- Gary Grigsby's War in the East 2 v1.02.11 Update changelog:
- -----------------------------------------------------------
- Change History:
- v01.02.11 – 8th December 2021
- New Features and Rule Changes
- • Reduced the chance of indirect fire disruption hits.
- Bug Fixes and AI Improvements
- • Game crashes during ground combat. Fixed.
- • AI – AI warps units into an isolated pocket. Fixed.
- v01.02.08 – 2
- nd December 2021
- New Features and Rule Changes
- • Reduced the chance that HE fire by non-infantry type weapons will gain extra shots during direct
- fire phases.
- Bug Fixes and AI Improvements
- • Escorts are not flying in ground support air missions. Fixed.
- • Vehicles in isolated depots are being returned to the pool in exchange for freight. If enough are
- sent back, this can make the pocket think it is in airhead supply. Isolated trucks should not be
- returning vehicles. Fixed.
- • Soviet Romanian HQs are being disbanded automatically for the human player. Fixed.
- • AI - Axis AI moves a unit into an enemy controlled hex without taking control of the hex, and is
- then destroyed. Fixed.
- v01.02.06 – 17
- th November 2021
- New Features and Rule Changes
- IMPORTANT NOTE: All save game and scenario files created with this or later versions may only be
- loaded with this or a later version. Versions prior to 1.02.06 may not load these newer save game or
- scenario files. Old saves and scenarios may be loaded with this and newer versions.
- • New rule - A mission generated by a ground attack air directive that is performing an attack on a
- unit has a chance of having the mission converted to an interdiction attack. The chance of
- switching to interdiction increases with the number of movement points expended by the unit in
- the unit’s prior turn, and increases against units smaller than divisions.
- • Changes/Clarifications with flak
- o Clarification – A ground element can be counted multiple times in a single battle report in
- the list of anti-aircraft elements. This is because the attack is broken up into ‘flights’, and
- each flight has the chance of being engaged by a ground element. So, a ground element
- could fire at 6 different flights and be counted 6 times.
- o Non-flak elements were being added into the anti-aircraft count in cases when they
- should not have been. This was a display only issue as they weren’t actually adding to the
- anti-aircraft value firing at the aircraft. This has been fixed.
- o Non-flak elements will never fire at aircraft flying into or through and adjacent hex. This
- was rare before, but has been removed entirely.
- o Increased the importance of aircraft armor in mitigating damage from flak.
- o Reduced op losses for day missions and ground support. Also, fixed the function that was
- supposed to credit some aircraft damaged by flak, that crashed during landing routine, as
- flak losses. This was incorrectly always counting them as op losses.
- • AFV losses in combat were tweaked down slightly.
- • Production of guns with build limits was limited when the amount in the pool exceeded 10x the
- build limit. This limit has been changed to 100x the build limit.
- • Increased op losses for night missions for pilots with experience less than 70 experience, with
- those under 60 experience experiencing roughly double the op losses previously experienced.
- • Reduced night bombing accuracy by air units that do not have navigational aids (currently only
- Allies in War in the West have them).
- • Until the Axis control a port on the Caspian Sea, every Caspian Sea hex will automatically receive
- 20 interdiction points at the end of each air execution phase (enough to make the hexes Soviet
- controlled).
- • Made changes to the layout of the right side of the campaign victory screen.
- • Editor - Set hex sea zone and weather zone values as fully generic.
- • Editor – Hooked up ability to set an event to activate in the air planning phase (actually executes
- at the end of the logistics phase).
- • This version includes the War in the West editor manual in the /Manuals folder. Although there are
- many differences between the WitW and WitE2 editors, the WitW editor manual is a useful guide
- to understanding the WitE2 editor.
- Bug Fixes and AI Improvements
- • Display of load outs - Air group loadouts listed in CR don't show the same as in the air unit detail
- screen
- • CR screen was very slow to respond in certain coming expansion scenarios. Fixed.
- • Heavy tank regiments are not built with guards designation. Fixed.
- • Editor - Button to cancel withdrawals for units in the editor does not work. Fixed.
- • Editor – Can’t change sea zone of some ports in scenarios. Fixed.
- • Support units are not being committed to battle during the first turn of a scenario if the first player
- is played by the AI. Fixed.
- • Dynamic hex sea zone value is not changed when changing sea zone in editor, so it keeps
- displaying old value. Fixed.
- • Show AD targets rollover text is incorrect on the last button which should read Active Targets
- Only. Fixed.
- • Metrics screen logistics phase losses are always showing 0 in Metrics. Fixed.
- • Fixed several bugs with the campaign city bonus victory points.
- • AI – During first turn AI script, support units are not getting included in combats. Fixed.
- Data and Scenario Changes
- • Ob.dat changes – These changes reported in 1.02.00 were accidentally left out but were included
- in 1.02.01:
- o Delayed 42 Guards Mechanized Corps OB to 11/42.
