1. Update v1.2:
  2. ● Adjustments / Improvements
  3.  
  4.  
  5. Added save point functionality.
  6.  
  7. Modified game-over behavior so that players restart from the most recent save point.
  8.  
  9. Added a stage reset button to the pause menu.
  10.  
  11. Improved input detection when picking up items.
  12.  
  13. Further adjusted collision detection for flying debris during blizzards.
  14.  
  15. Changed abnormal-weather damage to scale with the player’s maximum backpack fuel capacity.
  16.  
  17. Adjusted wind direction for certain weather conditions.
  18.  
  19. Reduced harsh climate and abnormal weather frequency in early stages (Stage 2).
  20.  
  21. Strengthened the effect of low temperature as a balancing adjustment to the above changes.
  22.  
  23. Added navigation guidance when obtaining enhancement-type items.
  24.  
  25. Updated icon for stamina recovery items.
  26.  
  27. Added consumable item display to the hologram activation UI.
  28.  
  29. Doubled the amount of soil gained.
  30.  
  31. Modified item crates so they no longer play an animation when interacted with.
  32.  
  33. Removed the need for button input when climbing builder items.
  34.  
  35. Weather effects are now disabled inside certain buildings.
  36.  
  37. Tutorial and Archive dialogs in the inventory screen can now be closed with multiple buttons.
  38.  
  39. Optimized game-over processing.
  40.  
  41. Updated some tutorial text related to game-over behavior.
  42.  
  43. Players now receive two bonus cards when clearing the game.
  44.  
  45. As a workaround for a specific issue, stamina now recovers extremely slowly at all times.
  46.  
  47. Added a UI that displays required materials when constructing bases in each stage (excluding bonus constructions).
  48.  
  49. Auto-save now triggers after the opening cutscene of each stage.
  50.  
  51. Added a mode selection screen (details to be announced later; the modes are not yet selectable).
  52.  
  53. Added an additional line of text to the message displayed after the company logo on game startup.
  54.  
  55. A confirmation dialog is now displayed when returning to the title screen from the pause menu.
  56.  
  57. Adjusted the player character’s facing direction so it no longer follows the camera unnecessarily.
  58.  
  59. Added a tutorial for save points in Stage 1.
  60.  
  61. Removed hit detection for branches and leaves in Stage 2 and Stage 10.
  62.  
  63. Adjusted the position of certain objects used for base construction in Stage 2 (Canyon).
  64.  
  65. Adjusted climate settings in Stage 4.
  66.  
  67. Added additional supplies to Stage 6.
  68.  
  69. Adjusted the map image for Stage 7.
  70.  
  71. Changed required materials for a heating object in Stage 8.
  72.  
  73. Added additional supplies to Stage 8.
  74.  
  75. Added materials for event crafting in Stage 9.
  76.  
  77. Added visual effects when the player is under the influence of certain threats in Stage 9.
  78.  
  79. Adjusted terrain in Stage 10.
  80.  
  81. Added visual elements before the goal in Stage 11.
  82.  
  83.  
  84.  
  85. ● Bug Fixes
  86.  
  87.  
  88. Fixed incorrect success/failure judgment in certain animal rescue situations.
  89.  
  90. Fixed an issue where baby penguins could no longer be picked up if they teleported after being released.
  91.  
  92. Fixed a bug where UI elements would remain displayed after moving away under specific conditions.
  93.  
  94. Fixed inability to scroll on the tutorial review screen when using keyboard & mouse.
  95.  
  96. Fixed an issue where incorrect numbers appeared when lighting a campfire.
  97.  
  98. Fixed an animation issue with the “4” key when using keyboard & mouse.
  99.  
  100. Fixed a bug where the radial view appeared on the pause screen when using a gamepad.
  101.  
  102. Fixed an issue where temperature dropped extremely low after staying long in a stage and moving on.
  103.  
  104. (If this reoccurs, please reset the stage.)
  105.  
  106. Fixed an issue where various inputs were incorrectly processed behind certain screens.
  107.  
  108. Fixed an issue where activating a gamepad after launching the game caused input loss.
  109.  
  110. Fixed cases where the wrong game-over reason was displayed.
  111.  
  112. Fixed invisible threats appearing in certain stages.
  113.  
  114. Fixed a bug where starting a New Game after the ending carried over parts of old save data.
  115.  
  116. Fixed an issue where card effects could disappear after a game-over on a New Game after clearing.
  117.  
  118. Fixed an issue where items in certain inventory positions could not be discarded.
  119.  
  120. Fixed a problem where transitioning stages under certain conditions prevented backpack recovery, causing infinite game-over loops.
  121.  
  122. Fixed a bug where pressing ESC on certain title screen pop-ups caused temporary input lock.
  123.  
