- Update v1.0.9:
- Optimization
- Added “Off†option for Fog Quality settings.
- → Greatly improves FPS, especially on lower-end PCs.
- Added Texture Quality settings.
- Overall game performance optimization.
- Fixed severe frame drops and high GPU usage in the title screen and certain maps.
- Adjustments
- The cast time of Sneeze now scales with Attack Speed.
- Reduced the visual intensity of elemental effects on large bosses.
- When both Travelers and Heroic Bosses die simultaneously, Travelers will now revive instead of triggering game over.
- Ultimate Malice star now consistently applies to Annihilation Stance.
- Improved Unity engine security features.
- Bug Fixes
- General
- Fixed mouse button input malfunction on Linux and Mac systems.
- Fixed a bug where the game could freeze when selecting Play Tutorial or identifying Artifacts in certain languages.
- Fixed the inaccurate completion rate display for Déjà vu.
- Fixed occasional slowdown in Sneeze cast time.
- Fixed abnormal Attack Damage and Attack Speed when Shell Traveler used Essence of Quicksilver.
- Fixed Shell Traveler sometimes moves more slowly without reason.
- Fixed Apple of Discord disabling certain star effects, such as Controlled Madness.
- Fixed Embrace Mortality damage boost being applied multiple times under specific conditions.
- Fixed multiple bugs that occurred when leaving and returning to a Chaos area without claiming rewards.
- Fixed Mirage Skin monsters continuously refreshing the Delusional effect through burn damage.
- Fixed the inability to change Traveler Memories in the Constellation screen when playing at 4:3 resolution.
- Fixed White Night safe zone failing to activate when using certain Memories.
- Updated several translation texts.
- Co-op
- Fixed Lucid Dream selection resetting when a new Traveler joined a Co-op lobby.
- Fixed clients being unable to skip the final boss cutscene in certain cases.
- → Travelers no longer take damage during cutscene playback.
- Update v1.0.8:
- Fixed an issue where, after battling a hidden boss, souls would sometimes not drop, and the rift would fail to open.
- Fixed a bug where the game could freeze on the lobby search screen.
- We would like to express our deepest gratitude to all the players who reported these issues, and especially to Traveler æ°´å® for providing a crucial clue that helped us resolve the problem.
- Fixed an issue where some text displayed with incorrect vertical alignment.
- Update v1.0.7:
- Progression
- Added Stardust rewards for Traveler Mastery levels:
- Receive 250 Stardust at levels 5, 10, 15, 20, 25, and 30.
- You now receive all mastery rewards even if you exit the game, are disconnected, or experience a crash.
- Required mastery points for levels 0–30 reduced by 30%.
- Several overly repetitive achievements have had their completion requirements lowered:
- Eternal Rest, Go with the Flow, They're Just Big Cats, The True Ruler of the Forest, Feels Like Home, Hunters? What Hunters?
- Achievements that have been completed due to these changes will now unlock when entering the first stream.
- Stardust rewards increased:
- From Artifact: 20 → 60
- From Dream of the Star Seeker: 20 → 100
- General
- You can now skip the cutscene of knocking on the door in the Garden.
- Players can join co-op sessions up until just before the final boss encounter.
- After all monsters are defeated:
- The Flame Tornado in the Crimson Flame Demon event will stop spawning.
- Random Teleport in the Warped Space event will cease.
- Balance Adjustments
- Memories & Essence
- One Step, One Kill: Now restores Health after defeating any boss.
- Essence of Rejuvenation: Healing increased by 50%.
- Essence of Blossoming: Damage reduction 80% → 70%.
- Flash Freeze: Max charges 1 → 2, cooldown 6.5s → 5s, damage +30%.
- Great Frost Sword: Damage +25%, single-target bonus 200% → 350%.
- Static Discharge: Max damage +30%.
- Pressure Point: Collision damage +40%.
- Monsters
- Lava pool duration from Fire Spirits is reduced by 50%.
- In non-Nightmare difficulties, Infernus now summons 2 pillars instead of 3.
- The number of small fireballs during the final boss’s Meteor Shower now scales with difficulty.
- Optimization
- Added option to adjust “Player Skill Count†in graphics settings for smoother late-game performance.
- Performance optimizations for Travelers, Memories, and Essences such as Bismuth, Essence of Charcoal, Battle Cry, and Blizzard.
- Fixed severe frame drops when interacting with the Altar Cleansing in long sessions.
- Blizzard now supports up to 10 instances per Traveler simultaneously.
