1. Update v1.0.9:
  2. Optimization
  3. Added “Off” option for Fog Quality settings.
  4. → Greatly improves FPS, especially on lower-end PCs.
  5.  
  6. Added Texture Quality settings.
  7.  
  8. Overall game performance optimization.
  9.  
  10. Fixed severe frame drops and high GPU usage in the title screen and certain maps.
  11.  
  12. Adjustments
  13. The cast time of Sneeze now scales with Attack Speed.
  14.  
  15. Reduced the visual intensity of elemental effects on large bosses.
  16.  
  17. When both Travelers and Heroic Bosses die simultaneously, Travelers will now revive instead of triggering game over.
  18.  
  19. Ultimate Malice star now consistently applies to Annihilation Stance.
  20.  
  21. Improved Unity engine security features.
  22.  
  23. Bug Fixes
  24. General
  25.  
  26. Fixed mouse button input malfunction on Linux and Mac systems.
  27.  
  28. Fixed a bug where the game could freeze when selecting Play Tutorial or identifying Artifacts in certain languages.
  29.  
  30. Fixed the inaccurate completion rate display for Déjà vu.
  31.  
  32. Fixed occasional slowdown in Sneeze cast time.
  33.  
  34. Fixed abnormal Attack Damage and Attack Speed when Shell Traveler used Essence of Quicksilver.
  35.  
  36. Fixed Shell Traveler sometimes moves more slowly without reason.
  37.  
  38. Fixed Apple of Discord disabling certain star effects, such as Controlled Madness.
  39.  
  40. Fixed Embrace Mortality damage boost being applied multiple times under specific conditions.
  41.  
  42. Fixed multiple bugs that occurred when leaving and returning to a Chaos area without claiming rewards.
  43.  
  44. Fixed Mirage Skin monsters continuously refreshing the Delusional effect through burn damage.
  45.  
  46. Fixed the inability to change Traveler Memories in the Constellation screen when playing at 4:3 resolution.
  47.  
  48. Fixed White Night safe zone failing to activate when using certain Memories.
  49.  
  50. Updated several translation texts.
  51.  
  52. Co-op
  53.  
  54. Fixed Lucid Dream selection resetting when a new Traveler joined a Co-op lobby.
  55.  
  56. Fixed clients being unable to skip the final boss cutscene in certain cases.
  57. → Travelers no longer take damage during cutscene playback.
  58.  
  59. Update v1.0.8:
  60. Fixed an issue where, after battling a hidden boss, souls would sometimes not drop, and the rift would fail to open.
  61.  
  62. Fixed a bug where the game could freeze on the lobby search screen.
  63.  
  64. We would like to express our deepest gratitude to all the players who reported these issues, and especially to Traveler 水宝 for providing a crucial clue that helped us resolve the problem.
  65.  
  66. Fixed an issue where some text displayed with incorrect vertical alignment.
  67.  
  68. Update v1.0.7:
  69. Progression
  70. Added Stardust rewards for Traveler Mastery levels:
  71.  
  72. Receive 250 Stardust at levels 5, 10, 15, 20, 25, and 30.
  73.  
  74. You now receive all mastery rewards even if you exit the game, are disconnected, or experience a crash.
  75.  
  76. Required mastery points for levels 0–30 reduced by 30%.
  77.  
  78. Several overly repetitive achievements have had their completion requirements lowered:
  79.  
  80. Eternal Rest, Go with the Flow, They're Just Big Cats, The True Ruler of the Forest, Feels Like Home, Hunters? What Hunters?
  81.  
  82. Achievements that have been completed due to these changes will now unlock when entering the first stream.
  83.  
  84. Stardust rewards increased:
  85.  
  86. From Artifact: 20 → 60
  87.  
  88. From Dream of the Star Seeker: 20 → 100
  89.  
  90. General
  91. You can now skip the cutscene of knocking on the door in the Garden.
  92.  
  93. Players can join co-op sessions up until just before the final boss encounter.
  94.  
  95. After all monsters are defeated:
  96.  
  97. The Flame Tornado in the Crimson Flame Demon event will stop spawning.
  98.  
