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  2. The Legend of Heroes Trails to Azure v1.1.11 Update changelog:
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  5. Added the same experimental fast text option included in Zero.
  6. To use it, set "fastTextSpeed" to "true" in the [Game] category in "%localappdata%\Falcom\Ao\settings.toml". This is not intended for general use -- please use this option at your own risk.
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  8. Fix a potential crash caused by a memory corruption when unlocking too many records at once.
  9. Don't trigger records repeatedly when resuming from the latest save.
  10. Fix an issue in windowed mode where content might be drawn at an offset on startup.
  11. Don't move the cursor on the car fast travel map if the user is using a controller.
  12. Improve button prompt spacing in some UIs.
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  14.  
  15. The Legend of Heroes Trails to Azure v1.1.10 Update changelog:
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  18. Fixed a potential crash when advancing the Master Quartz level-up window too quickly.
  19. Fixed some instances where achievements would not be unlocked correctly after importing data from another release of the game.
  20. Minor 3D geometry fixes in a few maps.
  21. Tweaked the battle UI placement of the HP/EP/CP labels.
  22. Implemented a workaround for loading Trails from Zero clear saves when in a WINE environment with separate prefixes (such as on the Steam Deck). For standard cases, it should now "just work", as long as you also have Trails from Zero installed on the same device
  23. , and started it at least once to make sure the saves are synchronized.