- o Removed 42a Guards Tank Corps OB.
- o Renamed 42b Guards Tank Corps OB to 42 Guards Tank Corps and delayed it to 12/42.
- • Leader.dat changes:
- o New Yugoslavian leaders added for future expansion scenario.
- o 72 - Ernst Hell last date extended to 8/44
- o 134 – Ludwig Mueller last date extended to 8/44
- o Created 4 Croatian leaders: 481-484 with German nationality
- o Created a new batch Soviet leaders from 3000 ascending (Romanian,,Bulgarian,
- Yugoslavian, and British).We now have some leaders in the list twice, and this allows
- these leaders to be added to the units that are considered Soviet nationality.
- • Hex.dat and hexart.dat changes – Added rail line
- • New photo – 0226 PZL 23B (RU)
- • Changes to map in factory/city/maptext/hex/cityOwner and scenario files as noted below.
- • Locations renamed:
- o 343 Nordholtz 119,162-> Nordholz
- o 0502 Kemijärvi 172,51 -> partially corrupted name fixed
- o 1005 Sp. Nova Ves 171,195 -> Spisska Nova Ves
- o 1166 Piestany 160,200 -> Piest'any
- o 2022 Etil 250,146 -> Ertil
- o 2052 Muchkap 254,144 -> Zherdevka (Muchkap is on rail line further east)
- o 2057 Ostrozhsk 247,156 -> Ostrogozhsk
- o 2077 Repenyevka 245,154 -> Repyovka
- o 2406 Suvorovo 215,211 -> Sovorove
- o 2439 Shumsk 186,147 -> Shumskas
- o 2711 Novo Kalltva 253,160 -> Novaya Kalitva
- o 2727 Burluk 242,165 -> Velykyi Burluk
- o 2919 Karmaleva 180,146 -> Karmelava
- o 2925 Bely Kolodes 239,165 -> Bilyi Kolodiaz
- o 2968 Kikeritsy 190,106 -> Kiorstovo
- • Locations renamed + data changed:
- o 2428 Kretinga (old) 167,140 -> Rucava (-1 population/manpower for new Kretinga)
- o 2966 Siversky (old) 194,108 -> Nizovskaya, airfield reduced to 1, capture dates modified
- • Location data changed:
- o 0497 Janisjarvi (FIN) 194,86 -> changed to Soviet, ad 1x pop/manp/raily from duplicate
- • New locations added:
- o 0514 Immola 187,93 - real location of Immola airfield, old one was Nummela
- o 2667 Kretinga 167,141 - real location of Kretinga, 1x pop/manp/raily, occupation dates
- from Rucava
- o 2965 Siversky 194,106 - real location of Siversky, with airbase size 2
- • Locations removed or slots cleared:
- o 1790 Janisjarvi (SOV), duplicate of 0497
- o 2784 Remontroe, misnamed duplicate of 2158 Remontnoe
- o 2800 Biamak, duplicate of 2300 Baimak
- o 2809 Troizk, misnamed duplicate of 2303 Troitsk
- o 2819 Kungar, misnamed duplicate of 2243 Kungur
- o 2893 Birsk, misplaced duplicate of 2295 Birsk
- • Changes to all scenarios:
- o set player for 3 new locations
- o renamed several airbase units to get in sync with location name
- o add airbases and airbase units to Siversky(new), Izmail, Luga and/or Krasnogvardeysk
- o clear some deleted locations
- o 287 Arab Bn now uses proper German Nebelwerfer
- • 1941 Campaign
- o III./JG 52 changed to Bf 109F-4 full
- o III./JG 77 changed to Bf 109F-4 20+15
- o Stab/JG 1 changed to Bf 109F-4 full + remove from invalid airbase
- o I./JG 1 changed to Bf 109F-4 11+15
- • RAR 42-43
- o 51/52 GRD rename slot lacking Guards status
- o fixed some improperly motorized airbases
- • Operation Typhoon
- o 45/62 RD HHQ set to STAVKA
- o Internal note: some dupe PVO units in Moscow
- • Destruction of SW Front
- o fixed an improperly motorized airbase
- o Internal mote: 2x dupe PVO AA
- • Road to Minsk
- o fixed some improperly motorized airbases
- • Velikie Luki
- o fixed an improperly motorized airbase
- o remove two improper ground elements from German/Soviet pool
- v01.02.01 – 28
- th October 2021
- New Features and Rule Changes
- • Added new preference screen items:
- o Show videos – Defaulted on, this allows you to turn off opening and end game videos.
- o Export Battle Details (CSV) – Defaulted off, when on it will generate a report In the /logs
- folder inside the save directory for the game. The report will contain the high detail level
- messages from combat.
- o Pre-logistics Auto Save – Defaulted off, when on a save will automatically be created just
- before the start of each player’s logistics phase.
