1. Update v1.37.3:
  2. ###################
  3. # Interface
  4. ###################
  5.  
  6. # Other
  7. - Hovering over the river crossing icon in province view will now highlight all other provinces with river adjacencies.
  8.  
  9. ###################
  10. # Usermodding
  11. ###################
  12.  
  13. # Other
  14. - Added the on_expanded_infrastructure_removed on_action.
  15.  
  16. ###################
  17. # Script
  18. ###################
  19.  
  20. # Decisions
  21. - The "Form Great Yuan" decision now removes the Altaic cultures from being accepted.
  22. - Georgia can no longer move the capital to Constantinople if the province is not inside a state.
  23. - The "Form Austria-Hungary" administrative technology requirement has been changed from 20 to 18.
  24. - "Adopt Aztec Traditions" now highlights the province of Mexica and provinces owned by Aztecs.
  25. - The “Transfer Nitra” decision is no longer visible if the Slovakia area is directly owned.
  26. - The "Unite with the Iberian Crown" decision is now only visible if Castile or Spain are not subjects and they are valid Personal Union targets.
  27.  
  28. # Events
  29. - Separatist sentiment event now has a cooldown of 180 days to discourage keeping the event open instead of clicking the option.
  30. - Elections no longer trigger the "Mummification of the Dead" event.
  31. - The Aztec event “Deites of Nahua does not list the National Unrest for Quetzalcoatl option tooltip.
  32. - The Dutch event “The Throne of England” now properly checks for DLC on the first option.
  33. - The Dutch event “The Thorne of England” now properly spells “Man Of Wars”.
  34. -The Dutch event "The Throne of England" event now grants a naval reformer advisor.
  35. - “The Great Council of the Low Countries” can only fire for Burgundy now.
  36. - The “Mongol Peace” event removes previous modifiers and grants “Pax Mongolica” modifiers.
  37. - The event "Mongol Peace" now clarifies that only future rulers will gain the Conqueror trait.
  38. - Yuan released through the Timurid Event "Yuan Campaign" now inherits technology and ideas from its overlord.
  39. - Changing the culture group to Gothic Germanic with the “The Court of Alexis” event, will now change the culture of the ruler and heir as well.
  40. - The event "Independence of the Egyptian Eyalet" will now always trigger if Egypt is not an Eyalet under the Ottomans.
  41.  
  42.  
  43.  
  44. # Ideas
  45. - Greater Armenian ideas are now properly assigned if the country does not have Armenian ideas.
  46.  
  47. # Missions
  48. - Aztecs, Mayan nations, and Cusco now receive generic American missions without "Winds of Change" DLC.
  49. - Random New World tags can no longer randomly get missions of specific American natives.
  50. - The Mayan "Punish the Invaders" mission event preview now informs about the ability to convert the player technology group to High American.
  51. - The "Expansion of Tenochtitlan" mission now has alternative rewards if the City of Tenochtitlan modifier is already present.
  52. - The mission "Fall of the Isles" for the Sunset Invasion Tree will only highlight the Stonehedge province if the player owns 25 provinces in Britain except the one with the Stonehedge.
  53. - The mission "La Rose et le Lys" for the Sunset Invasion Tree will only highlight Paris if the player owns 15 provinces in France excluding Paris.
  54. - The "Iberian Windmills" mission for the Sunset Invasion Tree will only highlight Madrid if the player owns at least 15 provinces in Iberia excluding Madrid.
  55. - The “Aztec Roads” mission will no longer spill out if the player has an estate with a long name.
  56. - The mission tree no longer breaks when forming a Nation with High American Tree as an Aztec, Mayan, or Incan nation.
  57. - Removed the ability for non-Cusco tags to see the tooltip informing of the Machu Picchu upgrade after the "Ground Shaker" mission
  58. - The Dutch mission "Tales of Gold and Spice" now has an improved tooltip fixing an issue with the highlight.
  59. - The Dutch mission "Question of the Confederation" now grants rewards properly.
  60. - The Dutch mission "Ending the Sound Toll" requires to be the Netherlands.
  61. - Duch Mission "Ending the Sound Toll" will no longer display the country's name for the "Diplomatic" way of completing the mission.
  62. - Forming another nation as Bohemia no longer breaks the Bohemian mission tree.
  63. - The Austrian mission "The Imperial Border" now takes into account HRE member subject provinces.
  64. - The Austrian mission “Defeat the French” does not create new regiments as soon as the player converts France into a personal union.
  65. - The Austrian mission "Iberian Relations” has an alternative trigger if Castile and Spain do not exist.
  66. - The Hungarian mission "Weaken Austria" is now completeable when Austria is a subject of Hungary.
  67. - The Italian Mission "Befriend Ethiopia" now has a fallback in case no Christian nations exist in the Horn of Africa.
  68. - The German mission “Industrialize Rhineland” requires only 250 of development in Rhineland instead of 500.
  69. - Forming any country that does not have any branching missions while allowing the preview for branching missions active will now remove the preview buttons properly.