  99. Random Teleport in the Warped Space event will cease.
  100.  
  101. Balance Adjustments
  102. Memories & Essence
  103.  
  104. One Step, One Kill: Now restores Health after defeating any boss.
  105.  
  106. Essence of Rejuvenation: Healing increased by 50%.
  107.  
  108. Essence of Blossoming: Damage reduction 80% → 70%.
  109.  
  110. Flash Freeze: Max charges 1 → 2, cooldown 6.5s → 5s, damage +30%.
  111.  
  112. Great Frost Sword: Damage +25%, single-target bonus 200% → 350%.
  113.  
  114. Static Discharge: Max damage +30%.
  115.  
  116. Pressure Point: Collision damage +40%.
  117.  
  118. Monsters
  119.  
  120. Lava pool duration from Fire Spirits is reduced by 50%.
  121.  
  122. In non-Nightmare difficulties, Infernus now summons 2 pillars instead of 3.
  123.  
  124. The number of small fireballs during the final boss’s Meteor Shower now scales with difficulty.
  125.  
  126. Optimization
  127. Added option to adjust “Player Skill Count” in graphics settings for smoother late-game performance.
  128.  
  129. Performance optimizations for Travelers, Memories, and Essences such as Bismuth, Essence of Charcoal, Battle Cry, and Blizzard.
  130.  
  131. Fixed severe frame drops when interacting with the Altar Cleansing in long sessions.
  132.  
  133. Blizzard now supports up to 10 instances per Traveler simultaneously.
  134.  
  135. Bug Fixes
  136. General
  137.  
  138. Fixed a bug where a white screen would appear and block progress at the final boss.
  139.  
  140. Fixed a bug where all platforms broke at the end of Phase 1 in the final boss fight.
  141.  
  142. Fixed a bug where excessive currency collection caused negative currency values.
  143.  
  144. Fixed the inconsistent activation of Soul Prison.
  145.  
  146. Fixed overlapping spawn issues with Teleport Remnants and Shrines on the Eroded Isle of Despair.
  147.  
  148. Fixed incorrect colors for certain visual effects.
  149.  
  150. Fixed mismatched tooltip text for the Hero Boss Reverie Quest.
  151.  
  152. Fixed missing resurrection effect indicators above the Health bar for certain stars.
  153.  
  154. Fixed missing Determination Shard resurrection icons after loading a save.
  155.  
  156. Fixed persistent gold tooltips when using a controller.
  157.  
  158. Fixed quests that triggered after moving to the final boss.
  159.  
  160. Fixed locked Rifts in loaded games.
  161.  
  162. Fixed disappearing Rift leading to the final boss after reloading.
  163.  
  164. Fixed missing souls and rifts after defeating a boss in the Eternity Prison.
  165.  
  166. Fixed projectiles from Essence of Accuracy applying multiple damage bonuses.
  167.  
  168. Fixed Hunt Threat level increasing after reloading a game from a captured location.
  169.  
  170. Fixed the Bliss of Ignorance Curse behavior when multiple instances were active.
  171.  
  172. Fixed incorrect progress display for Déjà Vu.
  173.  
  174. Fixed extended casting time for Sneeze.
  175.  
  176. Fixed quest text not updating after entering Deeper Dreams.
  177.  
  178. Fixed text appearing in the wrong language.
  179.  
  180. Reduced crash frequency due to memory overuse and during save operations.
  181.  
  182. Fixed an issue preventing gold or Dreamdust sharing in the Norway region.
  183.  
  184. Achievements
  185.  
  186. Fixed Coin Explosion is not counted as crowd control for the Now Now Stay Still achievement.
  187.  
  188. Fixed Teal Blade is not counted as a movement skill in Vesper’s Peak challenge.
  189.  
  190. Fixed Cruel Sun not counting as a cold memory in Vesper’s challenge.
  191.  
  192. Fixed and adjusted completion conditions for Aurena’s Overflowing Healing achievement.
  193.  
  194. Co-op
  195.  
  196. Fixed items being dropped during Rift travel with travel voting disabled.
  197.  
  198. Fixed Barrier Battery achievement not being completable by clients.
  199.  