- • Lowered the chance of intercepting transports missions that are flying behind friendly lines (further
- from the front the lower the chance of intercepts).
- • Rule Clarification – It is possible for vehicles to transport freight from one depot to another depot
- that is not connected to the rail grid. This is generally rare, but possible.
- • Added Living Manual v1.08.pdf file in the \Manuals folder. This is up to date with changes through
- game version 1.01.15.
- Bug Fixes and AI Improvements
- • Fighters that are not assigned to a non-ground support AD are no longer auto-intercepting enemy
- ground support . Fixed.
- • Frozen units can be transferred to TBs. Fixed.
- • There is a way to transfer aircraft without miles travelled being charged. Fixed.
- • It was found that one of the functions that calculates the range between hexes could return invalid
- ranges. This was found when a unit at the corner of an air superiority box was not properly
- covered by the air superiority fighters. Fixed.
- • The CR/Equipment/Aircraft compare window was not scaling. Fixed.
- • Text in the Battle Report Detail/Air Combat tab is smaller than other text. Fixed.
- • Under some circumstances, when the Astrakhan to Baku rail is cut, a large portion of the Soviet
- Caucasus became isolated when it shouldn’t. Fixed.
- • When clicking on the show combat recon button, the show city recon graphics are shown at the
- top of the screen (instead of show combat rec on). Fixed.
- • When pressing shift-t repeatedly, it only toggles between combat and city recon and does not turn
- off the show recon. Fixed.
- • Air unit range circles are not correct. Fixed.
- • Airbase receives 2.49 million tons of freight/supplies. Fixed.
- • 4 81mm mortars cause 3k kills. Fixed.
- • AI – Improved a move to routine used by attacking AI which will make it more likely to attack units
- in the way.
- • AI – Improved filling gaps in the defensive line.
- • Ai – Improved Axis AI line forming in first winter (41/42).
- Data and Scenario Changes
- • Ground.dat changes:
- o Increased the front armor of the Tiger from 105 to 107 and side armor from 73 to 80 as a
- result of research while developing a rule for implementing Schuerzen (the 73 was
- definitely an error)
- o Decreased the Reliability of the King Tiger and Jagdtiger from 60 to 55 based on a video
- on the King Tiger from the British Tank Museum
- o Standardized the MG ammo of the various T-34s (76mm) at 2898 rounds
- o 45mm M37 AT Gun production increased from 250 to 320 per week and scrapping
- removed
- o 45mm M42 AT Gun production decreased from 78 to 74 per week
- o 57mm ZiS-2 AT Gun production decreased from 85 to 82 per week
- o Fixed name in element 435 (stielgranate)
- • Device.dat changes:
- o Adjusted device #15 to reflect Polish aircraft guns were 7.92 caliber
- o Fixed name in device 562 (stielgranate)
- • Leader.dat change – renamed 874 Falakeev to Falaleyev
- • Added photo - 511 37mm vz.37 AT Gun
- • Changes to map (city/maptext/factory/cityowner/hex files):
- o 0501 Immola AF (173,104) -> renamed Nummela AF
- o 1500 Mogilev (205,147) -> Armaments fac relocates to Barnaul in early July, 8 of 12 HI
- points relocate to Kuybyshev in early July
- o 1558 Mogilev-Podolsky (205,192) -> Armaments fac improperly dated relocation removed
- o 2926 Chaplynka (234,199) -> add Axis capture date September 12, 1941
- o 2966 Siversky (194,108) -> add Axis capture date August 28 1941
- o 2978 Brighton and Hove (81,181) -> remove invalid city owner change
- o several stray city owner changes removed
- o 436 Jesau -> removed trailing space
- o 504 Utti -> removed trailing space
- o 971 B taszj (166,219) -> corrupted name fixed, special characters did not work
- o 975 -> corrupted name fixed, special characters did not work
- o 977 -> corrupted name fixed, special characters did not work
- o 1162 Milowitz -> remove trailing space
- o repairs made to broken/invalid rail links in neutral countries
- • Stalingrad to Berlin changes:
- o Roslavl Airbase spelling corrected.
- o 1
- st SS Ital Inf Bde changed from an Italian unit to an Axis Generic unit so it will arrive in
- the IT TB after the Italian Surrender
- o 24
- th SS Mountain Division changed from an Italian unit to an Axis Generic unit so it will
- arrive in the BA TB after the Italian Surrender
- o Changed the wording of some events for capitalization and uniformity. i.e. US 9
- th Army
- was given credit for taking Bavaria not the US 7th Army.
- • Vistula to Berlin changes - Changed the wording of some events for capitalization and uniformity.