- Bug Fixes
- General
- Fixed a bug where a white screen would appear and block progress at the final boss.
- Fixed a bug where all platforms broke at the end of Phase 1 in the final boss fight.
- Fixed a bug where excessive currency collection caused negative currency values.
- Fixed the inconsistent activation of Soul Prison.
- Fixed overlapping spawn issues with Teleport Remnants and Shrines on the Eroded Isle of Despair.
- Fixed incorrect colors for certain visual effects.
- Fixed mismatched tooltip text for the Hero Boss Reverie Quest.
- Fixed missing resurrection effect indicators above the Health bar for certain stars.
- Fixed missing Determination Shard resurrection icons after loading a save.
- Fixed persistent gold tooltips when using a controller.
- Fixed quests that triggered after moving to the final boss.
- Fixed locked Rifts in loaded games.
- Fixed disappearing Rift leading to the final boss after reloading.
- Fixed missing souls and rifts after defeating a boss in the Eternity Prison.
- Fixed projectiles from Essence of Accuracy applying multiple damage bonuses.
- Fixed Hunt Threat level increasing after reloading a game from a captured location.
- Fixed the Bliss of Ignorance Curse behavior when multiple instances were active.
- Fixed incorrect progress display for Déjà Vu.
- Fixed extended casting time for Sneeze.
- Fixed quest text not updating after entering Deeper Dreams.
- Fixed text appearing in the wrong language.
- Reduced crash frequency due to memory overuse and during save operations.
- Fixed an issue preventing gold or Dreamdust sharing in the Norway region.
- Achievements
- Fixed Coin Explosion is not counted as crowd control for the Now Now Stay Still achievement.
- Fixed Teal Blade is not counted as a movement skill in Vesper’s Peak challenge.
- Fixed Cruel Sun not counting as a cold memory in Vesper’s challenge.
- Fixed and adjusted completion conditions for Aurena’s Overflowing Healing achievement.
- Co-op
- Fixed items being dropped during Rift travel with travel voting disabled.
- Fixed Barrier Battery achievement not being completable by clients.
- Fixed the co-op session not starting when a player disconnected before fighting Azraq.
- Fixed chat bans resetting when a banned player rejoined the game.
- Travelers
- Fixed Mist’s Charged Sabre not functioning properly.
- Fixed Vesper’s Cruel Sun, causing skill lock before moving to the next area.
- Fixed Nachia’s Moonlight Pact becoming unusable when combined with Essence of Paranoia.
- Fixed Soul Oil of Shell and Life Neglect not affecting non-primary targets.
- Fixed Shell’s basic attack not applying 50% of attack effects to non-primary targets.
- Update v1.0.6:
- Bug Fixes
- Fixed a bug where certain Memories did not hit enemies: Searing Charge, Stygian Rush, World Cracker
- Fixed a bug where rewards spawned outside the map during the Azraq boss fight
- Fixed a bug where the screen would remain white and not proceed during the final boss fight
- Fixed a bug where the top-right timer would increase abnormally when traveling to the next world via a Rift
- Fixed a bug where bosses would fully heal by killing other monsters when Dark Urge Lucid Dream was active
- Fixed a bug where Big Baam’s laser attack and Nyx’s Comet Dash attack did not deal damage to players
- Fixed a bug where the tick marks on the player’s health bar appeared denser than intended
- Fixed a bug where Burrow Memory was not counted as a crowd control skill in related achievements
- Fixed a bug where Sparkling Water Gun Memory was not counted as a crowd control or healing skill in related achievements
- Fixed a bug where Ice Shield Memory was not counted as a crowd control or healing skill in related achievements
- Update v1.0.5:
- Changes
- Increased bonus Stardust obtained by defeating Heroic Bosses at higher difficulties (0/1/3/5 ⇒ 0/2/4/7)
- Increased bonus Stardust obtained from activating Evil Lucid Dreams (1 ⇒ 3)
- In co-op games, the Light Pillar in the World of Pure White no longer requires all players to be nearby
- Travelers can no longer be chain-stunned by the Oppressor’s hypnosis attack in Forgotten Naraka’s cave
- Meteor Showers during Hazardous Weather in Land of Pyrana now stop after all enemies are defeated
- The star that enhances the first obtained Essence now ignores certain Essences such as Camilla’s Gift and Metallic Crystal
- Vesper with Reckless Leap equipped now casts Discipline at maximum range instantly if cast beyond range
- Fixed a bug where Baam’s teleport attack marker and actual hit location differed when receiving a movement speed bonus