  70. - Horde missions now grant claims needed for the mission "Ending the Divine Wind".
  71. - Horde missions now grant claims needed for the mission "Hermit Ender".
  72. - Tatar missions now give claims on Tibet.
  73. - The Moghulistan and Tatar mission tree now contain claims on Tibet.
  74. - Horde mission "Into Iran" now gives claims on Persia.
  75. - The Mongol mission "Tumu Crisis" now gives claims on Manchuria.
  76. - "For the Horde" Hordes’ mission no longer says that it will rename the Clergy estate into the Shamans.
  77. - The Mongol mission "Heart of Persia" now mentions the Persia Region instead of just Persia to avoid confusion.
  78. - The Horde mission "Into Egypt" now has alternative rewards in case the player is not able to raze.
  79. - The Horde mission "Siege Beijing" no longer gives duplicate claims for Mongols.
  80. - The Hordes mission "Cross the Caucasus" effect now properly displays Legitimacy equivalents.
  81. - Horde Mission "Opening the Dragon's Gate" no longer requires to directly own Ningxia.
  82. - The Tatar Mission "Unify the Great State" can now be completed if the Mongol Empire is formed before the Golden Horde.
  83. - Yuan mission "Emperor's Guard" now checks for Sino-Altaic cultured provinces.
  84. - The Hormuzi/Omani mission "Arabian Thalassocracy" now has alternative rewards in case the player is already a Thalassocracy.
  85. - The mission "Exploiting the Coffee's Secret" for Ormuzi/Oman now properly highlights the provinces if the player owns them.
  86. - The Omani mission "Forts of Oman" now requires to have ownership of the province of Nizwa.
  87. - The Omani mission "Indian Ocean Supremacy" now gives Monthly Arabian Mercantilism.
  88. - The Omani mission "Indian Ocean Supremacy" no longer removes the merchant from the "Far East Company" modifier.
  89. - The Hormuzi/Omani mission “The Overseas Outpost” mission now properly checks for DLCs and adds the effects for Trade Companies and Center of Trade if are unlocked.
  90. - The Omani mission "Indian Ocean Supremacy" does not contain any more unnecessary dash marks in the tooltip.
  91. - The "Befriend the Shah" mission of Hisn Kayfa no longer costs 50 of each monarch's power.
  92. - Purple Phoenix Byzantine Missions "Restore the Pentarchy" and "The Eternal City" accept subject-owning provinces.
  93. - The “Overthrow the Turkomen” mission for Armenia now discovers the Khorasan region instead of Persia, since Persia has already been fully discovered.
  94. - Byzantium formed by Morea can keep its mission tree and can utilize branching missions.
  95. - Theodorian mission "Basileus of the Balkans" no longer shows Great Projects reward if Leviathan is not enabled.
  96. - The Theodorian mission “Return to Gothic Ways” is now applied properly to future provinces.
  97. - The Theodorian mission "Russian Aristocracy" no longer shows both conditional rewards as completed.
  98. - The Theodorian mission "Rival Genoa" no longer shows favors if the player does not have the correct DLCs.
  99. - The Theodorian mission "A Merchant's Family Home" no longer keeps the Greek variant of Gothic culture if the player decides to change the Gothic culture to the Germanic one.
  100.  
  101. # Modifiers
  102. - The Austrian province modifier "Hungarian Nobility Privileges" no longer gives global maluses.
  103. - The Hungarian province modifier “Austrian Nobility Privileges” no longer gives global maluses.
  104. - The Austria modifier "Bulwark of Catholicism" can’t be obtained twice.
  105.  
  106. # Setup
  107. - The Theodorian Privilege “Italian Coastal Influence” is no longer present in the setup if the player does not have the Winds of Change DLC.
  108. - Ala al-Dawla is now mentioned as a grandson of Gawhar Shad.
  109.  
  110. # Other
  111. - Sunset Colonies can now declare their own wars.
  112. - The Aztec Estate Privilege "Arm Lesser Nobles with Macuahuitl" is no longer removed when switching to High American Technology Group.
  113. - Declare War for a Sunset Colonies no longer has unlocalized text.
  114. - The Great Project “El Escorial” cannot be rebuilt after completing the "Iberian Windmills" mission.
  115. - Old World Nations and Mesoamerican Tributaries no longer can have Mesoamerican Tributaries.
  116. - The Austrian Government Reform “Great Council of Mechelen” has a proper localization in the confirmation window.
  117. - The Dutch Goverment Reform “Seven Provinces” lists all the relevant modifiers.
  118. - The “Dutch Revolt” disaster no longer requires less than 3 Stability for it to progress faster
  119. - The Venician Government reform “Venetian Government” is available if the player forms Italy as Venice.
  120. - "Rekindle the Hussite Wars" aspect of faith is no longer visible when Winds of Change DLC is disabled.
  121. - The Timurids' privilege "Promote Ijazah" now prevents the estate from losing loyalty when seizing land.
  122. - The “Mongol Brother Realms” subject type has an improved tooltip explaining that it does not cost any diplomatic slots.