- • Ac.dat changes:
- o Bf 109F-4 has droptanks available 6/41
- o 0049 Go 244 - maxload reduced to 2000kg
- o 0377 TB-3 - maxload increased to 5000kg, changes to bombload options internal fuel and
- endurance reduced, add aux fuel tanks to gain back range for light loads
- o 0378 TB-3G-2 - internal fuel and endurance reduced, add aux fuel tanks to gain back
- range for light loads
- o 0383 Li-2 - internal fuel and endurance reduced, maxload reduced to 2000kg add aux fuel
- tanks to gain back range for light loads
- o 0384 Li-2VV - internal fuel and endurance reduced/add aux fuel tanks to gain back range
- for light loads
- o C-47/Dakota (multiple variants) - internal fuel and endurance reduced, maxload increased
- to 6500 lbs add aux fuel tanks to gain back range for light loads
- o Ju 52/3m (multiple variants) - internal fuel, endurance and cruise speed reduced, maxload
- increased to 2200kg add larger aux fuel tanks to gain back range for light loads crew
- reduced to 3, armor increased to 1 (some crew armor present like armored seat)
- o SM.75/81/82 (multiple variants) - internal fuel and endurance reduced/add aux fuel tanks
- to gain back range for light loads
- o New - 0226 PZL 23B (RU)
- v01.01.15 – 12th October 2021
- New Features and Rule Changes
- • For a unit on the map to disband or be sent to a theater box, it must now be more than 8 hexes
- from enemy units. To be able to send a unit to a TB, it must also be on a connected rail hex. Other
- limitations/restrictions re disbanding and transferring to a theater box remain unchanged.
- • Multiple changes to Assault HQ rules:
- o The command point multipliers for HQs in Assault HQs are now:
- Date Axis Army Axis Corps // Soviet Front Soviet Army&Corps
- 1941 1.34 1.17 // no bonus no bonus
- 1942 1.34 1.17 // 1.10 1.10
- 1943 1.34 1.17 // 1.34 1.25
- 1944 1.34 1.17 // 1.67 1.34
- 1945 1.34 1.17 // 1.67 1.34
- o Limits on maximum number of Assault HQs are now:
- Date Axis Soviet
- 1941 4 2
- 1942 3 2
- 1943 3 3
- 1944 2 4
- 1945 2 4
- • Changes made to ground combat. Increased the range at which the opening direct fire shots are
- fired, while increasing the amount of fire at these longer ranges. Increased the number of rounds
- of combat between opening range and 50 yard combat. Opening ranges will be longer for clear
- and less dense terrain. Net effect of combat changes increases overall losses slightly.
- • When captured, airbases will have their ground element experience seeded at the level of the
- owning sides air national morale.
- • Now when a corps is created using 2 or 3 guards units, if an appropriate guards OB is not
- available, the newly formed corps will not be a guards unit. A data change in this version delays
- the first available Guards Tank Corps to December 1942, and the first available Guards
- Mechanized Corps to November 1942. So merging guards brigades before these dates will not
- result in a guards corps.
- Bug Fixes and AI Improvements
- • Escorts not flying in ground support (usually when enemy has ground support turned off). Fixed.
- • Cavalry units are being allowed to temporarily motorize. Fixed.
- • Movement FOW turned on is preventing movement over a ferry hex into an enemy controlled hex
- with no enemy units. Fixed.
- • Some units have their transfer flag set during a scripted withdrawal, and it is never turned off. This
- causes them to show incorrectly in the CR screen as still being in transfer. Fixed.
- • Very weak units being displaced while isolated could shatter or rout out of a pocket instead of
- surrendering. Fixed.
- • AFVs could sometimes return fire at a range greater than their weapon’s range. Fixed.
- • Units lose lots of ammo and in some cases their ammo on hand goes negative. Fixed.
- • Rollover text over Command Efficiency button is wrong. Fixed.
- • Stacks with X for CV value have attacker CV value showing instead of MPs. Fixed.
- • When creating new Soviet units in the reserve, they could get a name already used by an active
- unit. Fixed.
- • AI controlled city forts are participating in attacks. Fixed.
- • Soviet AI puts NKPS units in Rostov city fort. Fixed.
- • Axis Ai attaches 2 German infantry regiments to Soviet 6th Army. Fixed.
- • Axis AI changes human Batumi to export port. Fixed.
- Data and Scenario Changes
- • Ob.dat changes:
- o Corrected issue with some tank corps OB tank numbers.
- o Delayed 42 Guards Mechanized Corps OB to 11/42.
- o Removed 42a Guards Tank Corps OB.
- o Renamed 42b Guards Tank Corps OB to 42 Guards Tank Corps and delayed it to 12/42.
- o Corrected issue with Soviet Motorized Brigades by creating their own OB chain number
- 935 (as it existed in v1.00.00).
- • Device.dat - Added the 152mm M1909 L/14 howitzer (0513) and 122mm M1910 L/13 howitzer
- (0514)
- • Ground.dat - Added/changed the following ground elements:
- o (0111) 122mm leFH388(r) howitzer renamed to 122mm sFH396(r) howitzer, imports
- (captured) of this howitzer reduced from 500 to 100.
