1. v1.3 Patch Update!
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  3. Hello Adventurers!
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  6. We're popping in to post some minor updates as we're working on some fixes for future stuff!
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  8. Here's a list of the minor updates which are mainly optimization and bug fixes:
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  11. Unity Engine Security Vulnerability
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  13. The unity engine had a security vulnerability which required developers to update and patch their games
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  16. Enemy optimization
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  18. Monster spawn sound effects were playing even if they were spawning out of the player's sight (from a far distance) - we've cleaned this up to cut down too many sounds being played at one time
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  20. Enemies now more accurately detect hazard positions and will be less likely to perish before you see them
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  23. Minor Fixes
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  25. Food cooked in the restaurant now spawns on the closest counter to the cooking tool
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  27. Objects/walls in dungeon that were using the wrong material when turning transparent are now using the right material
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  29. A new (invisible) headpiece attachment was created each time Pom wakes up in the bedroom
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  31. Slight optimization of pathfinding execution
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  33. Thanks for listening!
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  36. Love,
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  38. Battlebrew Productions (and Pom)
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