  123. - The Keshigs Mercenary company no longer costs Army Professionalism.
  124. - The Keshigs Mercenary company no longer takes 15% more fire damage.
  125. - Propagate Religion can now be maintained without needing a dominant religion if you use the Arabian plutocratic government's ability "Empower Religious Propagation”.
  126. - The Turkoman Government reform “Modernized Turkoman Federation” is now also available for republics and theocracies.
  127. - Theodorian Government Reform “Russian Mercenary Guard” has a proper localization in the confirmation window.
  128. - The Theodorian diplomatic action requirements for “Recruit Foreign General” are now displayed properly.
  129. - Armenian Government Reform "The Sparapet Office" has a proper localization in the confirmation window.
  130.  
  131.  
  132. ###################
  133. # Bugfixes
  134. ###################
  135.  
  136. # CTD
  137. - Fixed a CTD when selecting a big amount of treaties in a peace deal.
  138. - Fixed a CTD with missing submission_to_emperor triggered modifier.
  139. - Fixed a CTD with “Restore dependency” casus belli.
  140. - Fixed a CTD with automatic transportation and attached boats.
  141. - Fixed a random new world CTD connected with areas.
  142.  
  143. # Warfare
  144. - Units are no longer allowed to attach if they are movement-locked.
  145. - Fixed an issue with attached units getting their movement canceled during a battle.
  146. -Fixed incorrect display of force limit in different places.
  147. - Fixed automatic army transportation bug with boats going to the wrong province.
  148. - Fixed military view not showing leader traits in some cases.
  149. - Fixed a monthly sailor gain overflow issue.
  150. - Made pathfinding want to move through neutral territory more often in certain situations.
  151. - Fixed boat attaching system not working.
  152.  
  153. # Diplomacy
  154. - Vassals can no longer create Heathen Royal Marriages.
  155. - Declaring war on the subject of a guaranteed nation now correctly calls in the guaranteers of the overlord.
  156. - Vassalazing a nation that unconditionally surrendered in an offensive war will no longer make said nation stay in the war.
  157. - Fixed missing tooltip for AI acceptance of a call to war when declaring on own tributary who is allied to another tributary.
  158. - Fixed an uncommon issue for the “Sending gift” action being blocked without any reason.
  159. - Removing a guarantee with treaties now properly creates a truce between the two nations.
  160. - Fixed mission localization for declaring war on Incorporated Personal Union subjects.
  161. - Annexed tags no longer retain their siege objectives.
  162. - Fixed issue with the war declaration screen not showing the overlord of a tributary who in turn is the overlord of a vassal player is attacking.
  163. - Signing a peace with a Mesoamerican vassal's overlord will no longer end the war with the subject if the subject was the war leader.
  164. - Personal union-like subject types now correctly transfer over when their overlord becomes a junior partner in a personal union
  165. - Allies now take into consideration land given to them in separate wars when calculating favors given/lost.
  166. - Releasing a nation as a country with reformed native religion makes the new vassal also have the religion reformed.
  167. - Coalitions now don't suddenly disband after reloading a save.
  168. - Coalition members now leave them after reaching low AE.
  169. - Countries with elective monarchy can no longer break their personal unions established in a succession war with ruler elections.
  170. - Releasing a new nation now sets their unit types correctly.
  171. - Full annexing a country now correctly gives negative liberty desire to your subjects if they were given land.
  172. - Fixed incorrect description of modifier to enable transfer vassals treaty.
  173. - Fixed a rare issue with nations not being able to declare wars because of a pending call to war action against a nonexistent country.
  174. - Vassals no longer retain vassal independence support when they are transferred over after a war.
  175.  
  176. # AI
  177. - AI subjects will not try to invade when set to a passive stance.
  178. - AI now correctly takes into consideration PU seniors of an overlord of a vassal they want to attack.
  179. - AI will no longer desire the land of others' vassals more than if the overlord owned that land.
  180. - AI will no longer break a royal marriage after claiming a throne.
  181.  
  182. # Other
  183. - Changing the religion of the HRE emperor to one from a different religious group will no longer dismantle the HRE immediately.
  184. - HRE religious peace is now not locked behind Art of War DLC because it can be achieved by passing reform ”Proclaim Erbkaisertum” as well.
  185. - Changed the tooltip for enforcing religious unity in HRE action to say that the actor will receive a CB on the recipient.
  186. - Missing Art of War DLC will no longer hide the HRE religion icon.
  187. - Fixed broken localization for the “Dismantling the Revolution” tooltip.
  188. - Austria can no longer form Austria-Hungary while at war to prevent other bugs related to tag switching at war.
  189. - Pronoias no longer give land to other nations when integrated.
  190. - Tagging into different countries now correctly updates the leader list if there is only one leader in the country.
  191. - Landlocked countries can get knowledge sharing again.
  192. - Fixed technology screen changing the Institution map mode even when not going into the Institutions tab.
  193. - Fixed constructions getting delayed in some specific situations in capitals and trade node capitals.