  200. Fixed the co-op session not starting when a player disconnected before fighting Azraq.
  201.  
  202. Fixed chat bans resetting when a banned player rejoined the game.
  203.  
  204. Travelers
  205.  
  206. Fixed Mist’s Charged Sabre not functioning properly.
  207.  
  208. Fixed Vesper’s Cruel Sun, causing skill lock before moving to the next area.
  209.  
  210. Fixed Nachia’s Moonlight Pact becoming unusable when combined with Essence of Paranoia.
  211.  
  212. Fixed Soul Oil of Shell and Life Neglect not affecting non-primary targets.
  213.  
  214. Fixed Shell’s basic attack not applying 50% of attack effects to non-primary targets.
  215.  
  216. Update v1.0.6:
  217. Bug Fixes
  218. Fixed a bug where certain Memories did not hit enemies: Searing Charge, Stygian Rush, World Cracker
  219.  
  220. Fixed a bug where rewards spawned outside the map during the Azraq boss fight
  221.  
  222. Fixed a bug where the screen would remain white and not proceed during the final boss fight
  223.  
  224. Fixed a bug where the top-right timer would increase abnormally when traveling to the next world via a Rift
  225.  
  226. Fixed a bug where bosses would fully heal by killing other monsters when Dark Urge Lucid Dream was active
  227.  
  228. Fixed a bug where Big Baam’s laser attack and Nyx’s Comet Dash attack did not deal damage to players
  229.  
  230. Fixed a bug where the tick marks on the player’s health bar appeared denser than intended
  231.  
  232. Fixed a bug where Burrow Memory was not counted as a crowd control skill in related achievements
  233.  
  234. Fixed a bug where Sparkling Water Gun Memory was not counted as a crowd control or healing skill in related achievements
  235.  
  236. Fixed a bug where Ice Shield Memory was not counted as a crowd control or healing skill in related achievements
  237.  
  238. Update v1.0.5:
  239. Changes
  240. Increased bonus Stardust obtained by defeating Heroic Bosses at higher difficulties (0/1/3/5 ⇒ 0/2/4/7)
  241.  
  242. Increased bonus Stardust obtained from activating Evil Lucid Dreams (1 ⇒ 3)
  243.  
  244. In co-op games, the Light Pillar in the World of Pure White no longer requires all players to be nearby
  245.  
  246. Travelers can no longer be chain-stunned by the Oppressor’s hypnosis attack in Forgotten Naraka’s cave
  247.  
  248. Meteor Showers during Hazardous Weather in Land of Pyrana now stop after all enemies are defeated
  249.  
  250. The star that enhances the first obtained Essence now ignores certain Essences such as Camilla’s Gift and Metallic Crystal
  251.  
  252. Vesper with Reckless Leap equipped now casts Discipline at maximum range instantly if cast beyond range
  253.  
  254. Fixed a bug where Baam’s teleport attack marker and actual hit location differed when receiving a movement speed bonus
  255.  
  256. Fixed a bug where teleporting away and leaving summoned monsters behind on some maps occupied by Stalkers in the Eroded Isle of Despair would make progression impossible
  257.  
  258. Fixed several text typos and translation errors
  259.  
  260. Bug Fixes
  261. General
  262. Fixed a bug where crashes could corrupt save files, display Korean text, and break the Constellation UI
  263.  
  264. Fixed a bug where the final boss cutscene sometimes wouldn’t start, leaving the screen white and starting the battle anyway
  265.  
  266. Fixed a bug where characters could not move upon reaching the World of Pure White
  267.  
  268. Fixed a bug where killing Azraq with DoT damage mid-roll caused the soul to spawn outside the map and locked the rift
  269.  
  270. Fixed some achievements occasionally not unlocking:
  271.  
  272. True Support, Master of Evasion, Introduction to Elements
  273.  
  274. Fixed a bug where aiming indicators for channeled Memories like Shadow Bullet, Bone Crusher, and Beam of Balance would remain and prevent skill casting
  275.  
  276. This fix applies to cases when they are cast simultaneously with other Memories, auto-cast via Somnambulism Curse or Self-Writing Story Star, interrupted by CC, or canceled by death
  277.  
