- Update v1.1.1.13:
- [Bug Fixed]
- Fixed that DLSS could not be applied among Anti-Aliasing Techniques.
- Update v1.1.1.12:
- [Controller]
- Added a setting to turn the controller vibration feature on and off.
- You can change this in [Settings - Gameplay - Game Settings].
- [Fast Travel]
- Added Fast Travel.
- After unlocking the Survivor Shelter, you'll be able to use Fast Travel.
- How to use Fast Travel
- Interact with the NPC located inside the Survivor Shelter.
- Select the Survivor Shelter you wish to travel to.
- Once the fast travel is complete, move next to the vehicle located outside the shelter.
- [Balancing]
- Changed the hours you can enter the Shelter (06:00 - 19:00 -> 04:00 - 21:00)
- Increased the size of the Building Forbidden Area near shelters.
- Decreased calorie consumption when characters and followers are stopped.
- Slightly increased the drop rate of gunpowder in loot.
- [Localization]
- Fixed translation for Hungarian.
- [Bug Fixed]
- Fixed that tattoos applied to followers were not visible on the client(guest).
- Fixed that the quantity of materials would not update correctly when crafting items on the client(guest).
- Fixed that crash occurs when the client(guest) is equipped a Nora's Pendent and hits the door of the shelter with Rapid Rush.
- Fixed that the client(guest)'s frame would stutter in certain situations.
- Fixed that character's vomit sound not being affected by audio settings.
- Fixed that fuel generator's working animation was not playing correctly.
- Fixed that some loot was floating in air.
- Fixed that some loot not being able to be interacted with.
- Fixed that some walls that lost collision detection.
- Fixed that some crashes.
- Update v1.0.1.4:
- [System]
- The default value of the 'No TeamKill' setting has been changed: (Disabled -> Enabled)
- *This value may not be changed in games that have already been saved.
- [Controller]
- Fixed that caused the Quickslot button to intermittently not work.
- [Follower]
- Fixed that followers could not properly deal damage to natural objects.
- Fixed that effects not playing when a follower hits a natural object.
- Changed that followers are no longer unequipping weapons if the follower's inventory is full.
- *If a follower is equipped with a one-handed weapon and shield and switches to a two-handed weapon, then the unequipped equipment will fall to the ground.
- Fixed that followers would take damage even if they were in an armored car.
- Fixed that the sound would play multiple times when a follower pulls the bowstring.
- [Zombie]
- Changed Cleon's weakness to Head.
- Cleons no longer deal a damage to near players when killed.
- [Bug Fixed]
- Alleviated that zombies couldn't passing through some objects, such as doors.
- *This may slightly increase the difficulty of Zombie Waves.
- Fixed that solar generators could not be built with the snap feature enabled.
- Fixed that solar generators would not generate power in some situations.
- Fixed that objects were floating in the air or overlapping.
- Fixed that food would not lose its effect after its duration expired on the client (guest).
- Fixed that flickering weapon attachments on client (guest).
- Fixed that client (guest) was unable to view information in saved files on dedicated servers.