  194. - Fixed incorrect flag being shown in text for colonial nations.
  195. - hire_advisor and define_advisor effects are no longer limited to advisor level 3 if Cradle of Civilization is on.
  196. - Setting holy order via an effect triggers abandonment and establishes the effects of those orders.
  197. - Country Center of Trade modifiers now correctly get removed and added when a country loses or gains provinces.
  198. - Scripted diplomatic actions now get updated correctly in the diplomatic window.
  199. - Interesting countries now correctly change to new tags when another nation forms a new country.
  200. - Revanchism now gets distributed according to the core development lost.
  201. - Prestige penalty from signing a separate peace deal no longer takes into account only individual war score against War Leader.
  202. - Colonies now don't need a port to allow their overlord to colonize next to them.
  203. - Increased rate at which parliament seats are assigned if more than half of the seats is missing.
  204. - Fixed custom ui error log spam.
  205. - Limited amount of vassals Doom-using countries are getting.
  206. - Previously granted permanent claims are now correctly awarded to the tag that was destroyed and re-formed.
  207. - Fixed on_thri_yearly_pulses not firing.
  208.  
  209. Update v1.37.2:
  210. ###################
  211. Interface
  212. ###################
  213.  
  214. Tooltips
  215. Added a missing unlocalized string for when the player enacts the Institutionalized Black Army government reform.
  216. Added a missing localized tooltip for unlocking State Madrasas and Karimi Stations' government reforms for the Mamluks and Egypt.
  217. New modifiers icons for cawa_cost_modfier, hussasrs_cost_modifier, territories_governing_cost.
  218. ###################
  219. Script
  220. ###################
  221.  
  222. Achievements
  223. The achievement "Back to the Piast" now mentions Glogow and Opole instead of Silesia.
  224. The achievement "Kushite Restoration" now mentions that you or your subjects can own Egypt and that they don't have to be core provinces.
  225. The achievement "Land of Eastern Jade" now properly mentions the Mexico region instead of just Central America.
  226. The "Truly Divine Ruler" achievement now mentions that the ruler can be higher than just a 5/5/5 to count.
  227. The achievement "One Night in Paris" now mentions that the Angevin Kingdom is allowed for the achievement.
  228. The achievement "There Khan only be one!" is no longer blocked by native countries reforming into hordes.
  229. Decisions
  230. Added a check for LotN when completing relevant missions upon forming Poland.
  231. The decision from "[Root.GetBurghersName] Financial Demand" will now show up even if you don't have any ports. However, you still need at least one port to enact it.
  232. The "Re-form the Golden Horde" decision is no longer blocked from having a subject holding the necessary provinces.
  233. Events
  234. The "Praxis Pietatis Melica" event can now trigger for Prussia too.
  235. The event "Disagreement over Company Purchases" can no longer give you a claim over a province you own yourself already.
  236. The event "Tribute from " will now show how much money you gain.
  237. The event "The " can no longer fire for junior partners.
  238. The event "Complaints about [Root.GetLowLevelOfficialForCountry]" will now have a 4 monthly income cost for Republics if they execute the official.
  239. The event "Hostility to New Production Techniques" now has a goto button.
  240. The event "Cabinet of Curiosities" now has a goto button.
  241. Switched the modifier names from the "National Bank" event.
  242. The Burgundian Inheritance is no longer locked into picking monarchies as the potential senior partner for Burgundy. In other words: if you happen to be a Signora with a lot of land and you marry Burgundy then you become eligible for the Succession, though you have only a 10th chance as a normal monarchy would have.
  243. The event "Emergent Culture in the Colonies" can now appear for Anglois countries too.
  244. The event "The Shadow Kingdom" now mentions that you lose 0.2 IA per development per Italian province which leaves the HRE if you do not have Emperor active.
  245. Updated the tooltip in "Strengthening Our Merchants" for the privilege in the event option so it no longer lies to the player.
  246. The event “Kreditwerk” will no longer fire multiple times.
  247. The event “Our Cause is Just” now fires for the Espionage ideas, not the Influence ideas.
  248. Fixed scoping issues within the event "The Fate of France". In other words, you get mana points, and France gets to destroy its monuments.
  249. The event republic_factions.101 no longer fires for republics with lottery elections.
  250. The “Crown of Rome”'s second option to release the Latin Empire will only appear if Thrace is directly owned by the player.
  251. The event "Intercolonial Disputes" no longer fires for Sunset Colonies.
  252. The event "Campaign into Thessaly" will now properly disable the "Rise of a Pretender" event.
  253. The event "Vengeance for Manzikert" now has a proper picture.
  254. The event "Election of a New Ruler" can no longer fire for Integrated PU subjects.
  255. The event "Disaster in Franconia" can no longer fire for Brandenburg if the player does not own the Domination DLC.
  256. "The Italian Military" now properly disables the "Cruelty of Mercenaries" event.
  257. Missions
  258. For Hungary's "Recover Dalmatia" mission, ships are now only granted if there's no naval construction ongoing. If there is, the player will earn an alternate reward.