- o (0160) 122mm H/38 howitzer imports (captured) reduced from 217 to 41.
- o (0264) 122mm M-30 howitzer renamed to 122mm M1910 howitzer, device changed to
- 122mm M1910 howitzer.
- o (0305) 122mm M-30 howitzer renamed to 122mm M1910 howitzer, device changed to
- 122mm M1910 howitzer.
- o (0538) New 122mm leFH388(r) howitzer added (NEED PICTURE), uses device (0514)
- with 400 imports (captures).
- o (0539) New 122mm H/10-40 howitzer added (NEED PICTURE), uses device (0514) with
- 176 pieces in 41 campaign pools.
- o (0833) New 122mm M1910 howitzer added (NEED PICTURE)
- o (0834) New 152mm M1909 howitzer added (NEED PICTURE)
- Production changes in ground.dat file:
- o (0729) 107mm M38 mortar production increase from 10 to 15 per week
- o (0786) 122mm M-30 howitzer production increased from 60 per week to 75
- o (0787) 37mm 61-K AA gun production decreased from 85 to 75 per week
- o (0809) 152mm M-10 howitzer production period extended to 8/41 and increased from 25
- to 55 per week
- • Factory.dat changes:
- o 0217 Coburg - Go 244 airframe factory added (Hartwig Sonneberg)
- o 1834 Staritsa (217,122) - not on rail so Railyard removed
- o 2002 Konstantinovsky n (229,105)- added 1x railyard + 10 fuel from Konstantinovsky
- (263,175)
- o 2055 Konstantinovsky (263,175) - fuel factory moved to Konstantinovsky n (229,105)
- o 2577 Makeevka (250,179) - Armament factory now relocates to proper Sverdlovsk in
- Urals
- o 2851 Krasnovodsk (341,193) - oil factory removed, was already replaced by larger factory
- in Nebit-Dag (350,192)
- o 3657 Bayonne (67,237) - size-1 port added
- • Ac.dat changes:
- o double production of Me 323 to include the heavily used Me 321 glider (100% production
- accounted for)
- o quintuple production of Go 244 to include the heavily used DFS 230 and Go 242 gliders
- (50% production accounted for)
- o He 111 recon versions camera change
- o He 111H transports now import from older H-3 bombers
- o Ju 86C transport remodeled after Ju 86E bomber
- o LeO 451 T (2x variant) - maxload reduced to 1500kg
- o Added new Fw 200C - Stalingrad special transport version
- o Added new He 111H-6 T - transport version of older H-6 bombers, available 1943
- • 4 new aircraft symbol art files, and the following new photos:
- o Ground Elem:
- 511 37mm vz.37 AT Gun
- 538 122mm leFH388(r) Howitzer
- 539 122mm H/10-40 Howitzer
- 773 Reconnaissance Squad 41
- 833 122mm M1910 Howitzer
- 834 152mm M1909 Howitzer
- o Aircraft:
- 068 Ju 86C -> Ju 86E-based transport
- 429 He 111H-6 T (transport version)
- 430 Fw 200C (transport version)
- 438 C.202CB (DE)
- 439 CR.42 (DE)
- 495 Do 17P (BU)
- 496 Do 17K-M (BU)
- 497 PZL.43 (BU)
- 498 Fi 156 (BU)
- 499 Bk-534 Dogan (BU)
- 500 Ju 87D-5 (BU)
- 504 B-534 Dogan (BU)
- 509 Fw 189A (BU)
- 510 KB-11 Fazan
- • Changes made to generic files control/mapregion/city/maptext/hex:
- o CLIMATE (scenarios need to have separate adjustments):
- 282,281 set to Arid Steppes
- 363,208-209 set to Arid Desert
- 334,261 and 332,259 set to Temperate Dry
- 300-309:237, 300-310:238, 311:239, 311-312:240 set to Humid Warm
- 360-361:268 set to Arid Steppes
- 21,265 set to Temperate Humid
- 242,198;242,196;243,202;236,202 set to Temperate Humid
- o REGI0N NAME:
- 0153 Chlakov - renamed to proper Chkalov
- o NATION:
- 140,54 set to Norway
- Narvik (144,53) set to Norway
- 166,61 set to Finland
- 185,44 set to Soviet Union
- 62,199 set to France
- 113,172 set to Germany
- 63,301 set to Algeria
- 1,338 through 1,333 set to Morocco
- 316,233 set to Iran
- 225,196 set to Soviet Union
- 184,113 set to Soviet Union
- Kronstadt(192,102) set to Soviet Union
- 39,249 set to Spain
- 68,77 set to Britain
- 219,126 set to Soviet Union
- 216,217/218 set to Romania
- o REGION:
- 328,154 attached to Kazakstan region
- 299,183 and 304,183 attached to Daghestan region
- 352,143 attached to Uzbekistan region
- 267,152 attached to Stalingrad region
- 131,162 added to Mecklenburg region
- 52,1/2/4 attached to Greenland region
- 324,273 attached to Mesopotamia region
- 143,35+36 attached to Troms region
- 233,94 added to Region Yaroslavl
- 161,279-280 added to Ionian Sea region
- 176,25 and 178,24 added to Barents Sea region
- 321,150 through 326,152 added to Caspian Sea region
- 219,126 set to Smolensk region
- 216,217/218 set to Dobrugea region
- 127,84 through 128,81 added to Atlantic Ocean region
- fixing a bunch of water hexes with wrong or missing sea region
- o SEA ZONES changes need to be replicated for scenarios (scenarios need to have
- separate adjustments):
- 176,25 and 178,24 added to Barents Sea zone
- 321,150 through 326,152 added to Caspian Sea zone
- Bayonne (67,237) added to Atlantic sea zone
- Gabes (125,321) added to Med sea zone (was linked to Med but not shaded in green?)
