when unit with Restless trait going into the Headquarters.
  90. * Fixed Scramblers getting Parthian Equilibrium.
  91. * Fixed Combat Medic Bionic Implant voice line not playing.
  92. * Fixed named-characters playing generic voice lines.
  93. * Fixed Social Credit to start at 0.
  94. * Fixed The Space Engine quest to reward the player with an augmented instead of a normal Warden when successfully selling to ZEPHON.
  95. * Fixed Swallowed unit regenerating morale and hold position until healed saying it will regenerate hitpoints.
  96. * Fixed some typos.
  97.  
  98. Update v1.1.5:
  99. ## New
  100. * Added "Friend Names" general setting to enable / disable the usage of your friends' names in in-game messages from ZEPHON.
  101.  
  102. ## General
  103. * Better effect for Shield Dome.
  104. * Clarified that Abkhan Hoard only gives rewards when killed by a unit.
  105. * Rogue Operative AI no longer augments summoned units.
  106.  
  107. ## Balance
  108. * Increased Mangled Chelae attacks from 1 to 2.
  109. * Reduced Mangled Chelae damage from 1.5 to 1.
  110. * Increased Mangled Chelae armor penetration from 0 to 1.
  111.  
  112. ## Bug Fixes
  113. * Fixed Enthralled by the Erelim giving loyalty penalty to all buildings instead of just the headquarters.
  114. * Fixed select next unit key binding not working correctly.
  115. * Fixed killing a unit with an operation or player ability sometimes incorrectly giving experience and changing morale.
  116. * Fixed Essence Syphon not triggering on non-primary targets.
  117. * Fixed killing a unit with an operation or player ability not counting in the statistics.
  118. * Fixed killing a city with an operation or player ability not condemning the player.
  119. * Fixed Fallen Soldier's properties mentioning starting with an Outrider twice.
  120. * Fixed a crash that could occur when reflecting Defense Grid.
  121. * Fixed Gladial Emanator not working on Dance of the Erelim.
  122. * Fixed not using the most powerful of overlapping per-building modifiers (e.g. Performance Broadcasts).
  123. * Fixed an issue with The Last Days of Earth in multiplayer where sides for human players could get mixed up.
  124. * Fixed The Deep not appearing for non-host players in multiplayer.
  125. * Fixed Honorable Aristocrat's The Deep question not being tied to retrieving the Cornucopia personally and gaining the achievement.
  126. * Fixed NeoDuke pronouns.
  127.  
  128. Update v1.1.4:
  129. ## General
  130. * AI now gives the reason when rejecting support.
  131. * Asking for Support now becomes unavailable until next turn if rejected.
  132.  
  133. ## Bug Fixes
  134. * Fixed "We Who Are About To Die" not registering kills done by player abilities or operations.
  135. * Fixed AI not using Enriched Alloys, Transubstantiation, Systemic Reset and Madrigal Of Cr'la.
  136. * Fixed a modding crash related to units with items and a missing item use animation.
  137. * Fixed a crash that could occur when quitting a game.
  138. * Fixed DLC always being enabled for introduction games.
  139. * Fixed Family's Favor not showing as a quest reward.
  140. * Fixed a crash that could occur when pressing going into the join game screen.
  141. * Fixed Dimensional Shunts missing category buff.
  142. * Fixed Concordat Sanctions missing category debuff.
  143. * Fixed Mother's Vengeance having category buff.
  144.  
  145. Update v1.1.3:
  146. ## General
  147. * Twisted Mother AI will now only use Mother's Favor on her own units.
  148.  
  149. ## Bug Fixes
  150. * Fixed feature sight blocking not working after loading a game.
  151. * Fixed Twisted Mother and Hollow Warlord mutator completion being stuck in The Deep.
  152. * Fixed crashes that would occur after unlocking the new mutators.
  153.  
  154. Update v1.1.2:
  155. ## Balance
  156. * Adjusted Repair cooldown and AI usage of the Chieftess' Wastelander.
  157.  
  158. ## Bug Fixes
  159. * Fixed a crash that could occur when starting the game.
  160. * Fixed a crash when loading an older save beyond The Deep.
  161. * Fixed Wastelander not having the Large trait.
  162. * Fixed Flesh Tree, Temple of Cr'la and Erebus Excavator not giving rewards.
  163. * Fixed Interference Protocols being able to target Titans.
  164. * Fixed Enriched Alloys being able to target non-ranged units under some circumstances.
  165. * Fixed ICAR Fluid Deflector and Stolen Flesh not marked as buffs.
  166. * Fixed a Hollow Warlord dialogue line.
  167. * Fixed some typos.
  168.  
  169. Update v1.1.1:
  170. ## General
  171. * Negative "We Who Are About To Die" number is now colored red in the city screen.
  172. * Adjusted the AI to not build fortifications if it is short on the respective resources.
  173.  
  174. ## Balance
  175. * Increased Sharpshooters accuracy from 8 to 10.
  176. * Increased Pathfinder Drone technology tier from 2 to 3.
  177. * Increased Tessera Core antimatter cost from 2 to 4 to have it match its cost tier.
  178.  
  179. ## Bug Fixes
  180. * Fixed build Radio Telescope crash.
  181. * Fixed crash that could occur on quit.
  182. * Fixed Impossible Conception and Reyndverra achievements not unlocking.
  183. * Fixed players not being able to purchase Wastelanders as support unit from the Chieftess.
  184. * Fixed Flesh Tree, Temple of Cr'la and Erebus Excavator giving rewards to neutrals.
  185. * Fixed Nitro Boost appearing usable with no movement points remaining.
  186. * Fixed units suffering damage from Deathshriek not facing the dying unit.
  187. * Fixed game state blocking after generating a new world.
  188. * Fixed some typos.