  259. Updated the effect tooltip of the Dutch mission "Trade in the Ivory Coast".
  260. The Dutch mission "Ending the Sound Toll" now properly fires its event.
  261. The Dutch mission "University of Leiden" now highlights Den Haag.
  262. The Dutch mission "Fate of the Confederation" now properly applies its reward on all Land Right privileges.
  263. The Dutch mission "Lands of the Generality" no longer checks parliament size if you don't have one.
  264. The Dutch mission "Relations in Britain" no longer requires you to have a spy network in them if England/GB becomes a subject.
  265. The Dutch mission "Lands of the Generality" now properly applies its rewards even if you pick the "Superiority of the State" gov reform.
  266. The Austrian mission "Royal Hungary" will no longer instantly kill Ladislaus if he is still an heir.
  267. The Austrian mission "Defeat the French" now properly splits France even if they are in a PU with you.
  268. The Austrian mission "Emperors of the East" now only gives IA when you are the Emperor.
  269. The Hisn Kayfa mission "Fate of Anatolia" now grants its rewards properly when completed.
  270. The Oman mission "Fall of Baghdad" now properly requires the areas that are highlighted by the mission.
  271. Updated tooltips of Trebizond's missions to emphasize that provinces with their PORT in the Black Sea are counted.
  272. Fixed the Timurid's mission tree branch name display.
  273. The Timurid mission "Ambition in Yuan" now gives proper cores for all the subjects released in the event.
  274. The Mughal mission "Din-i Ilahi" does now properly prevent the Sinner personality from appearing.
  275. The Inca mission "Rule of the Sun" now has a fallback in case the player has already unlocked all reforms before forming the Inca.
  276. The Venice mission wof_ven_destroy_austria now accounts for Austria-Hungary.
  277. Fixed the “Lost Legions” from the Italian mission "Return His Legions" so that they no longer cost the Army Professionalism.
  278. The Theodoro mission "Aegean Supremacy" now properly checks that you own Nasso.
  279. The Theodorian mission "A Russian Aristocracy" no longer mentions "saving a country as russian_ally".
  280. The mission "Tumu Crisis" has now its requirements in an OR section if you are not Oirat.
  281. The mission "Tumu Crisis" now properly highlights Beijing.
  282. The Tatar's mission "Bowed Heads; Bent Knees" now always gives rewards no matter the way you complete it.
  283. The mission yua_printing_press now correctly grants progress for the institution when that spawns.
  284. Khiva now has access to the Moghulistan missions.
  285. Ferghana now has access to the Moghulistan missions.
  286. Khalkha now has Mongol missions.
  287. Khoshuud now has access to all the Mongol missions.
  288. Kalmyk now has access to all the Tatar missions.
  289. Reforming the Golden Horde now gives the Horde missions properly.
  290. Completing the Persian mission "Expand Our Influence" will now properly show the new cap for the reduction of Persian Influence cost in the government abilities.
  291. The Georgian mission "Patriarchate of All Georgia" now grants proper rewards even if you don't have Third Rome active.
  292. The “Apostolic Church” idea is now gaining its upgrade from the Armenian mission tree properly.
  293. The DLC-locked rewards of the Armenian mission "Proclaim Great Armenia" are no longer mentioned if the needed DLCs are inactive.
  294. The Byzantine mission "Return to Gold" now takes into account whether Trebizond has gold as its raw good.
  295. The Ming mission "Survey the Ocean Shores" will now mention that the power projection is permanent.
  296. The Reform Civil Registration mission of the EoC now correctly grants its alternative reward if the Rights of Man DLC is not active.
  297. Modifiers
  298. Removed duplicate instances of the ITA_extra_goods_produced_for_colonies modifier.
  299. The modifier hsn_a_sublime_alliance from the "A Sublime Alliance" mission no longer disappears after breaking an alliance.
  300. The “Marine Exercises” modifier reward for Venice is now properly permanent.
  301. Setup
  302. Orochoni is now eligible to use the mercenary company "Mongol Banner".
  303. The Aztecs no longer start with the Triple Alliance privilege if you do not have Winds of Change.
  304. Other
  305. The privilege "Outwards Perfection" now reduces max absolutism.
  306. “Scuola Grande” local organizations are now available after you change your tag as Venice.
  307. Hindu rebels now properly give influence to the Brahmins when they enforce their demands.
  308. Forming Silesia will no longer mention that you obtain any new missions as there are no missions for Silesia.
  309. The Burghers Agenda "Discover " will no longer be given if you don't have any permanent source for new explorers/conquistadors.
  310. The Hungarian/German Revolution can now fire even if Hungary/Austria is a subject nation. However, once Austria-Hungary is formed, the subjected nation automatically joins AH and the former overlord can fight a DEFENSIVE war against AH.
  311. The "Strengthen the Dhimmi" government reform will ensure the Dhimmi estate's existence and prevent the Brahmins from appearing.
