- v1.3 Patch Update!
- Hello Adventurers!
- We're popping in to post some minor updates as we're working on some fixes for future stuff!
- Here's a list of the minor updates which are mainly optimization and bug fixes:
- Unity Engine Security Vulnerability
- The unity engine had a security vulnerability which required developers to update and patch their games
- Enemy optimization
- Monster spawn sound effects were playing even if they were spawning out of the player's sight (from a far distance) - we've cleaned this up to cut down too many sounds being played at one time
- Enemies now more accurately detect hazard positions and will be less likely to perish before you see them
- Minor Fixes
- Food cooked in the restaurant now spawns on the closest counter to the cooking tool
- Objects/walls in dungeon that were using the wrong material when turning transparent are now using the right material
- A new (invisible) headpiece attachment was created each time Pom wakes up in the bedroom
- Slight optimization of pathfinding execution
- Thanks for listening!
- Love,
- Battlebrew Productions (and Pom)