- Chatham (83,177) added to North Sea sea zone (was linked to North Sea but not shaded
- in green?)
- Bristol (71,175) added to Atlantic sea zone (was linked to Atlantic but not shaded in
- green?)
- Kenmare (43,163) added to Atlantic sea zone (was linked to Atlantic but not shaded in
- green?)
- Copenhagen (134,147) added to Skakerrag-Kattegatt sea zone (was linked but not
- shaded in green?)
- 127,84 through 128,81 added to Atlantic Ocean zone
- fixing a bunch of water hexes with wrong or missing sea zone
- o CONTROL (scenarios need to have separate adjustments):
- Damietta (257,317) set to Allied ctrl
- 348,278 through 350,278 set to allied ctrl
- Pantelleria + Lampedusa set to Axis ctrl
- 147-149,122 set to neutral
- 39,249 set to Neutral
- o MAP TEXT:
- Malmo (136,147) fixed overlapping map text by slight relocation
- Zuider Zee renamed IJsselmeer
- o LOCATION (some airbase units may end up with names different from their location):
- 1649 Msinskaja (194,109) -> Mshinskaya
- 1804 Soroka (197,61) -> Belomorsk
- 1849 Spass-Demensk (218,138) -> Spas-Demensk
- 1904 Sossnizy (192,107) -> Sosnitsy
- 2123 Novo-annenskaya (262,151) -> Novoanninskaya
- 2180 Kamennomostenaya (269,201) -> Kamennomostsky
- 2185 Goergievsk (285,194) -> Georgievsk
- 2187 Srednaya Achtuba (276,159) -> Srednyaya Akhtuba
- 2190 Mikoyan-Shakhtar (279,200) -> Mikoyan-Shahar
- 2523 Novojelnya (187,156)-> Novoyelnya
- 2532 Volochinsk (197,186)-> Volochysk
- 2582 Dybaltsevo (251,176) -> Debaltsevo
- 2600 Sosnogersk (252,37) -> Sosnogorsk
- 2660 Snigerevka (229,195) -> Snigirevka
- 2692 Tarabunary (217,209) -> Tatarbunary
- 2719 Korolevets (222,161) -> Krolevets
- 2769 Novgorod Seversky (220,157) -> Novgorod-Seversky
- 2793 Krasnokelesny (246,147) -> Krasnolesny
- 2796 Zolutkhino (233,152) -> Zolotukhino
- 2801 Rokitno (197,171) -> Rokitnoe
- 2834 Plessezk (219,68) -> Plesetsk
- 2844 Kandalakscha (185,43) -> Kandalaksha
- 2862 Ladozskaya (265,194) -> Ladozhskaya
- 2872 Dneprodsershinsk (235,181) -> Dniprodzerzhinsk
- 2879 Shpkov (207,189) -> Shpikov
- 2883 Akadyr (367,76) -> Agadyr
- • 41 Campaign scenario files:
- o 122mm M1910 howitzer replaces 122mm M-30 howitzer in most non-motorized units with
- pool of 122mm M-30 howitzers reduced to 251 from 2300 and new pool of 2041 122mm
- M1910 howitzers;
- o 152mm M1909 howitzer replaces 152mm M-10 howitzer in all non-artillery units and a few
- artillery units as well with resultant pool of 108 152mm M-10 howitzers;
- o 76mm M27 infantry gun pool reduced from 4300 guns to 300;
- o 120mm M38 mortar pool reduced from 3140 to 1250;
- o 45mm M37 AT gun pool reduced from 5000 to 4200;
- o 50mm M40/41 mortar pool of 17000 eliminated;
- o 85mm KS-12 AA gun pool increased from 0 to 1250
- o Control:
- 30,274;39,249; set to Neutral ctrl
- 348,278 through 350,278; 260.287 set to Allied ctrl
- 143,35-36 set to Axis ctrl
- o Sea zone:
- added to Lake Ladoga zone
- Osinovets,Kobona,Syasstroy
- o added to Baltic Sea zone
- o Oranienbaum;Heiligenbeil;170,119;172,120;166+168,145;
- o Onega added to White Sea zone
- o added to Barents Sea zone: 176,25;178,24
- o added to Atlantic zone: several in Norway,Kenmare,Bristol;33,284;
- o added to North Sea zone: several in Norway;118,38-39;Chatham
- o added to Black Sea zone: Sulina,Kherson,Nikolaev,Yalta,Gelendzhik;236,202;254,202
- o added to Azov Sea zone: Temryuk, + some hexes around;
- 242,198;243,202;254,197+199; 252,201
- o added to Caspian Sea: Krasnovodsk,Guriev;321,150 through 326,152
- o Climate:
- 282,281;301,160;360-361:268 set to Arid Steppes
- 363,208-209 set to Arid Desert
- 334,261 and 332,259 set to Temperate Dry
- 300-309:237;300-310:238;311:239;311-312:240; set to Humid Warm
- 242,198;242,196;243,202;236,202;254,202;254,199;220,209 set to Temperate Humid
- o airbases renamed to match new location name: 14036 Debaltsevo
- o Corrected unit slot 394 (337
- th VG Division) so it will rename slot 2734 instead of slot 2735.