  312. Incorporated Vassals / PU now count for Strong Duchies and Integration Policy privileges.
  313. Fixed the alert text for recruiting foreign generals.
  314. Added missing localization explaining that you cannot DoW your own Mongol Brother Realm. There won't be family conflicts under the Mongol roof.
  315. Updated the "has center of trade" trigger so it no longer implies that a province can have more than CoTs with different levels.
  316. Added a missing localization which explains to you that you cannot declare wars on your own Commercial Enterprise subjects.
  317. Fixed an issue with the Porcelain Agenda perpetually increasing its requirements.
  318. The estate privilege "High Altitude Adaptation" now applies its maluses on provinces you gain after having the privilege enacted already.
  319. The Rajput Military Leadership reform is no longer available if you don't have Dharma active.
  320. Sunset Colonies now count towards the "Create a Colonial Empire" Age Objective.
  321. The government mechanic button "Strengthen Overseas Outposts" now has a 10-year cooldown.
  322. The Stadhouder Monarchy reform is now removed when you become a PU subject.
  323. It is no longer possible to replace governors of Sunset Colonies.
  324. It is now possible to seize territories from Sunset Colonies.
  325. Forming Austria-Hungary will now give dip points if there is no slot free for Hungarian / Austrian to accept.
  326. The "Arabian Plutocracy" gov reform now unlocks the Plutocratic Idea Group.
  327. Forming Egypt as Hisn Kayfa will now properly fire the "New Traditions and Ambitions" event.
  328. The Potosi mine will correctly check the conditional reward of the Chinese Emperor's single whip law.
  329. The "Empower Religious Propagation" government mechanic is now properly applied.
  330. Fixed minor typo for Russian Mercenary Guard gov reform.
  331. The VOC will now automatically adopt the technology group of its overlord.
  332. removed the "has_unlocked_government_reform_tooltip" scripted trigger, the base has_unlcoked_government_reform trigger now supports the custom tooltip baseline.
  333. The Dutch Republic government reforms now count for events that are supposed to trigger for countries capable of forming Personal Unions (in other words: missions/events that grant PU CBS are now eligible for the Netherlands too).
  334. Fixed an unlocalized string when enacting the Wagenburg Tactics government reform.
  335. Fixed an unlocalized string when enacting the Bohemian Elective Monarchy government reform.
  336. Fixed an unlocalized string when enacting the Imperial Hungarian Monarchy government reform.
  337. Fixed unlocalized string when enacting the Crusader Nobility reform.
  338. Fixed an unlocalized string when enacting any of the Germany specific government reforms.
  339. Fixed an unlocalized string when enacting the Bergordnung Reform.
  340. ###################
  341. 3D
  342. ###################
  343.  
  344. Theodoro retains its unit sprites after switching cultures from Gothic (Byzantine) to Gothic (Germanic).
  345. Weapon for Umbrian Tier 1 infantry/artillery is held with both hands
  346. Mercenary Company "Gascon Musket Company "based in Armagnac (175 ) uses Southern French unit sprites instead of the French sprites
  347. Uzbek unit models from the Great Horde Unit Pack are useful for all the Altaic cultures instead of being replaced by Timurid units from the Great Horde Unit Pack.
  348. After completing geo_throne_of_the_romans, Georga start using the Byzantine sprite
  349. Yi and Miao use now the Dali Unit Sprites.
  350. ###################
  351. Bugfixes
  352. ###################
  353.  
  354. Fixed an issue with Eunuch rebels not spawning.
  355. Fixed an issue with duplicate effect after centralizing a state while having the French Absolutist Monarchy.
  356. Fixed an issue with the has_any_ongoing_construction trigger.
  357. Fixed AI taking defender of faith regardless of the scripted Ai weights.
  358.  
  359. Update v1.37.1:
  360. ###################
  361. Gamebalance
  362. ###################
  363.  
  364. Governments
  365. The government 'Seven Provinces' now also grants 15% manpower in primary culture provinces.
  366. War & Peace
  367. Mesoamerican Tributaries can no longer ally independent nations.
  368. Units
  369. The VOC interaction "increase_voc_eastindiamen_construction" now properly grants the VOC Indiamen special unit allowed fraction.
  370. Other
  371. The VOC interaction increase_voc_eastindiamen_construction now grants properly the VOC Indiamen special unit allowed fraction.
  372. The 3 canals can now be built by subjects.
  373. ###################
  374. Interface
  375. ###################
  376.  
  377. Tooltips
  378. Fixed a typo in the first option of the 'Fate of the Chinese Emperor' event.
  379. Fixed an error in the reward tooltip of the "Regiment de Marine" mission.
  380. rewrote the decision requirements for Venture into Tribal Lands.
  381. The Dutch mission "Glorious Revolution" no longer mentions "Man o War" special units if the Domination DLC is not active.