- Fixed a bug where teleporting away and leaving summoned monsters behind on some maps occupied by Stalkers in the Eroded Isle of Despair would make progression impossible
- Fixed several text typos and translation errors
- Bug Fixes
- General
- Fixed a bug where crashes could corrupt save files, display Korean text, and break the Constellation UI
- Fixed a bug where the final boss cutscene sometimes wouldn’t start, leaving the screen white and starting the battle anyway
- Fixed a bug where characters could not move upon reaching the World of Pure White
- Fixed a bug where killing Azraq with DoT damage mid-roll caused the soul to spawn outside the map and locked the rift
- Fixed some achievements occasionally not unlocking:
- True Support, Master of Evasion, Introduction to Elements
- Fixed a bug where aiming indicators for channeled Memories like Shadow Bullet, Bone Crusher, and Beam of Balance would remain and prevent skill casting
- This fix applies to cases when they are cast simultaneously with other Memories, auto-cast via Somnambulism Curse or Self-Writing Story Star, interrupted by CC, or canceled by death
- Fixed a bug where buying Star Slots consecutively allowed purchases without enough Stardust
- Fixed a bug where canceling Bone Crusher on maps affected by Distorted Space caused Memories to lock or become permanently unstoppable
- Fixed a bug where monsters gained excessive health when leveling up under the Dark Urge Lucid Dream due to HP calculation errors
- Fixed a bug where Memories and Essences acquired from the Altar of Transcendence were not treated as discovered
- Fixed a bug where shared Constellation descriptions appeared in the Flexible Star list even if no shared Constellations were unlocked
- Fixed a bug where loading a game with Essence of Frost reset the tooltip HP gain to 0
- Fixed a bug where water sounds in certain areas of Whispering Lotus Plateau ignored volume settings
- Fixed a bug where Lightning Dance could teleport players past barriers
- Fixed a bug where lowercase “m†in Traveler names displayed incorrectly
- Fixed a bug where Azraq would sometimes cast a basic attack without warning while using special attacks
- Fixed a bug where Dark Moon Spear thrust tracking speed was affected by FPS
- Fixed a bug where the game started with a few seconds already elapsed
- Characters
- Lacerta – Fixed a bug where upgrading Quick Draw removed the charge reduction effect of the Indiscriminate Barrage Star
- Lacerta – Fixed a bug where Lizard Oil Star’s charge increase effect was not applied when used with other Stars enhancing dodge skills
- Lacerta – Fixed a bug where the movement speed bonus of Flexible Lizard Star stacked multiple times
- Nachia – Fixed a bug where the Impressive Dance Steps Star did not work or reduced buff duration
- Nachia – Fixed a bug where summons sometimes spawned on the opposite side of the map when Heroic Boss cutscenes started
- Nachia – Fixed a bug where summon HP displayed differently in Lobby and Recollections tooltip than in actual gameplay
- Bismuth – Fixed a bug where Good Material Star did not work
- Bismuth – Fixed a bug where Distorted Mind Memory was counted as Light Damage Memory instead of Dark Damage Memory in achievements
- Bismuth – Fixed a bug where Valiant Heart’s damage text was displayed in blue (Ability Power) instead of the correct format
- Co-Op
- Fixed a bug where Nyx’s Black Hole pulled all players except the host too strongly
- Fixed a bug where interacting with the Dream Teller and moving to another map during dialogue would lock the player’s controls
- Fixed a bug where Adventure Essence triggered even when the player was dead
- Fixed a bug where the name of the Rift of Beginnings was sometimes displayed incorrectly on the client
- Performance Improvements
- Fixed severe performance drops when gaining gradually fading shields (e.g., Mass Protection, Blizzard), especially in co-op
- Slightly improved performance when many enemies are on screen
- Slightly optimized visual effects of Hunter monsters
- Limited the number of Fireballs launched by Essence of Scorch; Fireballs are now “compressed†when exceeding the limit
- Tooltip numbers remain unchanged, but the number of actual Fireballs decreases, and their Single Target Damage increases to keep total damage equal
- Maximum Fireballs: 40 in solo play, 15 in co-op
- Limited the number of projectiles when using “Say Hello to My Little Friends!†with Bismuth’s Pure Soul; projectiles are now “compressed†when exceeding the limit
- Tooltip numbers remain unchanged, but the number of actual projectiles decreases, and their Single Target Dameage increases to keep total damage equal
- Maximum projectiles: 30 in solo, 20 in 2-player co-op, 10 in 3+ player co-op