- o Corrected unit slot 1546 (Army Group A rename) so it has an HQ type of 2 instead of 3.
- • All 1941 short scenarios - The unit by unit changes made to the artillery in the 1941 campaign
- scenarios were carried over into the 41 short scenarios and pools adjusted where appropriate.
- • Destruction of SW Front:
- o Added to Black Sea zone: Sulina,Kherson,Nikolaev,Yalta,Gelendzhik;236,202;254,202
- o added to Azov Sea zone: Temryuk + some hexes around; 242,198;243,202;254,197+199;
- 252,201
- o Climate set to Temperate Humid:
- 242,198;242,196;243,202;236,202;254,199;254,202;220,209
- o airbases renamed to match new location name: 13919 Debaltsevo
- • RtL:
- o added to Lake Ladoga zone: Osinovets,Kobona,Syasstroy
- o added to Baltic Sea zone: Oranienbaum;Heiligenbeil;170,119;172,120;166+168,145;
- • Typhoon:
- o Axis -> Soviet ctrl 238,126
- • RAR:
- o added to Black Sea zone: Sulina,Kherson,Nikolaev,Yalta,Gelendzhik;236,202;254,202
- o added to Azov Sea zone: Temryuk + some hexes around; 242,198;243,202;254,197+199;
- 252,201
- o added to Caspian Sea: Guriev;321,150 through 326,152
- o 242,198;242,196;243,202;236,202;254,202;254,199;220,209 set to Temperate Humid
- o airbases renamed to match new location name: 13783 Debaltsevo, 13935
- Novoanninskaya
- • Stalingrad to Berlin:
- o 943
- rd Rifle Division removed from the Campaign
- o 948
- th Rifle Division Removed from the Campaign
- o 1
- st Gds Tank Bde and 49th Tank Bde attached to 3rd Mech Corps
- o 40
- th and 229th Tank Battalions changed to Tank Regiments
- o 81
- st Guards Mortar Rgt reduced to 100% of TO&E
- o 68
- th Gds, 69th Gds, 87th Gds, 98th Gds, and 99th Gds reduced to 100% of TO&E
- o Removed the 25
- th, 31st, 93rd, and 145th Tank Bds from the Campaign and left the 8th Tank
- Corps in the Campaign
- o 78
- th Rifle Division moved from 49th Army to 5th Army
- o 5
- th Army Mortar/Rocket Rgts reduced to 100% of TO&E
- o Velikie Luki made a Fort 5, 1/83
- rd Infantry Division increased to 100% of TO&E and the
- 505th Pioneer Bn of LIX Korps was added as an attachment.
- o All three of the Regiments of the 3
- rd Mountain Division set to Reserve Status in the Velikie
- Luki area
- o 468
- th, 501st, and 1189th AT Regiments removed from the game
- o 5
- th Mech Corps TO&E changed to 42 LL Mech Corps
- o 16
- th Tank Corps reduced to 120 AFVs with two tank regiments attached
- o 4
- th Mech Corps and 13th Mech Corps reduced to 146 AFVs
- o 3
- rd Mech Corps converts to 8th Gds Mech Corps (LL)
- o 7tth Tank Corps converts to 3
- rd Gds Tank Corps (LL)
- o Four Italian RSI divisions and five Italian ANR air units will arrive in late 43/45 fighting for
- the Axis (after Italian surrender). These units are Axis-Generic units.
- o Changes made to fix map issues similar to changes in Campaign 1941.
- • Vistula to Berlin – Changes made to fix map issues similar to changes in Campaign 1941.