  382. Improved the tooltip of the reward for the Dutch "Low Countries Universities" universities.
  383. The Arabian Trade Influence mechanic is no longer mentioned if players do not own the Winds of Change DLC.
  384. Fixed an issue with the tooltip for "Fugger Family Privileges" Burghers privilege.
  385. Fixed a typo in the declare war tooltip for the Mesoamerican Tributary Casus Belli.
  386. Other
  387. Removed a duplicate entry of the mission_hussite_empire icon from its .gfx file.
  388. ###################
  389. Script
  390. ###################
  391.  
  392. Achievements
  393. "Mayapahit" no longer requires you to own or have a subject own Madura as it is technically not part of the Java island even though it is part of the same in-game areas.
  394. Removed an unnecessary requirement from the Hungarian Games which asks you to have been in Hungary at any point in time as it is only visible to you if you started as Hungary anyway.
  395. "Timurizz" now makes it clearer that the allies with 100 Trust and with 150 opinion to you are the same.
  396. The achievement "Mayapahit" now allows you to form any other tag than just Maya. As long you have formed the Mayas at some point, the achievement can be earned.
  397. "There Khan only be one!" now requires you to be a horde or the Great Mongol State at the end too. In other words, if you start as a horde and reform into a monarchy before killing all other hordes the achievement would not trigger until you return to being a horde.
  398. Improved the description of "There Khan only be one!" so it is clear that every country (except for you) cannot be a horde.
  399. Changed the visibility requirement for "Veritas Vincit" from owning "Winds of Change" to owning "Art of War" and "Emperor" as the mechanics required to fulfill this achievement are behind these two DLCs.
  400. Improved the visibility of the following achievements so you no longer have to form the specific country to see the achievement: "It's all coming together", "Baborg" and "Get out of my swamp!".
  401. The achievement "The Hungarian Games" now counts won battles against the same country up to 3 times. A 4th won battle against the same country will no longer count for the achievement though.
  402. "The League of Mayapan" will no longer disappear from the list of achievements after it's completed.
  403. "Great Moravia" achievement now accounts for Great Moravia's cores.
  404. Updated the achievements' descriptions of "The Pen is Mightier than the Sword", "Take that, von Habsburgs!", and "The Ostenders" to properly adjust with their script.
  405. "Gothic Invasion" now accounts for the new Gothic culture that is part of the Germanic culture group.
  406. Decisions
  407. Made it so you can't form AUH whilst in the relevant disasters.
  408. Reward from NED_glorious_revolution is now kept after forming the United Crowns.
  409. Great Moravia can now be formed through indirect ownership of the required provinces and the decision to form it is visible from the start.
  410. The "Reform into Prussia" decision will now mention the "Prussian Path" instead of the "Prussian Kingdom Path" in the trigger tooltip.
  411. The "Reform into Prussia" decision now requires you to have one of the Reformation religions when you don't have Lions of the North.
  412. "Reform into Prussia" has no longer unlocalized text in it.
  413. Improved the trigger tooltip for "Venture into Tribal Lands" so you no longer have to look at the effects to get an idea of what you have to do to colonize the neighboring provinces.
  414. The decision to "Expand the VOC" is no longer available to every country that has territory in India. This removes the ability for Indian states to commit suicide at the press of a single button.
  415. Players no longer have access to the "Form Austria-Hungary" decision while the events "The End of the Hungarian Revolution" and "The End of the Austrian Revolution" are actively on the screen.
  416. Events
  417. The event Raabisation now properly grants its rewards.
  418. The Russian events regarding the peasantry now remove ALL serfdom-related estate privileges with every step before applying the new privilege. This should cover rare cases where some serfdom privilege was "stuck" on the player even though they progressed through the event chain already, but should by default not change much for the normal experience.
  419. Fixed an issue with the "Muhammad Juki Seizes Initiative" (flavor_tim.20) event.
  420. The event "Gold Mine Discovered!" has now a goto button.
  421. The event "Heir needed in " has now a 40-day cooldown between each instance. This should remove the cases where the event triggers twice for a country.
  422. Refined the descriptions of the "End of the Tatar Yoke" further in case Muscovy devs its way out of the yoke...
  423. Added a special event text for the case that Muscovy grows too powerful to be influenced by the Tatar Yok while Sarai has never fallen.
  424. Fixed missing ruler name and dynasty for the "Hungary wishes to join the Empire" incident events.
  425. The Polish event about the Election of Kasimir will no longer display certain tooltips that have no effect without the "Lions of the North" DLC.
  426. Missions
  427. The mission mongols_tumu_crisis can no longer be instantly completed.
  428. Made it so the azt_unify_mexico mission's title does not overflow out of the UI if you are a theocracy.
  429. The "Emperors of Rome" mission now gives rewards according to the chosen path.
  430. The mission Refine the Condottieri will no longer grant Mercenary Leader Army Tradition.
  431. Sarig Yogir is now granted the basic Mongol missions.
  432. The "Statists and Orangists" mission can now be completed after manually switching to reform with the Dutch Election.
  433. The mission tre_trapezunite_pride now has an alternative requirement if the province Trebizond produces Gold.
  434. The Dutch mission "Hansa Relations" now always rewards you regardless of how you complete it.
  435. The owner of Kyoto now gains 100 Dip Power from the Dutch mission "Japanese Trade" if the mission is completed via relations.
