- Update v20250325:
- Bug Fixes:
- Fix for World 1 final boss sometimes not appearing
- Fix for Shawn walking off the edge of the world
- Shawn now always jumps back into the center of the map if he would have jumped out of bounds
- Fix for Speed Demon, Lucky Locust, Slappy the Clown, and Bruised Banana stickers not displaying % in the pause menu
- Fix for Softlock if you buy lots and lots of stickers
- Fixed Competition crowd sfx
- NPC friends now correctly appear at the Mall Entrance for big story events
- Shop / Hot Dog / Crafting choice door selection radius fixed
- Fixed Ginny softlock (should now properly default to a single dialog if her dialog bucket is empty - more dialogs coming soon)
- Blocked off the top of Choice Doors with a collider to prevent getting stuck
- Fixed Shoe enemy being broken in certain instances
- Fixed broken goal in Weezeparadise tile
- Fixed Hammer hitting multiple times in one frame
- Fixed The Swarm manual tape missing insect model
- Fixed softlock in Buses&Wallrides Skyhawk goal
- Reduced ‘paint can shake’ SFX on combo landed - both volume and frequency
- Game Design & Tuning:
- Added new Shawn attacks and started rebalancing
- Improved Shawn’s hitboxes
- Reworked Tape and Magazine replace GUI (and magazine slots are now limited to 3)
- Crowhead can no longer spawn as the first miniboss in a run
- Level Design:
- Fixed fence grind drops in first tile (Hex Underpass)
- Fixed an instance where the miniboss would always spawn inside a wall (Paradise Tile)
- Fixed lots of collision holes in the Mall
- Fixed missing collision on roof in Bridge tile
- Fixed floating Tengu in courthouse
- Content:
- Added Anton’s Dreams to the hub
- Added a little polish to landing in grind/manual
- Ginny opens the shop automatically after talking to her
- Crowhead can no longer spawn as the first miniboss
- Added Runout --> Grind transition