- v01.01.10 – 15
- th September 2021
- New Features and Rule Changes
- • Top bar now responds to display scaling setting.
- • Blocked FBD/NKPS units from being able to be temporarily motorized.
- • Adjusted the way limited freight national supply sources are used in non-campaign scenarios. The
- net effect will be the NSS’s in non-campaign scenarios will be more easily accessed for freight
- shipments to depots.
- • Isolated forts with ‘Partisan’ in the name will not automatically become depleted when not stacked
- with a combat unit.
- • Rule Clarification – Air Superiority and Naval Patrol missions always fly first, irrespective of priority
- settings.
- • Rule Clarification – The intensity level setting in the AD creation right panel, actually represents
- the current air doctrine setting. Changing this for an AD, actually changes the air doctrine setting
- to match for the current air command, and changes all similar ADs. If the player wishes to change
- one AD only, they should change the strike num setting.
- Bug Fixes and AI Improvements
- • Non-isolated support units in HQs are destroyed if they are in a hex where combat takes place
- and they lose the combat. Fixed.
- • In some cases, units in isolated hexes that were able to trace to isolated Kronstadt were
- displacing out of the pocket, instead of surrendering. Fixed.
- • There were cases where Assault HQs, or HQs under Assault HQs could be overloaded or outside
- of their command range, and the units would still receive bonuses of being under an Assault HQ.
- Fixed.
- • Incorrect/phantom ground losses are reported during air transport of a units. Fixed.
- • Temp motorized unit that rallies from rout has 32470 MPs. Fixed.
- • Using x from city detail to send unit back to HQ causes it to be effectively destroyed. Fixed
- • Clicking on airbase in AOG right panel list causes air unit detail display to be hidden under
- window. Fixed.
- Data and Scenario Changes
- • 1941 Campaign and 1941 Campaign – No Early End event changes:
- o Events 140 and 142 now each yield 150 APs
- o Events 141 and 143-146 now each yield 100 APs
- • Stalingrad to Berlin Campaign – Event 145 now yields 100 APs.
- • OB.dat update:
- o 42a Guards and non-Guards Tank Corps OBs have been revised for three tank brigades
- instead of two.
- o Added 44 upgrade path for the Soviet Heavy Anti-Tank Regiment.
- • Factory.dat update:
- o 1834 Staritsa (217,122) - not on rail so Railyard removed
- o 2002 Konstantinovsky n (229,105)- added 1x railyard + 10 fuel from Konstantinovsky
- (263,175)
- o 2055 Konstantinovsky (263,175) - fuel factory moved to Konstantinovsky n (229,105)
- o 2577 Makeevka (250,179) - Armament factory now relocates to proper Sverdlovsk in
- Urals
- o 2851 Krasnovodsk (341,193) - oil factory removed, was already replaced by larger factory
- in Nebit-Dag (350,192)
- • Ac.dat update:
- o Bf 109E-7/F-2: drop tank option ends in June 1941
- o Data overhaul for French aircraft
- o fuel-related data changes for D.520
- o some changes to Slovakian aircraft like slightly increased Bf 109 imports
- o added several Bulgarian aircraft types
- o data updates for Soviet I-15/-16 series
- o 0511 Seaford - moved to 0530
- o 0512 Hertfordshire - moved to 0537
- • Added icons for Bulgarian aircraft. Moved photos for Seaford & Hertfordshire aircraft.
- • Ground/device/gtype updates:
- o New ground element 442 - StuG L6 47/32 630(i)
- o Added non-mechanized Soviet Reconnaissance Squad (0773) with no upgrade.
- o Changed the Bicycle ground type to Light Infantry because of file limitations
- o Mechanized reconnaissance squad renamed to Reconnaissance Squad 43 (0776).
- o Made some minor changes to American-made tanks and upgraded the reliability of the
- Panzer Ib.
- • Added 33 ground element photos for ground elements 442, 505-536,1500.
- • Leader.dat additions with photos for Bulgarian leaders:
- o 2501 Ayryanov Dimitr V.
- o 2502 Boydev Vasil T.
- o 2503 Hadzhipetkov Nikola N.
- o 2504 Krstev Asen I.
- o 2505 Lukash Konstantin L
- o 2506 Manchev Gancho I.
- o 2507 Markov Ivan H.
- o 2508 Mihov Nikola M.
- o 2509 Nakov Nikola K.
- o 2510 Nikolov Asen D.
- o 2511 Sirakov Asen N.
- o 2512 Stanchev Kiril N.
- o 2513 Stefanov Atanas A.
- o 2514 Stoyanov Kostantin B.
- o 2515 Stoychev Nikola G.
- o 2516 Popdimitrov Aleksandr
- o 2517 Trifonov Trifon Y.
- o 2518 Urumov Boyan G.
- o 2519 Yanchulev Kiril D.
- o 2520 Stoychev Vladimir D.