  436. The Dutch mission "Japanese Trade" now grants the reward of both options if both a true at the same time.
  437. The Dutch mission "Teachings of Erasmus" now gives 1 stability or 100 ADM if you have already 3 stability if you do not have a clergy present and you are NOT Reformed.
  438. The mission "Humiliate Austria" is no longer automatically completable when you start a game without the Rights of Man.
  439. The Theodoran mission "Into the Steppes" will no longer mention a reward for your Cossacks estate if you do not have the Cossacks estate.
  440. The Aztec mission "Telpochcalli Academies" will no longer enable the "Telpochcalli Academy" Local Organization if you don't own Golden Century.
  441. The Austrian mission "Surpass the Poles" now gives the PU CB against Poland until they have more than 400 total development instead of 300 total development.
  442. The Dutch mission "Ending the Sound Toll" has its reward now properly available for Holland, and not just the Netherlands.
  443. The Timurid mission "Mamluk Delusions" now requires 40 instead of 50 provinces, no longer demanding the player to make up 4 additional provinces in these areas.
  444. The Austrian mission "Italian Ambition" has its rewards no longer exclusive to each other.
  445. The event from the mission "Question of Azov" now properly triggers for Genoa instead of Theodoro.
  446. The Bohemian mission "The Golden City" no longer allows you to achieve Leviathan-levels of Development in a province any more, limiting the maximum amount of dev gain to 3 times (so +9 development in total).
  447. Forming Prussia as the Teutonic Order before completing "Defeat Poland" will now automatically complete the mission and select for you the Prussian Path.
  448. The Russian mission "The Fate of the Peasantry" is no longer blocked if the player goes a weird path of crushing the peasants just to liberate them later on anyway.
  449. The mission "Endthe Regency" now automatically gives you the Hussite branch as long you finish it while NOT being Catholic. Updated the tooltip too to reflect this change.
  450. Deccan now has religion after being released through the MUG_viceroyalty_of_deccan mission.
  451. Forming Yuan while being a horde will no longer lock players out of the mission "Four Great Schools".
  452. Fixed inconsistency for the Church estate naming in the Yuan "Inward Perfection" / yua_inward_perfection mission, as it referred to twice as "Clergy" and once as "Shizu".
  453. Fixed the reward of the "OMA_buffing_outposts" mission that was dependent on Trade Companies for non-Dharma owners.
  454. Modifiers
  455. Fixed an issue with the modifier Vegvar System not applied correctly to border forts, for Hungary.
  456. The modifier hun_avenge_varna is removed from Hungary if the Ottomans are annexed or subjugated.
  457. The privilege estate_nobles_ITA_military_governors now grants state governing cost instead of territories governing cost.
  458. Setup
  459. The disaster 'Austrian Revolution' will now only show up if Austria does not exist.
  460. The Austrian reform "Imperial Austrian Monarchy" is now properly granted via the Multicultural Empire mission.
  461. The "Land Reform" (development_of_infrastructure) parliament issue is increased by having Infrastructure ideas.
  462. The capital of Moghulistan is now Ilian.
  463. Other
  464. Minor text improvement of horde event.
  465. The modifier name in French now properly says yearly.
  466. Fixed Lake Chad name.
  467. Changed mention of Chagatai to Moghulistan in the startup screen text.
  468. Added missing declaration of war string for the Mesoamerican Tributary subject.
  469. The government reforms "Roman Empire" and "Roman Republic" now require you to be either the Roman Empire, Byzantium, or a custom nation atop of the normal Roman culture requirement. This should avoid the weird cases where the Client States would call themselves the "Nth Rome" by enacting the reform.
  470. The Sich Rade government reform has now - 75% Capital Movement Cost to synergize better with its Itinerant Capital mechanic.
  471. "Expanded Black Army" will no longer show that mercenaries are free of Army Professionalism cost if you do not own Cradle of Civilization.
  472. You no longer have the "Start War in Colony" button for Sunset Colonies subjects as it cannot work outside of Colonial regions anyway.
  473. Fixed an issue with the 'Compromise with the Hungarians / Austrians' decision.
  474. "Return of the Hussites!" will no longer trigger "Election of a New Ruler". Additionally to this, Jan is now always a 25 year old one Czech.
  475. The event "New Government!" for former colonies will now properly make you into a Republic in the 2nd option.
  476. ###################
  477. Bugfixes
  478. ###################
  479.  
  480. Great Moravia's achievement now accounts for Great Moravia's cores.
  481. Fixed an issue that fired the Unprofitable Trade event for the Netherlands after creating the VOC.
  482. The reform imperial_hungarian_government now has a proper icon assigned to it.
  483. Updated the achievements' descriptions of "The pen is mightier than the sword", "Take that, von Habsburgs!", and "The Ostenders" to properly adjust with their script.
  484. Fixed some overflowing texts of the Spanish localization.