  124. Fixed inability to scroll on the controls screen in Options when using a mouse.
  125.  
  126. Fixed an issue where holding a button on a disappearing object caused progression to freeze (e.g., lighting a campfire that is destroyed by a blizzard).
  127.  
  128. Fixed an issue where baby penguins disappeared when loading Stage 2 after saving post-rescue.
  129.  
  130. ※ With old-version save data, the penguin may remain missing—however, they will rejoin in the next stage after clearing.
  131.  
  132. Fixed unnecessary objects appearing in certain cutscenes during Stage 2’s stage branching.
  133.  
  134. Improved an issue where baby penguins sometimes failed to respond to calls.
  135.  
  136. Reduced the time it takes for animals to become active after being called.
  137.  
  138. Fixed an issue preventing wolf riding during blizzards.
  139.  
  140. Fixed a bug where the pause or inventory screens were operable during cutscenes.
  141.  
  142. Fixed an issue where stamina did not recover at the Stage 2 base.
  143.  
  144. Fixed an issue where Stage 4’s “DAY” indicator appeared in Stage 3.
  145.  
  146. Fixed progress of a specific event in Stage 3 being reset upon loading.
  147.  
  148. Fixed time-limit issues in Stage 8.
  149.  
  150. Fixed certain animals in Stage 8 reverting to initial states after load.
  151.  
  152. Fixed rubble in Stage 8 reappearing after load.
  153.  
  154. Fixed duplicated baby penguins appearing under certain circumstances in Stage 9.
  155.  
  156. Fixed corrupted ceiling rendering in parts of Stage 9.
  157.  
  158. Fixed unnatural no-entry areas in Stage 10.
  159.  
  160. Adjusted the goal detection area in Stage 10.
  161.  
  162. Removed unnatural no-entry blocking in Stage 11.
  163.  
  164. Various minor bug fixes.
  165.  
  166. Update v1.1:
  167. 1. Added a radial menu display specifically for keyboard controls during in‑game actions.
  168.  
  169. 2. Added a new effect that shakes the stamina gauge when attempting an action without enough stamina.
  170.  
  171. 3. Added a save icon that appears when saving the game (pause menu).
  172.  
  173. 4. Adjusted the climate difficulty in Stage 1 to be more forgiving.
  174.  
  175. 5. Added two additional resource crates to the paw-print route in the Stage 1 cat event.
  176.  
  177. 6. Added several new resources to Stage 1, including an item required to activate the hologram.
  178.  
  179. 7. Removed unnatural collision detection from certain objects in the northern area of Stage 1.
  180.  
  181. 8. Fixed an issue where players could not place crates near the parent cat in the Stage 1 cat event unless the stone bridge was built.
  182.  
  183. 9. Adjusted the terrain in Stage 1 to allow players to return to the initial area freely.
  184.  
  185. 10. Added a crate-related hint at the crate tutorial point in Stage 1.
  186.  
  187. 11. Removed viruses from inside the energy facility in Stage 2.
  188.  
  189. 12. Reduced the number of debris objects that must be destroyed during the penguin quest in Stage 2.
  190.  
  191. 13. Fixed an issue where the keycard needed to enter the building could not be obtained in Stage 2.
  192.  
  193. 14. Relaxed some of the material requirements for the wolf quest in Stage 2.
  194.  
  195. 15. Added footprint-based guidance for the route leading to the base construction objective in the Stage 2 wolf quest, as it was previously unclear.
  196.  
  197. 16. Slightly increased threat levels in Stage 6.
  198.  
  199. 17. Fixed an issue in Stage 7 where invisible threats could appear.
  200.  
  201. 18. Adjusted the spawn locations of materials required to build the quest-related shelter in Stage 8.
  202.  
  203. 19. Added a new visual effect for when the player takes damage from viruses.
  204.  
  205. 20. Added a notification sound for messages that appear in the upper-right corner when tutorial information is collected.
  206.  
  207. 21. Adjusted behavior so that some tutorial information is now unlocked immediately, even outside tutorial mode.
  208.  
  209. 22. Fixed an issue where irrelevant item counts were displayed during crate hints.
  210.  
  211. 23. Addressed an issue where the screen became too dark during peak radiation storms.
  212.  
  213. 24. Fixed an issue where the radial menu triggered on the pause screen while using keyboard controls.
  214.  
  215. 25. Slightly expanded the detection range for climbing crates.
  216.  
  217. 26. Improved the action speed when using the shovel.
  218.  
  219. 27. Adjusted fall damage behavior.
  220.  
  221. 28. Slightly reduced direct damage from blizzards.
  222.  
  223. 29. Various other minor fixes and improvements.