  278. Fixed a bug where buying Star Slots consecutively allowed purchases without enough Stardust
  279.  
  280. Fixed a bug where canceling Bone Crusher on maps affected by Distorted Space caused Memories to lock or become permanently unstoppable
  281.  
  282. Fixed a bug where monsters gained excessive health when leveling up under the Dark Urge Lucid Dream due to HP calculation errors
  283.  
  284. Fixed a bug where Memories and Essences acquired from the Altar of Transcendence were not treated as discovered
  285.  
  286. Fixed a bug where shared Constellation descriptions appeared in the Flexible Star list even if no shared Constellations were unlocked
  287.  
  288. Fixed a bug where loading a game with Essence of Frost reset the tooltip HP gain to 0
  289.  
  290. Fixed a bug where water sounds in certain areas of Whispering Lotus Plateau ignored volume settings
  291.  
  292. Fixed a bug where Lightning Dance could teleport players past barriers
  293.  
  294. Fixed a bug where lowercase “m” in Traveler names displayed incorrectly
  295.  
  296. Fixed a bug where Azraq would sometimes cast a basic attack without warning while using special attacks
  297.  
  298. Fixed a bug where Dark Moon Spear thrust tracking speed was affected by FPS
  299.  
  300. Fixed a bug where the game started with a few seconds already elapsed
  301.  
  302. Characters
  303. Lacerta – Fixed a bug where upgrading Quick Draw removed the charge reduction effect of the Indiscriminate Barrage Star
  304.  
  305. Lacerta – Fixed a bug where Lizard Oil Star’s charge increase effect was not applied when used with other Stars enhancing dodge skills
  306.  
  307. Lacerta – Fixed a bug where the movement speed bonus of Flexible Lizard Star stacked multiple times
  308.  
  309. Nachia – Fixed a bug where the Impressive Dance Steps Star did not work or reduced buff duration
  310.  
  311. Nachia – Fixed a bug where summons sometimes spawned on the opposite side of the map when Heroic Boss cutscenes started
  312.  
  313. Nachia – Fixed a bug where summon HP displayed differently in Lobby and Recollections tooltip than in actual gameplay
  314.  
  315. Bismuth – Fixed a bug where Good Material Star did not work
  316.  
  317. Bismuth – Fixed a bug where Distorted Mind Memory was counted as Light Damage Memory instead of Dark Damage Memory in achievements
  318.  
  319. Bismuth – Fixed a bug where Valiant Heart’s damage text was displayed in blue (Ability Power) instead of the correct format
  320.  
  321. Co-Op
  322. Fixed a bug where Nyx’s Black Hole pulled all players except the host too strongly
  323.  
  324. Fixed a bug where interacting with the Dream Teller and moving to another map during dialogue would lock the player’s controls
  325.  
  326. Fixed a bug where Adventure Essence triggered even when the player was dead
  327.  
  328. Fixed a bug where the name of the Rift of Beginnings was sometimes displayed incorrectly on the client
  329.  
  330. Performance Improvements
  331. Fixed severe performance drops when gaining gradually fading shields (e.g., Mass Protection, Blizzard), especially in co-op
  332.  
  333. Slightly improved performance when many enemies are on screen
  334.  
  335. Slightly optimized visual effects of Hunter monsters
  336.  
  337. Limited the number of Fireballs launched by Essence of Scorch; Fireballs are now “compressed” when exceeding the limit
  338.  
  339. Tooltip numbers remain unchanged, but the number of actual Fireballs decreases, and their Single Target Damage increases to keep total damage equal
  340.  
  341. Maximum Fireballs: 40 in solo play, 15 in co-op
  342.  
  343. Limited the number of projectiles when using “Say Hello to My Little Friends!” with Bismuth’s Pure Soul; projectiles are now “compressed” when exceeding the limit
  344.  
  345. Tooltip numbers remain unchanged, but the number of actual projectiles decreases, and their Single Target Dameage increases to keep total damage equal
  346.  
  347. Maximum projectiles: 30 in solo, 20 in 2-player co-op, 10 in 3+ player co-op